Player Matchup

Khepri
Khepri
Dark Viih
Khepri
Level 108
God Stats
10W - 5L
1,723 SR
Queue Stats
35W - 34L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
Fachincone
Kukulkan
Level 76
God Stats
66W - 68L
1,479 SR
Queue Stats
349W - 356L
1,441 Elo+
Party 3
Aphrodite
Aphrodite
NaNagoopy
Aphrodite
Level 44
God Stats
1W - 3L
1,457 SR
Queue Stats
5W - 8L
1,132 Elo+
Party 1
Bellona
Bellona
WellCostaa
Bellona
Level 4
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 16L
1,473 Elo+
Party 3
Neith
Neith
blind_chicken571
Neith
Level 27
God Stats
0W - 2L
1,234 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,362 Elo+

VS

Team Averages
Level 70
1,579 SR
1,543 Elo+
Kukulkan
Kukulkan
CptHuggieFace17
Kukulkan
Level 66
God Stats
11W - 5L
1,513 SR
Queue Stats
28W - 29L
1,523 Elo+
Solo
Medusa
Medusa
FinalHennis
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 2
Mercury
Mercury
LoftiestSea0
Mercury
Level 141
God Stats
5W - 2L
1,673 SR
Queue Stats
49W - 32L
1,576 Elo+
Party 2
Da Ji
Da Ji
XT0XICxEMPIREX
Da Ji
Level 96
God Stats
7W - 4L
1,622 SR
Queue Stats
185W - 154L
1,565 Elo+
Party 2
Jing Wei
Jing Wei
Xaypotec
Jing Wei
Level 41
God Stats
3W - 4L
1,588 SR
Queue Stats
31W - 41L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dark Viih
Khepri
18
1 / 1 / 11
10,354
1,035
4,937
14,650
18,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Fachincone
Kukulkan
18
9 / 9 / 5
12,609
1,261
21,226
17,826
9,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
NaNagoopy
Aphrodite
17
4 / 5 / 9
10,898
1,090
14,281
18,568
17,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
WellCostaa
Bellona
14
0 / 1 / 0
8,051
805
0
996
577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 12 / 8
10,134
1,013
12,161
20,265
9,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

130

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 2 / 12
10,508
1,051
14,395
8,266
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
3 / 5 / 10
9,802
980
6,572
9,736
3,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
LoftiestSea0
Mercury
18
12 / 1 / 10
12,777
1,278
15,499
11,062
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 13
11,924
1,192
17,403
14,143
5,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Xaypotec
Jing Wei
18
5 / 4 / 19
12,298
1,230
14,905
13,621
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
16
Kills
28
28
Deaths
16
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
12
4
L
Khepri
Dark Viih
Khepri
1
1
11
6.5
L
Kukulkan
Fachincone
Kukulkan
9
9
5
1.28
W
Medusa
3
5
10
1.6
W
Mercury
LoftiestSea0
Mercury
12
1
10
17
L
Aphrodite
NaNagoopy
Aphrodite
4
5
9
1.7
L
Bellona
WellCostaa
Bellona
0
1
0
0
W
6
4
13
3.13
W
Jing Wei
Xaypotec
Jing Wei
5
4
19
3.63
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
68,774
72,305
Taken
56,828
55,186
Mitigated
23,824
11,612
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,395
576
601
570
8,266
3,287
0
5,339
2,927
50,234
0
L
Khepri
Dark Viih
Khepri
4,937
196
0
380
14,650
18,168
0
4,057
10,404
18,595
0
L
Kukulkan
Fachincone
Kukulkan
21,226
2,527
0
636
17,826
9,538
0
2,177
15,565
51,793
0
W
Medusa
6,572
4,352
0
225
9,736
3,477
0
7,552
2,184
0
12,944
W
Mercury
LoftiestSea0
Mercury
15,499
8,692
0
519
11,062
4,815
0
7,159
3,812
0
23,832
L
Aphrodite
NaNagoopy
Aphrodite
14,281
1,084
3,444
5,626
18,568
17,415
0
3,120
15,290
32,858
0
L
Bellona
WellCostaa
Bellona
0
0
274
0
996
577
0
31
965
0
0
W
17,403
4,774
0
624
14,143
5,558
0
10,488
3,655
0
33,616
W
Jing Wei
Xaypotec
Jing Wei
14,905
9,597
425
1,442
13,621
6,687
0
9,906
3,715
0
26,187
L
12,161
5,847
0
1,252
20,265
9,488
0
4,405
15,686
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
57,309
169
Minions Killed
202
3
Camps Cleared
6
734,881
Distance Traveled
948,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,508
1,051
98
10
0
189,598
0
L
Khepri
10,354
1,035
23
2
0
210,810
0
L
Kukulkan
12,609
1,261
73
7
2
168,902
0
W
Medusa
9,802
980
15
2
1
145,403
0
W
Mercury
12,777
1,278
24
2
2
253,780
0
L
Aphrodite
10,898
1,090
49
5
1
175,868
0
L
Bellona
8,051
805
0
0
0
35,720
0
W
Da Ji
11,924
1,192
36
4
3
190,462
0
W
Jing Wei
12,298
1,230
29
3
0
169,467
0
L
Neith
10,134
1,013
24
2
0
143,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role