Player Matchup

Set
Set
CPTMustyStuff_
Set
Level 15
God Stats
1W - 1L
1,671 SR
Queue Stats
11W - 22L
1,279 Elo+
Solo
Ymir
Ymir
Ramon 5 one br
Ymir
Level 7
God Stats
29W - 31L
1,500 SR
Queue Stats
224W - 236L
1,088 Elo+
Party 1
Charybdis
Charybdis
dwha01
Charybdis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 142L
1,088 Elo+
Party 1
Bellona
Bellona
rafelpikrw17
Bellona
Level 5
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
tutizao10
Thanatos
Level 41
God Stats
13W - 21L
1,404 SR
Queue Stats
133W - 140L
1,435 Elo+
Party 2
Team Averages
Level 16
1,490 SR
1,278 Elo+

VS

Team Averages
Level 26
1,381 SR
1,291 Elo+
Bellona
Bellona
AR-Hitman-_-
Bellona
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 55L
1,413 Elo+
Solo
Izanami
Izanami
HikaruAkio
Izanami
Level 27
God Stats
31W - 50L
1,383 SR
Queue Stats
126W - 243L
1,226 Elo+
Party 3
Fenrir
Fenrir
ImNotTrevon
Fenrir
Level 29
God Stats
7W - 5L
1,494 SR
Queue Stats
100W - 128L
1,279 Elo+
Solo
Achilles
Achilles
Mirix1024
Achilles
Level 29
God Stats
97W - 139L
1,398 SR
Queue Stats
155W - 271L
1,238 Elo+
Party 3
The Morrigan
The Morrigan
Ralejadreo
The Morrigan
Level 27
God Stats
2W - 3L
1,129 SR
Queue Stats
79W - 95L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,812
441
6,861
19,496
6,888
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 6 / 6
9,124
456
8,951
18,347
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
dwha01
Charybdis
16
6 / 8 / 4
9,822
491
10,684
12,497
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rafelpikrw17
Bellona
12
0 / 9 / 1
7,242
362
4,082
14,493
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
tutizao10
Thanatos
11
2 / 3 / 1
7,718
386
4,135
8,410
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AR-Hitman-_-
Bellona
15
8 / 3 / 5
10,554
528
12,661
12,091
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
HikaruAkio
Izanami
14
4 / 4 / 9
9,717
486
9,791
10,686
3,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
6 / 3 / 4
10,177
509
8,800
12,153
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Mirix1024
Achilles
14
8 / 5 / 5
9,921
496
13,835
17,455
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Ralejadreo
The Morrigan
16
6 / 1 / 3
11,014
551
6,831
6,349
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
15
Kills
32
32
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
AR-Hitman-_-
Bellona
8
3
5
3.5
L
4
6
3
0.92
W
Izanami
HikaruAkio
Izanami
4
4
9
2.13
W
Fenrir
6
3
4
2.67
W
Achilles
Mirix1024
Achilles
8
5
5
2.1
W
The Morrigan
Ralejadreo
The Morrigan
6
1
3
7.5
L
3
6
6
1
L
Charybdis
dwha01
Charybdis
6
8
4
1
L
Bellona
rafelpikrw17
Bellona
0
9
1
0.06
L
Thanatos
tutizao10
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
51,918
73,243
Taken
58,734
37,457
Mitigated
38,453
15,628
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AR-Hitman-_-
Bellona
12,661
2,939
0
981
12,091
13,540
536
0
12,091
0
43,238
L
6,861
3,458
0
4,537
19,496
6,888
0
1,449
17,827
0
36,876
W
Izanami
HikaruAkio
Izanami
9,791
6,933
0
3,277
10,686
3,382
2,113
2,326
8,360
0
50,442
W
Fenrir
8,800
1,700
0
3,943
12,153
6,632
882
682
11,471
161
43,192
W
Achilles
Mirix1024
Achilles
13,835
2,570
417
6,033
17,455
12,223
501
3,654
13,801
0
35,298
W
The Morrigan
Ralejadreo
The Morrigan
6,831
1,773
0
1,340
6,349
2,676
6,536
2,289
4,004
51,399
1,098
L
8,951
1,417
0
2,747
18,347
16,443
92
1,417
16,134
34,837
0
L
Charybdis
dwha01
Charybdis
10,684
6,934
0
1,420
12,497
4,048
162
991
11,102
0
46,049
L
Bellona
rafelpikrw17
Bellona
4,082
587
0
848
14,493
7,522
209
1,412
12,937
0
27,573
L
Thanatos
tutizao10
Thanatos
4,135
1,243
0
6,076
8,410
2,556
0
1,040
7,160
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
51,383
305
Minions Killed
399
0
Camps Cleared
0
1,648,700
Distance Traveled
1,767,878
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,554
528
79
4
0
384,400
0
L
Set
8,812
441
66
3
0
367,495
5
W
Izanami
9,717
486
102
5
0
360,754
0
W
Fenrir
10,177
509
64
3
0
289,450
0
W
Achilles
9,921
496
36
2
0
387,825
0
W
The Morrigan
11,014
551
118
6
0
345,449
6
L
Ymir
9,124
456
33
2
0
340,400
2
L
Charybdis
9,822
491
93
5
0
328,197
0
L
Bellona
7,242
362
51
3
0
368,715
0
L
Thanatos
7,718
386
62
3
0
243,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role