Player Matchup

Vulcan
Vulcan
Billy1177406
Vulcan
Level 23
God Stats
2W - 9L
982 SR
Queue Stats
81W - 140L
1,195 Elo+
Party 1
Nemesis
Nemesis
Halston2015
Nemesis
Level 27
God Stats
4W - 7L
1,260 SR
Queue Stats
212W - 262L
1,311 Elo+
Solo
Chronos
Chronos
SGN lalo05
Chronos
Level 23
God Stats
8W - 13L
1,424 SR
Queue Stats
17W - 26L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
Xxx7LUM1N4T1xxX
Cthulhu
Level 36
God Stats
10W - 18L
1,429 SR
Queue Stats
65W - 96L
1,301 Elo+
Party 1
Chaac
Chaac
xWolfApolox
Chaac
Level 38
God Stats
7W - 2L
1,680 SR
Queue Stats
91W - 112L
1,353 Elo+
Party 1
Team Averages
Level 29
1,355 SR
1,288 Elo+

VS

Team Averages
Level 21
1,449 SR
1,349 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
InexactTulip380
Ra
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 6L
1,114 Elo+
Solo
Izanami
Izanami
SleepingPixel
Izanami
Level 28
God Stats
1W - 10L
1,282 SR
Queue Stats
49W - 65L
1,423 Elo+
Solo
Merlin
Merlin
notaprivate
Merlin
Level 27
God Stats
4W - 5L
1,401 SR
Queue Stats
89W - 93L
1,374 Elo+
Solo
Ymir
Ymir
xpapy61
Ymir
Level 17
God Stats
5W - 4L
1,801 SR
Queue Stats
94W - 114L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
9 / 4 / 3
7,450
621
7,625
4,640
1,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Halston2015
Nemesis
9
0 / 2 / 1
5,660
472
1,614
5,677
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
SGN lalo05
Chronos
9
0 / 2 / 1
5,570
464
726
4,200
1,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 6
7,063
589
8,298
8,015
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
6,158
513
6,939
8,312
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 1
6,027
502
3,915
7,435
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 8 / 3
5,943
495
2,951
9,089
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
3 / 0 / 0
6,033
503
2,766
7,069
2,132
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Merlin
11
4 / 3 / 3
6,940
578
4,315
6,179
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
xpapy61
Ymir
6
0 / 5 / 0
4,596
383
1,230
8,155
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
12
13
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
W
Vulcan
9
4
3
2.63
W
Nemesis
Halston2015
Nemesis
0
2
1
0.25
L
2
8
3
0.44
W
Chronos
SGN lalo05
Chronos
0
2
1
0.25
L
Izanami
3
0
0
3
W
6
3
6
3
L
Merlin
4
3
3
1.83
W
2
2
0
1
L
Ymir
xpapy61
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
15,177
30,844
Taken
37,927
16,328
Mitigated
12,415
5,226
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,915
842
0
3,664
7,435
1,868
0
1,300
5,891
0
31,172
W
Vulcan
7,625
1,474
0
0
4,640
1,447
391
2,040
2,600
24,025
0
W
Nemesis
Halston2015
Nemesis
1,614
389
0
1,015
5,677
2,044
438
592
5,085
0
27,785
L
2,951
626
315
491
9,089
2,685
168
5,912
2,805
11,712
0
W
Chronos
SGN lalo05
Chronos
726
116
0
388
4,200
1,020
1,480
889
3,311
21,160
0
L
Izanami
2,766
1,737
96
2,675
7,069
2,132
0
319
6,248
0
26,180
W
8,298
1,086
49
771
8,015
5,873
355
4,177
3,838
25,410
0
L
Merlin
4,315
152
0
245
6,179
2,082
477
3,652
2,314
34,658
0
W
6,939
1,337
271
2,732
8,312
5,944
305
798
7,514
2,245
28,743
L
Ymir
xpapy61
Ymir
1,230
545
0
207
8,155
3,648
0
4,890
2,843
7,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
29,539
245
Minions Killed
208
0
Camps Cleared
0
1,101,924
Distance Traveled
1,044,177
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,027
502
62
5
0
254,798
0
W
Vulcan
7,450
621
43
4
0
211,787
0
W
Nemesis
5,660
472
56
5
0
245,898
3
L
Ra
5,943
495
27
2
0
189,446
1
W
Chronos
5,570
464
45
4
0
189,486
0
L
Izanami
6,033
503
57
5
0
208,327
2
W
Cthulhu
7,063
589
37
3
0
218,936
1
L
Merlin
6,940
578
52
4
0
202,621
1
W
Chaac
6,158
513
64
5
0
235,817
0
L
Ymir
4,596
383
10
1
0
188,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role