Player Matchup

Chronos
Chronos
Gulsoh
Chronos
Level 61
God Stats
1W - 0L
1,505 SR
Queue Stats
122W - 104L
1,362 Elo+
Party 1
Chiron
Chiron
PsychopsyDuckxxx
Chiron
Level 5
God Stats
4W - 5L
1,179 SR
Queue Stats
7W - 7L
1,272 Elo+
Party 1
Janus
Janus
fazexshots02
Janus
Level 16
God Stats
1W - 2L
1,279 SR
Queue Stats
3W - 6L
1,307 Elo+
Solo
Team Averages
Level 27
1,321 SR
1,314 Elo+

VS

Team Averages
Level 33
1,527 SR
1,323 Elo+
Artemis
Artemis
DJRedbishop
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Osiris
Osiris
LordRayvn
Osiris
Level 68
God Stats
1W - 1L
1,520 SR
Queue Stats
44W - 57L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
TorukKall
Jormungandr
Level 27
God Stats
1W - 4L
1,562 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gulsoh
Chronos
15
8 / 2 / 15
12,556
739
16,140
18,025
6,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 5 / 10
12,570
739
22,029
14,813
6,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 3 / 17
12,239
720
16,212
11,766
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJRedbishop
Artemis
12
2 / 9 / 1
10,085
593
4,638
12,077
4,083
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
LordRayvn
Osiris
15
7 / 7 / 2
12,211
718
17,167
22,612
22,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TorukKall
Jormungandr
13
1 / 9 / 6
10,390
611
12,978
29,297
26,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
25
Kills
10
10
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DJRedbishop
Artemis
2
9
1
0.28
W
Chronos
Gulsoh
Chronos
8
2
15
7.75
L
Osiris
LordRayvn
Osiris
7
7
2
1.14
W
12
5
10
3.4
L
Jormungandr
TorukKall
Jormungandr
1
9
6
0.44
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,381
Damage
34,783
44,604
Taken
63,986
17,090
Mitigated
53,350
15,575
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DJRedbishop
Artemis
4,638
2,870
0
0
12,077
4,083
0
5,433
6,644
0
13,961
W
Chronos
Gulsoh
Chronos
16,140
5,211
0
8,667
18,025
6,705
686
6,093
11,932
50,505
0
L
Osiris
LordRayvn
Osiris
17,167
6,033
0
3,089
22,612
22,738
45
11,560
11,052
0
32,200
W
22,029
12,189
873
4,676
14,813
6,279
429
3,900
10,183
0
38,099
L
Jormungandr
TorukKall
Jormungandr
12,978
3,863
688
4,381
29,297
26,529
0
15,892
13,405
48,061
0
W
16,212
2,173
0
1,359
11,766
4,106
1,244
3,542
8,224
48,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
32,686
161
Minions Killed
114
10
Camps Cleared
3
848,000
Distance Traveled
738,199
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,085
593
14
1
0
180,730
1
W
Chronos
12,556
739
65
4
6
299,503
10
L
Osiris
12,211
718
21
1
1
283,538
3
W
Chiron
12,570
739
19
1
0
262,615
3
L
Jormungandr
10,390
611
79
5
2
273,931
5
W
Janus
12,239
720
77
5
4
285,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role