Player Matchup

Ne Zha
Ne Zha
Kodemon0510
Ne Zha
Level 88
God Stats
3W - 3L
1,115 SR
Queue Stats
137W - 130L
1,464 Elo+
Party 3
Vamana
Vamana
Se more7845
Vamana
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 96L
1,480 Elo+
Party 3
Agni
Agni
SlimeJinx
Agni
Level 125
God Stats
6W - 6L
1,793 SR
Queue Stats
21W - 21L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
isa1ahlynn
Gilgamesh
Level 35
God Stats
1W - 0L
1,656 SR
Queue Stats
22W - 20L
1,566 Elo+
Party 1
Ymir
Ymir
thundar-3_7
Ymir
Level 29
God Stats
4W - 0L
1,761 SR
Queue Stats
34W - 23L
1,549 Elo+
Party 1
Team Averages
Level 63
1,565 SR
1,514 Elo+

VS

Team Averages
Level 71
1,389 SR
1,451 Elo+
Loki
Loki
CappinFailBoat
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HarleHeal
Sylvanus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
RebornReprise
Gilgamesh
Level 122
God Stats
3W - 2L
1,300 SR
Queue Stats
15W - 19L
1,504 Elo+
Party 2
Hera
Hera
SenatorLorgana
Hera
Level 38
God Stats
35W - 33L
1,513 SR
Queue Stats
177W - 174L
1,551 Elo+
Solo
Charybdis
Charybdis
ToanNorune
Charybdis
Level 90
God Stats
2W - 7L
1,132 SR
Queue Stats
8W - 15L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 3 / 2
7,459
414
5,181
13,086
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
15
4 / 1 / 3
9,050
503
7,192
12,847
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
16
8 / 2 / 4
9,757
542
13,669
9,636
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
isa1ahlynn
Gilgamesh
13
1 / 5 / 2
8,024
446
5,469
11,109
7,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 2 / 6
8,642
480
6,356
11,030
10,573
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,144
508
4,790
8,975
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HarleHeal
Sylvanus
11
0 / 2 / 1
6,411
356
2,844
8,504
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
RebornReprise
Gilgamesh
16
6 / 4 / 4
9,633
535
13,579
16,105
8,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 3
8,477
471
12,635
9,764
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ToanNorune
Charybdis
13
1 / 5 / 0
8,425
468
3,589
11,471
4,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
13
13
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Sylvanus
HarleHeal
Sylvanus
0
2
1
0.25
W
Ne Zha
1
3
2
0.67
L
Gilgamesh
RebornReprise
Gilgamesh
6
4
4
2
W
Vamana
4
1
3
5.5
L
1
5
3
0.5
W
Agni
8
2
4
5
L
Charybdis
ToanNorune
Charybdis
1
5
0
0.2
W
Gilgamesh
isa1ahlynn
Gilgamesh
1
5
2
0.4
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
37,437
57,708
Taken
54,819
34,847
Mitigated
29,059
16,131
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,790
1,258
0
1,250
8,975
3,336
1,543
1,049
7,878
0
42,610
L
Sylvanus
HarleHeal
Sylvanus
2,844
719
1,369
2,719
8,504
7,138
0
6,687
1,817
13,391
3,121
W
Ne Zha
5,181
1,209
0
6,673
13,086
4,030
0
2,929
9,947
0
41,586
L
Gilgamesh
RebornReprise
Gilgamesh
13,579
3,765
0
4,619
16,105
8,479
627
3,473
12,366
0
69,993
W
Vamana
7,192
2,586
142
5,494
12,847
9,663
421
7,436
4,925
0
43,767
L
12,635
2,110
0
481
9,764
5,588
328
2,812
6,444
55,061
0
W
Agni
13,669
588
169
2,347
9,636
2,716
320
1,525
8,083
74,230
0
L
Charybdis
ToanNorune
Charybdis
3,589
1,754
0
1,670
11,471
4,518
1,096
6,891
4,532
0
53,931
W
Gilgamesh
isa1ahlynn
Gilgamesh
5,469
1,229
0
144
11,109
7,865
0
0
11,109
2,034
31,657
W
6,356
1,545
0
1,162
11,030
10,573
0
2,576
8,418
29,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
42,090
390
Minions Killed
434
0
Camps Cleared
0
1,743,910
Distance Traveled
1,567,633
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,144
508
79
4
0
299,183
0
L
Sylvanus
6,411
356
27
2
0
335,750
9
W
Ne Zha
7,459
414
69
4
0
371,066
0
L
Gilgamesh
9,633
535
114
6
0
328,955
2
W
Vamana
9,050
503
84
5
0
381,508
4
L
Hera
8,477
471
98
5
0
314,879
5
W
Agni
9,757
542
111
6
0
339,832
4
L
Charybdis
8,425
468
116
6
0
288,866
4
W
Gilgamesh
8,024
446
63
4
0
338,685
0
W
Ymir
8,642
480
63
4
0
312,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role