Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Rasengan_SppS
Jormungandr
Level 160
God Stats
3W - 2L
1,746 SR
Queue Stats
114W - 99L
1,600 Elo+
Party 2
Neith
Neith
Wandererchan
Neith
Level 160
God Stats
10W - 13L
1,661 SR
Queue Stats
773W - 840L
1,615 Elo+
Solo
Horus
Horus
xDexts
Horus
Level 89
God Stats
0W - 1L
1,498 SR
Queue Stats
62W - 35L
1,777 Elo+
Party 1
Anubis
Anubis
xVallieresQc
Anubis
Level 160
God Stats
3W - 2L
1,658 SR
Queue Stats
66W - 56L
1,661 Elo+
Party 1
Team Averages
Level 143
1,613 SR
1,631 Elo+

VS

Team Averages
Level 155
1,492 SR
1,554 Elo+
Nike
Nike
Baconadors
Nike
Level 159
God Stats
3W - 3L
1,497 SR
Queue Stats
752W - 765L
1,529 Elo+
Solo
Achilles
Achilles
LoosterRooster
Achilles
Level 157
God Stats
1W - 0L
1,259 SR
Queue Stats
22W - 14L
1,506 Elo+
Solo
Chang'e
Chang'e
SenseNonsense
Chang'e
Level 149
God Stats
3W - 1L
1,565 SR
Queue Stats
83W - 88L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Shaoran23
Kukulkan
Level 148
God Stats
4W - 2L
1,683 SR
Queue Stats
358W - 366L
1,542 Elo+
Solo
Susano
Susano
dstryrofrealms
Susano
Level 160
God Stats
22W - 35L
1,456 SR
Queue Stats
875W - 898L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 6 / 7
9,309
776
7,921
12,875
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Rasengan_SppS
Jormungandr
13
2 / 6 / 7
8,573
714
16,861
17,146
18,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 4 / 8
10,894
908
16,096
12,552
8,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
xDexts
Horus
16
2 / 2 / 12
10,211
851
4,921
17,181
21,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
17
2 / 4 / 13
9,742
812
10,783
13,398
8,850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 17
9,378
782
8,440
19,389
20,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
18
6 / 2 / 13
10,744
895
12,925
18,734
29,295
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
16
5 / 3 / 9
9,998
833
11,358
11,355
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Shaoran23
Kukulkan
16
3 / 4 / 16
9,755
813
15,945
8,981
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 13
10,225
852
15,519
10,838
4,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
15
Kills
21
22
Deaths
15
47
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
7
0.92
W
1
3
17
3.17
W
Achilles
6
2
13
6.25
L
Jormungandr
Rasengan_SppS
Jormungandr
2
6
7
0.92
W
Chang'e
5
3
9
3.17
W
Kukulkan
Shaoran23
Kukulkan
3
4
16
2.75
L
7
4
8
2.75
W
6
3
13
4.17
L
Horus
xDexts
Horus
2
2
12
4
L
Anubis
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,582
Damage
64,187
73,152
Taken
69,297
64,220
Mitigated
62,198
30,117
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,921
4,639
448
2,367
12,875
6,799
449
3,773
8,924
0
23,943
W
8,440
958
1,900
3,279
19,389
20,633
799
6,210
12,832
0
22,055
W
Achilles
12,925
2,061
0
3,805
18,734
29,295
536
5,643
12,670
0
22,059
L
Jormungandr
Rasengan_SppS
Jormungandr
16,861
2,621
1,550
2,225
17,146
18,598
154
7,760
9,153
25,967
0
W
Chang'e
11,358
294
9,136
4,479
11,355
4,587
1,759
5,203
5,787
22,414
0
W
Kukulkan
Shaoran23
Kukulkan
15,945
1,287
2,165
684
8,981
3,401
1,220
4,519
4,151
37,226
0
L
16,096
7,815
1,726
4,221
12,552
8,393
1,593
4,353
8,071
0
29,702
W
15,519
2,379
397
712
10,838
4,282
1,589
4,543
6,213
0
24,704
L
Horus
xDexts
Horus
4,921
2,344
6,372
5,519
17,181
21,580
393
6,804
10,129
0
6,056
L
Anubis
10,783
342
1,903
3,786
13,398
8,850
315
3,754
9,572
28,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
50,100
130
Minions Killed
136
0
Camps Cleared
0
1,093,164
Distance Traveled
1,181,521
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,309
776
37
3
0
227,626
2
W
Nike
9,378
782
28
2
0
213,548
3
W
Achilles
10,744
895
8
1
0
258,944
0
L
Jormungandr
8,573
714
20
2
0
216,040
1
W
Chang'e
9,998
833
39
3
0
230,573
1
W
Kukulkan
9,755
813
50
4
0
208,565
0
L
Neith
10,894
908
40
3
0
200,374
3
W
Susano
10,225
852
11
1
0
269,891
1
L
Horus
10,211
851
2
0
0
231,626
1
L
Anubis
9,742
812
31
3
0
217,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role