Player Matchup

Tiamat
Tiamat
Demon Voltage
Tiamat
Level 26
God Stats
28W - 18L
1,531 SR
Queue Stats
135W - 123L
1,512 Elo+
Solo
Cthulhu
Cthulhu
FeennekinTheFox
Cthulhu
Level 13
God Stats
25W - 15L
1,819 SR
Queue Stats
28W - 21L
1,433 Elo+
Party 1
Chiron
Chiron
TuFinality
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhyLokiWhy
Tsukuyomi
Level 26
God Stats
3W - 4L
1,283 SR
Queue Stats
30W - 26L
1,433 Elo+
Party 1
Bellona
Bellona
felipegar34
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,321 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,366 Elo+

VS

Team Averages
Level 23
1,594 SR
1,413 Elo+
Cthulhu
Cthulhu
MattGS22
Cthulhu
Level 29
God Stats
3W - 2L
1,524 SR
Queue Stats
13W - 19L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
OneTapIGuess
Tsukuyomi
Level 29
God Stats
54W - 38L
1,870 SR
Queue Stats
276W - 264L
1,511 Elo+
Solo
Apollo
Apollo
Sypherneticx
Apollo
Level 29
God Stats
1W - 2L
1,283 SR
Queue Stats
227W - 233L
1,404 Elo+
Solo
Achilles
Achilles
TheFoolzArcana
Achilles
Level 17
God Stats
4W - 2L
1,550 SR
Queue Stats
40W - 46L
1,373 Elo+
Solo
Camazotz
Camazotz
Verzanize
Camazotz
Level 12
God Stats
3W - 0L
1,745 SR
Queue Stats
47W - 33L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,124
557
4,321
8,362
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 7 / 4
5,466
497
4,124
12,175
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
TuFinality
Chiron
7
0 / 8 / 3
4,683
426
2,428
7,607
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
WhyLokiWhy
Tsukuyomi
11
5 / 5 / 0
6,837
622
4,410
8,865
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
felipegar34
Bellona
10
0 / 3 / 0
5,607
510
2,791
7,421
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MattGS22
Cthulhu
10
2 / 2 / 5
6,052
550
2,963
6,788
4,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
OneTapIGuess
Tsukuyomi
13
12 / 1 / 7
8,240
749
11,104
8,093
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
2 / 1 / 6
6,695
609
4,123
5,337
1,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
3 / 1 / 0
6,564
597
4,569
8,739
5,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Verzanize
Camazotz
11
10 / 3 / 3
7,617
692
8,963
8,609
3,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
29
29
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
7
4
0.29
W
Cthulhu
MattGS22
Cthulhu
2
2
5
2.25
W
Tsukuyomi
OneTapIGuess
Tsukuyomi
12
1
7
15.5
W
Apollo
2
1
6
5
W
Achilles
3
1
0
3
L
Chiron
TuFinality
Chiron
0
8
3
0.19
W
Camazotz
Verzanize
Camazotz
10
3
3
3.83
L
Tsukuyomi
WhyLokiWhy
Tsukuyomi
5
5
0
1
L
Bellona
felipegar34
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
31,722
44,430
Taken
37,566
19,379
Mitigated
17,251
6,878
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,321
475
0
1,500
8,362
3,574
0
680
7,682
23,046
0
L
4,124
626
103
1,136
12,175
5,690
341
1,282
10,893
14,398
0
W
Cthulhu
MattGS22
Cthulhu
2,963
319
0
1,759
6,788
4,351
142
2,344
4,444
24,576
0
W
Tsukuyomi
OneTapIGuess
Tsukuyomi
11,104
2,756
0
2,929
8,093
2,852
268
1,274
6,819
0
40,505
W
Apollo
4,123
2,545
0
1,097
5,337
1,497
2,652
1,493
3,844
0
34,382
W
Achilles
4,569
1,018
0
1,842
8,739
5,281
246
557
8,182
1,825
26,037
L
Chiron
TuFinality
Chiron
2,428
902
510
713
7,607
1,560
663
725
6,878
0
15,711
W
Camazotz
Verzanize
Camazotz
8,963
3,784
0
3,718
8,609
3,270
106
2,777
5,832
0
32,573
L
Tsukuyomi
WhyLokiWhy
Tsukuyomi
4,410
1,165
0
2,719
8,865
2,539
0
528
8,337
0
34,257
L
Bellona
felipegar34
Bellona
2,791
754
0
197
7,421
6,016
0
264
7,157
0
22,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
35,168
227
Minions Killed
294
0
Camps Cleared
0
1,032,395
Distance Traveled
1,132,378
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,124
557
52
5
0
201,170
3
L
Cthulhu
5,466
497
25
2
0
211,730
2
W
Cthulhu
6,052
550
33
3
0
223,655
2
W
Tsukuyomi
8,240
749
65
6
0
260,265
2
W
Apollo
6,695
609
72
7
0
203,859
0
W
Achilles
6,564
597
67
6
0
223,593
2
L
Chiron
4,683
426
27
2
0
184,665
0
W
Camazotz
7,617
692
57
5
0
221,006
0
L
Tsukuyomi
6,837
622
71
6
0
225,657
2
L
Bellona
5,607
510
52
5
0
209,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role