Player Matchup

Nemesis
Nemesis
Believe--IT-1
Nemesis
Level 6
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 2
Ares
Ares
CJones415
Ares
Level 24
God Stats
3W - 2L
1,695 SR
Queue Stats
94W - 89L
1,497 Elo+
Solo
Olorun
Olorun
Sharkhead26
Olorun
Level 4
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Xbalanque
Xbalanque
Un--believable1
Xbalanque
Level 16
God Stats
0W - 3L
1,091 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 2
Da Ji
Da Ji
ZyphPika
Da Ji
Level 7
God Stats
0W - 4L
1,570 SR
Queue Stats
9W - 12L
1,305 Elo+
Solo
Team Averages
Level 11
1,307 SR
1,251 Elo+

VS

Team Averages
Level 42
1,561 SR
1,598 Elo+
Ymir
Ymir
Akeigo
Ymir
Level 12
God Stats
34W - 14L
1,693 SR
Queue Stats
56W - 20L
1,851 Elo+
Party 1
Persephone
Persephone
InquizitorA
Persephone
Level 27
God Stats
2W - 5L
1,308 SR
Queue Stats
68W - 105L
1,346 Elo+
Party 3
Camazotz
Camazotz
Mr_ToxicTrash-_-
Camazotz
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 201L
1,355 Elo+
Party 3
Heimdallr
Heimdallr
iKeeper
Heimdallr
Level 109
God Stats
15W - 11L
1,561 SR
Queue Stats
231W - 192L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
sonicolors
Nu Wa
Level 29
God Stats
3W - 0L
1,745 SR
Queue Stats
62W - 24L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 12 / 1
8,175
908
5,180
16,679
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
14
0 / 5 / 1
8,800
978
9,602
27,900
18,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
0 / 10 / 0
7,995
888
3,127
18,286
5,784
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Un--believable1
Xbalanque
14
0 / 6 / 0
7,884
876
6,589
11,752
3,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ZyphPika
Da Ji
14
1 / 9 / 0
8,824
980
7,804
19,872
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akeigo
Ymir
17
3 / 0 / 30
11,033
1,226
9,126
12,772
17,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
InquizitorA
Persephone
17
4 / 0 / 24
10,518
1,169
11,508
5,276
2,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 24
9,918
1,102
12,664
11,953
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
iKeeper
Heimdallr
18
16 / 1 / 21
11,937
1,326
29,840
5,016
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
14 / 0 / 24
11,471
1,275
24,615
4,423
2,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
165
1
Kills
42
42
Deaths
1
2
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Ymir
Akeigo
Ymir
3
0
30
18
L
Nemesis
0
12
1
0.04
L
Ares
0
5
1
0.1
W
Persephone
InquizitorA
Persephone
4
0
24
16
W
5
0
24
17
L
Olorun
0
10
0
0
L
Xbalanque
Un--believable1
Xbalanque
0
6
0
0
L
Da Ji
ZyphPika
Da Ji
1
9
0
0.11
W
Heimdallr
iKeeper
Heimdallr
16
1
21
26.5
W
Nu Wa
14
0
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
87,753
94,489
Taken
39,440
44,283
Mitigated
32,060
5,131
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Akeigo
Ymir
9,126
3,386
0
1,070
12,772
17,118
0
4,512
8,126
16,776
0
L
Nemesis
5,180
1,310
0
426
16,679
6,441
0
7,182
9,497
0
16,790
L
Ares
9,602
739
1,518
1,063
27,900
18,263
0
13,258
14,642
22,063
0
W
Persephone
InquizitorA
Persephone
11,508
2,547
62
1,723
5,276
2,465
0
1,058
4,037
24,647
0
W
12,664
5,231
0
8,126
11,953
7,161
0
4,061
7,456
0
26,616
L
Olorun
3,127
1,618
283
739
18,286
5,784
0
10,778
7,508
20,723
246
L
Xbalanque
Un--believable1
Xbalanque
6,589
2,049
0
354
11,752
3,106
0
6,796
4,954
0
24,890
L
Da Ji
ZyphPika
Da Ji
7,804
987
0
748
19,872
10,689
0
7,235
12,634
0
21,049
W
Heimdallr
iKeeper
Heimdallr
29,840
14,730
0
375
5,016
3,179
0
1,836
2,949
0
51,403
W
Nu Wa
24,615
11,746
0
85
4,423
2,137
0
1,167
3,126
47,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
54,877
134
Minions Killed
185
5
Camps Cleared
8
818,699
Distance Traveled
874,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,033
1,226
20
2
0
172,992
0
L
Nemesis
8,175
908
18
2
0
182,814
0
L
Ares
8,800
978
13
1
2
145,300
0
W
Persephone
10,518
1,169
25
3
4
179,731
0
W
Camazotz
9,918
1,102
40
4
0
192,094
0
L
Olorun
7,995
888
39
4
1
127,844
1
L
Xbalanque
7,884
876
43
5
0
153,602
0
L
Da Ji
8,824
980
21
2
2
209,139
0
W
Heimdallr
11,937
1,326
39
4
0
159,072
0
W
Nu Wa
11,471
1,275
61
7
4
170,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role