Player Matchup

Guan Yu
Guan Yu
DunkLineZero
Guan Yu
Level 29
God Stats
10W - 4L
1,808 SR
Queue Stats
144W - 105L
1,652 Elo+
Party 1
Ares
Ares
KingArachnial
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Ramonchay07
Chernobog
Level 27
God Stats
22W - 14L
1,594 SR
Queue Stats
88W - 64L
1,419 Elo+
Party 1
Pele
Pele
VenialHunter64
Pele
Level 82
God Stats
2W - 0L
1,205 SR
Queue Stats
122W - 88L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
temp-912525
Cthulhu
Level 25
God Stats
62W - 33L
1,695 SR
Queue Stats
89W - 68L
1,597 Elo+
Party 1
Team Averages
Level 33
1,560 SR
1,548 Elo+

VS

Team Averages
Level 17
1,421 SR
1,264 Elo+
Raijin
Raijin
BoyMayor
Raijin
Level 28
God Stats
3W - 4L
1,523 SR
Queue Stats
18W - 25L
1,332 Elo+
Solo
Fafnir
Fafnir
Fenrir_Infernal
Fafnir
Level 21
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 8L
1,133 Elo+
Solo
Chiron
Chiron
SubzeroKilledYou
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 180L
1,412 Elo+
Solo
Loki
Loki
TankerChief2
Loki
Level 6
God Stats
0W - 2L
1,103 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Set
Set
ThroatBaby8D
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DunkLineZero
Guan Yu
16
14 / 0 / 5
11,196
560
17,166
17,590
23,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 14
8,958
448
5,464
10,230
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
Ramonchay07
Chernobog
17
5 / 0 / 8
10,676
534
7,193
9,682
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
18 / 1 / 5
11,954
598
22,352
20,617
9,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
temp-912525
Cthulhu
13
2 / 0 / 12
9,117
456
7,735
12,704
11,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BoyMayor
Raijin
11
0 / 5 / 1
7,284
364
4,041
9,364
2,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 0
7,297
365
6,556
23,343
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 0
6,830
342
6,756
11,917
3,551
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 13 / 0
5,954
298
3,080
14,233
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 0
7,201
360
5,258
18,114
5,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
1
40
Kills
0
1
Deaths
40
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
BoyMayor
Raijin
0
5
1
0.1
W
Guan Yu
DunkLineZero
Guan Yu
14
0
5
16.5
L
0
6
0
0
W
1
0
14
8
W
Chernobog
Ramonchay07
Chernobog
5
0
8
9
L
0
7
0
0
L
0
13
0
0
L
0
9
0
0
W
18
1
5
20.5
W
Cthulhu
temp-912525
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
25,691
70,823
Taken
76,971
55,014
Mitigated
35,549
31,845
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BoyMayor
Raijin
4,041
1,062
45
2,003
9,364
2,688
0
710
8,365
32,446
0
W
Guan Yu
DunkLineZero
Guan Yu
17,166
2,801
2,613
9,206
17,590
23,667
2,496
4,443
11,577
0
58,262
L
6,556
2,731
0
2,491
23,343
20,022
260
6,599
16,074
16,636
0
W
5,464
1,048
162
1,247
10,230
7,128
549
2,517
7,713
29,496
0
W
Chernobog
Ramonchay07
Chernobog
7,193
3,389
95
3,050
9,682
3,558
2,920
281
8,528
0
76,942
L
6,756
2,227
521
2,154
11,917
3,551
569
1,535
10,047
0
35,786
L
3,080
1,122
0
740
14,233
3,521
0
1,736
12,303
0
19,601
L
5,258
2,727
0
1,303
18,114
5,767
0
2,619
15,495
0
37,597
W
22,352
6,510
0
13,747
20,617
9,057
3,505
1,465
19,152
0
101,848
W
Cthulhu
temp-912525
Cthulhu
7,735
417
216
1,509
12,704
11,604
955
1,891
8,943
30,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
34,566
499
Minions Killed
246
0
Camps Cleared
0
1,872,867
Distance Traveled
1,334,579
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,284
364
78
4
0
185,028
2
W
Guan Yu
11,196
560
96
5
0
352,169
0
L
Fafnir
7,297
365
22
1
0
343,774
3
W
Ares
8,958
448
61
3
0
370,549
4
W
Chernobog
10,676
534
142
7
0
362,626
0
L
Chiron
6,830
342
55
3
0
258,429
1
L
Loki
5,954
298
20
1
0
265,716
2
L
Set
7,201
360
71
4
0
281,632
1
W
Pele
11,954
598
145
7
0
427,856
0
W
Cthulhu
9,117
456
55
3
0
359,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role