Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ALPHA1BUCKET
Heimdallr
Level 128
God Stats
15W - 21L
1,433 SR
Queue Stats
469W - 529L
1,458 Elo+
Solo
Cabrakan
Cabrakan
BlazeOvrLord
Cabrakan
Level 83
God Stats
15W - 13L
1,457 SR
Queue Stats
77W - 103L
1,421 Elo+
Solo
Neith
Neith
LeRosenoir37
Neith
Level 67
God Stats
179W - 133L
1,521 SR
Queue Stats
563W - 611L
1,472 Elo+
Solo
Nu Wa
Nu Wa
MaddRob
Nu Wa
Level 126
God Stats
13W - 6L
1,617 SR
Queue Stats
54W - 49L
1,466 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,463 Elo+

VS

Team Averages
Level 60
1,494 SR
1,410 Elo+
Mulan
Mulan
DaBoi KushSanta
Mulan
Level 113
God Stats
1W - 3L
1,422 SR
Queue Stats
324W - 370L
1,438 Elo+
Party 1
Scylla
Scylla
EachLicense0173
Scylla
Level 46
God Stats
96W - 104L
1,376 SR
Queue Stats
436W - 529L
1,284 Elo+
Party 2
Ares
Ares
FrancescaIKUYO
Ares
Level 28
God Stats
14W - 7L
1,961 SR
Queue Stats
245W - 286L
1,477 Elo+
Party 1
Hera
Hera
PliantShoe27419
Hera
Level 62
God Stats
409W - 457L
1,402 SR
Queue Stats
616W - 637L
1,350 Elo+
Party 2
Izanami
Izanami
VallioletDEN
Izanami
Level 49
God Stats
3W - 9L
1,310 SR
Queue Stats
337W - 313L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 2 / 4
10,902
991
11,180
7,479
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ALPHA1BUCKET
Heimdallr
17
0 / 1 / 7
9,937
903
11,243
10,619
4,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
BlazeOvrLord
Cabrakan
17
2 / 0 / 7
11,863
1,078
12,696
19,584
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 0 / 6
10,051
914
10,480
4,835
2,028
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
MaddRob
Nu Wa
17
5 / 2 / 5
10,896
991
21,619
6,503
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

250

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,317
938
11,041
25,554
18,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 2
9,782
889
5,267
18,136
8,518
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 0 / 3
9,731
885
7,140
14,457
13,249
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 0 / 1
9,854
896
10,379
8,888
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VallioletDEN
Izanami
16
3 / 1 / 1
10,435
949
11,491
7,791
2,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
10
Kills
5
5
Deaths
10
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
W
Heimdallr
ALPHA1BUCKET
Heimdallr
0
1
7
3.5
W
Cabrakan
BlazeOvrLord
Cabrakan
2
0
7
5.5
L
2
4
2
0.75
L
0
5
2
0.2
L
0
0
3
1.5
W
1
0
6
4
W
Nu Wa
MaddRob
Nu Wa
5
2
5
3.75
L
0
0
1
0.5
L
Izanami
VallioletDEN
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,218
Damage
45,318
49,020
Taken
74,826
38,967
Mitigated
47,211
17,266
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,180
640
1,051
1,242
7,479
3,222
0
1,989
5,490
38,842
0
W
Heimdallr
ALPHA1BUCKET
Heimdallr
11,243
4,614
478
2,271
10,619
4,758
0
5,105
5,290
0
36,824
W
Cabrakan
BlazeOvrLord
Cabrakan
12,696
1,204
552
10,261
19,584
26,681
0
12,750
6,834
19,520
0
L
11,041
1,826
147
838
25,554
18,890
0
16,154
9,400
8,349
19,337
L
5,267
597
0
1,607
18,136
8,518
0
11,342
6,794
35,506
0
L
7,140
207
428
627
14,457
13,249
0
6,277
8,180
16,338
0
W
10,480
4,126
0
1,216
4,835
2,028
0
2,826
2,009
0
36,978
W
Nu Wa
MaddRob
Nu Wa
21,619
6,711
0
195
6,503
2,278
0
1,787
4,716
41,590
0
L
10,379
2,870
0
1,248
8,888
3,660
0
6,640
2,248
54,493
0
L
Izanami
VallioletDEN
Izanami
11,491
8,575
0
905
7,791
2,894
0
5,082
2,709
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
50,119
250
Minions Killed
233
9
Camps Cleared
3
1,003,027
Distance Traveled
953,262
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,902
991
81
7
4
205,660
3
W
Heimdallr
9,937
903
51
5
1
187,020
1
W
Cabrakan
11,863
1,078
13
1
0
205,049
0
L
Mulan
10,317
938
33
3
1
248,120
0
L
Scylla
9,782
889
40
4
0
185,782
4
L
Ares
9,731
885
13
1
1
237,902
1
W
Neith
10,051
914
54
5
1
195,354
0
W
Nu Wa
10,896
991
51
5
3
209,944
0
L
Hera
9,854
896
102
9
0
187,157
1
L
Izanami
10,435
949
45
4
1
94,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role