Player Matchup

Ullr
Ullr
CatnipAddict691
Ullr
Level 77
God Stats
8W - 12L
1,437 SR
Queue Stats
539W - 455L
1,546 Elo+
Party 1
Sobek
Sobek
UhhhhPerhaps
Sobek
Level 155
God Stats
3W - 4L
1,508 SR
Queue Stats
113W - 133L
1,458 Elo+
Solo
Nu Wa
Nu Wa
matthew22704
Nu Wa
Level 65
God Stats
2W - 4L
1,475 SR
Queue Stats
47W - 58L
1,454 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,486 Elo+

VS

Team Averages
Level 94
1,562 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
LoisSenju
Morgan Le Fay
Level 97
God Stats
50W - 48L
1,525 SR
Queue Stats
773W - 1,016L
1,402 Elo+
Solo
Fenrir
Fenrir
RamblinMan269
Fenrir
Level 108
God Stats
57W - 72L
1,434 SR
Queue Stats
118W - 140L
1,387 Elo+
Solo
Bellona
Bellona
Scarface6201
Bellona
Level 77
God Stats
11W - 11L
1,726 SR
Queue Stats
124W - 160L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
9,553
637
7,780
12,066
4,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 8 / 5
11,238
749
15,075
19,158
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 10 / 2
9,554
637
9,406
11,797
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoisSenju
Morgan Le Fay
16
7 / 2 / 15
11,269
751
14,858
10,601
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 4 / 9
10,222
681
9,306
13,168
10,768
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Scarface6201
Bellona
16
11 / 5 / 11
11,873
792
13,091
17,516
12,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
24
24
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Morgan Le Fay
LoisSenju
Morgan Le Fay
7
2
15
7.25
W
6
4
9
2.63
W
Bellona
Scarface6201
Bellona
11
5
11
3.3
L
5
8
5
0.94
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
37,255
43,021
Taken
41,285
32,496
Mitigated
27,339
6,596
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,780
1,941
0
1,127
12,066
4,672
0
4,058
7,678
0
25,477
W
Morgan Le Fay
LoisSenju
Morgan Le Fay
14,858
953
96
3,826
10,601
4,080
529
6,906
3,695
42,493
0
W
9,306
1,261
0
1,387
13,168
10,768
0
7,813
5,355
0
24,412
W
Bellona
Scarface6201
Bellona
13,091
4,776
0
2,602
17,516
12,491
285
10,166
7,350
420
44,053
L
15,075
1,156
0
4,068
19,158
23,979
0
6,368
12,232
25,981
0
L
9,406
2,769
603
798
11,797
3,845
472
3,770
7,685
32,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
33,364
116
Minions Killed
165
3
Camps Cleared
9
697,741
Distance Traveled
825,015
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,553
637
47
3
2
242,813
1
W
Morgan Le Fay
11,269
751
73
5
3
246,723
0
W
Fenrir
10,222
681
20
1
3
292,426
1
W
Bellona
11,873
792
72
5
3
285,866
4
L
Sobek
11,238
749
15
1
1
249,737
6
L
Nu Wa
9,554
637
54
4
0
205,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role