Player Matchup

Zhong Kui
Zhong Kui
ButchersHook_Sk
Zhong Kui
Level 16
God Stats
2W - 4L
1,440 SR
Queue Stats
45W - 54L
1,228 Elo+
Party 2
Fenrir
Fenrir
HEMIWV
Fenrir
Level 146
God Stats
2W - 3L
1,546 SR
Queue Stats
225W - 217L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
ItzStorma
Cthulhu
Level 64
God Stats
16W - 13L
1,641 SR
Queue Stats
201W - 192L
1,413 Elo+
Party 2
Horus
Horus
PancakeHoe
Horus
Level 43
God Stats
5W - 5L
1,575 SR
Queue Stats
70W - 65L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
jbensley21
Danzaburou
Level 108
God Stats
3W - 3L
1,618 SR
Queue Stats
51W - 37L
1,552 Elo+
Party 3
Team Averages
Level 75
1,564 SR
1,401 Elo+

VS

Team Averages
Level 76
1,483 SR
1,483 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
BestSploot
Chang'e
Level 45
God Stats
1W - 0L
1,334 SR
Queue Stats
43W - 44L
1,443 Elo+
Party 1
Bellona
Bellona
saxmeinster
Bellona
Level 16
God Stats
1W - 2L
1,581 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Mercury
Mercury
wakuflaku
Mercury
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 43L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ButchersHook_Sk
Zhong Kui
20
3 / 9 / 12
15,501
646
16,859
30,109
20,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
HEMIWV
Fenrir
20
21 / 5 / 16
22,568
940
30,352
30,662
26,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ItzStorma
Cthulhu
20
9 / 5 / 22
19,371
807
31,655
31,367
41,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
20
8 / 6 / 20
17,573
732
14,645
36,402
44,817
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
jbensley21
Danzaburou
20
8 / 4 / 19
20,855
869
27,066
33,623
38,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 9 / 10
18,600
775
27,853
31,551
18,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
20
3 / 11 / 10
16,290
679
36,362
27,892
12,771
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
BestSploot
Chang'e
20
4 / 7 / 16
17,202
717
21,427
28,701
13,921
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
saxmeinster
Bellona
20
6 / 10 / 16
17,834
743
21,455
33,318
42,607
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
wakuflaku
Mercury
20
7 / 12 / 13
19,086
795
27,591
27,159
11,451
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
94
49
Kills
29
29
Deaths
49
89
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
9
10
1.56
W
Izanami
 
Izanami
3
11
10
0.73
W
Chang'e
BestSploot
Chang'e
4
7
16
1.71
L
Zhong Kui
ButchersHook_Sk
Zhong Kui
3
9
12
1
L
Fenrir
HEMIWV
Fenrir
21
5
16
5.8
L
Cthulhu
ItzStorma
Cthulhu
9
5
22
4
L
Horus
8
6
20
3
L
Danzaburou
jbensley21
Danzaburou
8
4
19
4.38
W
Bellona
saxmeinster
Bellona
6
10
16
1.4
W
Mercury
wakuflaku
Mercury
7
12
13
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,577
Damage
134,688
162,163
Taken
148,621
172,297
Mitigated
99,251
47,238
Healing
39,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,853
2,965
3,496
9,961
31,551
18,501
1,306
13,039
18,104
94,901
0
W
Izanami
 
Izanami
36,362
25,343
0
1,813
27,892
12,771
1,871
8,942
18,698
0
104,759
W
Chang'e
BestSploot
Chang'e
21,427
3,855
10,650
10,895
28,701
13,921
1,411
12,442
16,068
57,212
0
L
Zhong Kui
ButchersHook_Sk
Zhong Kui
16,859
4,173
277
11,552
30,109
20,523
1,420
11,869
17,814
50,391
0
L
Fenrir
HEMIWV
Fenrir
30,352
5,606
0
3,013
30,662
26,761
643
9,252
20,899
0
60,173
L
Cthulhu
ItzStorma
Cthulhu
31,655
1,296
801
944
31,367
41,944
983
9,652
21,108
76,964
0
L
Horus
14,645
6,918
4,465
12,579
36,402
44,817
2,146
11,014
23,854
0
43,513
L
Danzaburou
jbensley21
Danzaburou
27,066
9,893
2,498
11,109
33,623
38,252
1,899
7,456
25,078
17,232
92,706
W
Bellona
saxmeinster
Bellona
21,455
6,366
0
1,803
33,318
42,607
873
11,313
21,677
0
45,428
W
Mercury
wakuflaku
Mercury
27,591
19,137
0
697
27,159
11,451
1,318
8,130
18,933
0
63,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,868
Gold Earned
89,012
481
Minions Killed
540
7
Camps Cleared
11
2,085,830
Distance Traveled
2,014,306
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,600
775
162
7
3
367,973
6
W
Izanami
16,290
679
155
6
4
358,001
2
W
Chang'e
17,202
717
93
4
1
390,573
0
L
Zhong Kui
15,501
646
83
3
1
351,732
2
L
Fenrir
22,568
940
85
4
3
434,310
2
L
Cthulhu
19,371
807
86
4
2
464,038
0
L
Horus
17,573
732
63
3
1
380,570
1
L
Danzaburou
20,855
869
164
7
0
455,180
2
W
Bellona
17,834
743
55
2
1
414,717
0
W
Mercury
19,086
795
75
3
2
483,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role