Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
OrangeFeather32
Anubis
Level 38
God Stats
1W - 3L
1,142 SR
Queue Stats
71W - 99L
1,276 Elo+
Party 3
Nemesis
Nemesis
RiotousAsp3
Nemesis
Level 112
God Stats
4W - 1L
1,611 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 3
Odin
Odin
buddykiller6661
Odin
Level 29
God Stats
1W - 1L
1,222 SR
Queue Stats
43W - 67L
1,287 Elo+
Party 3
Aphrodite
Aphrodite
xCaTxGoDx
Aphrodite
Level 29
God Stats
58W - 44L
1,575 SR
Queue Stats
167W - 153L
1,504 Elo+
Party 1
Team Averages
Level 73
1,410 SR
1,399 Elo+

VS

Team Averages
Level 76
1,498 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
LechePaTuBody
Hades
Level 27
God Stats
48W - 42L
1,492 SR
Queue Stats
153W - 164L
1,449 Elo+
Party 2
Vulcan
Vulcan
eReN5342
Vulcan
Level 34
God Stats
7W - 13L
1,462 SR
Queue Stats
144W - 132L
1,501 Elo+
Solo
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,530 SR
Queue Stats
329W - 325L
1,466 Elo+
Party 2
Ra
Ra
slippy_mushroom8
Ra
Level 66
God Stats
4W - 3L
1,505 SR
Queue Stats
187W - 212L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
16 / 1 / 1
9,188
656
15,833
13,548
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 1
6,851
489
1,205
7,198
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RiotousAsp3
Nemesis
13
1 / 1 / 2
7,376
527
5,081
9,472
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
6,117
437
1,849
6,460
3,054
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
xCaTxGoDx
Aphrodite
12
1 / 3 / 14
7,347
525
5,388
9,097
8,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 6 / 0
5,969
426
3,778
9,384
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 0
7,528
538
4,547
5,862
2,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
eReN5342
Vulcan
12
1 / 2 / 2
7,319
523
5,399
5,409
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 3
8,294
592
6,609
10,865
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 9 / 1
5,238
374
3,007
11,720
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
8
8
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
16
1
1
16.5
L
Izanami
 
Izanami
0
6
0
0
L
3
0
0
3
W
0
2
1
0.25
W
Nemesis
RiotousAsp3
Nemesis
1
1
2
2
W
0
1
0
0
L
Vulcan
eReN5342
Vulcan
1
2
2
1
L
4
2
3
2.75
L
0
9
1
0.06
W
Aphrodite
xCaTxGoDx
Aphrodite
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
23,340
45,775
Taken
43,240
22,660
Mitigated
14,209
23,832
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,833
5,852
0
5,188
13,548
5,865
2,368
2,921
10,433
0
51,424
L
Izanami
 
Izanami
3,778
3,323
0
1,354
9,384
2,195
1,008
2,259
7,125
0
27,905
L
4,547
762
0
3,421
5,862
2,872
244
258
5,397
32,999
0
W
1,205
43
0
3,064
7,198
2,502
686
2,763
3,993
38,111
0
W
Nemesis
RiotousAsp3
Nemesis
5,081
2,706
0
4,864
9,472
3,201
0
2,406
6,746
0
52,451
W
1,849
377
0
1,657
6,460
3,054
0
3,149
3,031
0
17,824
L
Vulcan
eReN5342
Vulcan
5,399
2,629
0
837
5,409
1,727
0
510
4,899
43,572
0
L
6,609
4,504
0
3,809
10,865
4,891
684
1,039
9,783
0
43,994
L
3,007
0
1,020
2,869
11,720
2,524
0
2,527
9,193
11,977
0
W
Aphrodite
xCaTxGoDx
Aphrodite
5,388
290
4,006
5,053
9,097
8,038
752
1,378
7,234
27,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
34,348
357
Minions Killed
351
0
Camps Cleared
0
1,212,822
Distance Traveled
1,252,776
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,188
656
88
6
0
262,811
0
L
Izanami
5,969
426
66
5
0
229,811
0
L
Hades
7,528
538
70
5
0
212,261
0
W
Anubis
6,851
489
81
6
0
217,883
4
W
Nemesis
7,376
527
108
8
0
307,803
4
W
Odin
6,117
437
42
3
0
202,536
0
L
Vulcan
7,319
523
90
6
0
256,533
3
L
Bakasura
8,294
592
105
8
0
296,709
0
L
Ra
5,238
374
20
1
0
257,462
3
W
Aphrodite
7,347
525
38
3
0
221,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role