Player Matchup

Fenrir
Fenrir
ElRoZa
Fenrir
Level 58
God Stats
8W - 7L
1,292 SR
Queue Stats
599W - 644L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
OFuroGaWarui
Nu Wa
Level 24
God Stats
10W - 4L
1,802 SR
Queue Stats
155W - 187L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
RasCali
Cthulhu
Level 15
God Stats
6W - 5L
1,563 SR
Queue Stats
127W - 150L
1,535 Elo+
Party 1
Loki
Loki
opkiller77
Loki
Level 18
God Stats
22W - 20L
1,630 SR
Queue Stats
154W - 159L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
talner
Danzaburou
Level 25
God Stats
69W - 65L
1,500 SR
Queue Stats
99W - 123L
1,382 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,434 Elo+

VS

Team Averages
Level 26
1,560 SR
1,428 Elo+
Cthulhu
Cthulhu
B00NJI
Cthulhu
Level 18
God Stats
1W - 2L
1,659 SR
Queue Stats
19W - 19L
1,362 Elo+
Party 3
Anhur
Anhur
KGB_225
Anhur
Level 8
God Stats
1W - 2L
1,811 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 2
Mercury
Mercury
Mawsonsauce
Mercury
Level 29
God Stats
7W - 6L
1,507 SR
Queue Stats
199W - 219L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
OneHitWondaaa
Gilgamesh
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
98W - 94L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
aMbreeZiE
Aphrodite
Level 26
God Stats
6W - 9L
1,525 SR
Queue Stats
58W - 70L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElRoZa
Fenrir
17
5 / 5 / 14
12,056
502
10,417
24,598
31,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 5 / 11
12,443
518
33,617
16,486
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RasCali
Cthulhu
17
4 / 2 / 8
11,237
468
14,266
19,024
22,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 4 / 6
12,544
523
12,888
18,104
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
talner
Danzaburou
17
7 / 8 / 3
12,541
523
13,930
17,233
7,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00NJI
Cthulhu
16
7 / 8 / 6
10,742
448
17,289
25,247
18,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
KGB_225
Anhur
14
0 / 12 / 8
9,327
389
5,130
17,344
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Mawsonsauce
Mercury
17
11 / 6 / 3
11,843
493
17,927
20,116
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
OneHitWondaaa
Gilgamesh
16
1 / 5 / 2
10,365
432
9,208
23,877
21,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
aMbreeZiE
Aphrodite
14
4 / 6 / 4
9,821
409
16,184
23,615
9,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
37
Kills
23
24
Deaths
37
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B00NJI
Cthulhu
7
8
6
1.25
W
Fenrir
ElRoZa
Fenrir
5
5
14
2.4
L
Anhur
KGB_225
Anhur
0
12
8
0.33
L
Mercury
Mawsonsauce
Mercury
11
6
3
2.08
W
10
5
11
3.1
L
Gilgamesh
OneHitWondaaa
Gilgamesh
1
5
2
0.4
W
Cthulhu
RasCali
Cthulhu
4
2
8
4
L
Aphrodite
aMbreeZiE
Aphrodite
4
6
4
1
W
11
4
6
3.5
W
Danzaburou
talner
Danzaburou
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,118
Damage
65,738
95,445
Taken
110,199
78,237
Mitigated
62,795
17,870
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B00NJI
Cthulhu
17,289
2,723
1,070
5,261
25,247
18,586
830
12,186
12,716
65,478
0
W
Fenrir
ElRoZa
Fenrir
10,417
1,989
0
5,032
24,598
31,214
652
10,576
14,022
1,620
28,483
L
Anhur
KGB_225
Anhur
5,130
2,341
0
1,351
17,344
5,423
531
4,966
12,056
0
40,573
L
Mercury
Mawsonsauce
Mercury
17,927
12,534
0
3,449
20,116
8,330
253
6,700
13,128
0
68,291
W
33,617
7,081
0
975
16,486
7,223
1,082
8,577
7,909
85,188
0
L
Gilgamesh
OneHitWondaaa
Gilgamesh
9,208
1,749
0
4,242
23,877
21,385
866
10,906
12,675
0
69,981
W
Cthulhu
RasCali
Cthulhu
14,266
1,513
275
5,138
19,024
22,634
606
5,771
13,253
56,256
0
L
Aphrodite
aMbreeZiE
Aphrodite
16,184
1,989
1,945
8,839
23,615
9,071
791
12,080
11,003
58,043
0
W
12,888
2,722
0
3,470
18,104
9,271
153
1,983
16,121
0
86,593
W
Danzaburou
talner
Danzaburou
13,930
4,087
0
2,980
17,233
7,895
3,676
6,566
10,667
0
62,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
52,098
449
Minions Killed
463
0
Camps Cleared
0
2,242,735
Distance Traveled
2,140,974
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,742
448
90
4
0
436,552
3
W
Fenrir
12,056
502
34
1
0
474,077
4
L
Anhur
9,327
389
80
3
0
383,148
0
L
Mercury
11,843
493
103
4
0
514,978
2
W
Nu Wa
12,443
518
95
4
0
404,303
3
L
Gilgamesh
10,365
432
101
4
0
440,041
0
W
Cthulhu
11,237
468
97
4
0
422,513
2
L
Aphrodite
9,821
409
89
4
0
366,255
0
W
Loki
12,544
523
101
4
0
506,716
0
W
Danzaburou
12,541
523
122
5
0
435,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role