Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
rendian
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 163L
1,416 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,472 Elo+

VS

Team Averages
Level 27
1,550 SR
1,320 Elo+
Osiris
Osiris
DiabloCookies
Osiris
Level 29
God Stats
2W - 3L
1,576 SR
Queue Stats
51W - 51L
1,546 Elo+
Solo
Artemis
Artemis
MHSAKATA
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Ao Kuang
Ao Kuang
ZeOcalango
Ao Kuang
Level 46
God Stats
0W - 1L
1,575 SR
Queue Stats
7W - 33L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 2 / 6
8,797
880
10,063
5,938
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
11
2 / 1 / 10
8,404
840
4,191
8,454
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
rendian
Da Ji
11
5 / 3 / 6
7,970
797
6,604
7,205
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,913
691
7,008
7,327
5,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MHSAKATA
Artemis
10
2 / 7 / 4
7,163
716
6,292
9,263
2,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ZeOcalango
Ao Kuang
10
2 / 6 / 3
7,232
723
3,828
9,127
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
6
5
W
Cerberus
 
Cerberus
2
1
10
7
L
2
1
4
4
L
Artemis
MHSAKATA
Artemis
2
7
4
0.57
L
Ao Kuang
ZeOcalango
Ao Kuang
2
6
3
0.58
W
Da Ji
rendian
Da Ji
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
17,128
21,597
Taken
25,717
12,059
Mitigated
9,941
6,069
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,063
2,460
0
1,459
5,938
1,535
853
978
4,960
29,970
0
W
Cerberus
 
Cerberus
4,191
125
575
3,785
8,454
7,996
134
1,098
7,356
11,246
0
L
7,008
1,822
0
873
7,327
5,070
0
3,313
4,014
0
22,258
L
Artemis
MHSAKATA
Artemis
6,292
2,978
0
744
9,263
2,452
258
5,865
3,398
0
23,718
L
Ao Kuang
ZeOcalango
Ao Kuang
3,828
769
0
1,142
9,127
2,419
0
5,394
3,733
13,772
1,825
W
Da Ji
rendian
Da Ji
6,604
843
0
250
7,205
2,528
250
1,599
5,606
0
17,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
21,308
109
Minions Killed
90
4
Camps Cleared
4
560,219
Distance Traveled
510,433
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,797
880
54
5
2
186,151
3
W
Cerberus
8,404
840
19
2
0
189,825
2
L
Osiris
6,913
691
34
3
1
193,488
2
L
Artemis
7,163
716
33
3
0
141,774
0
L
Ao Kuang
7,232
723
23
2
3
175,171
3
W
Da Ji
7,970
797
36
4
2
184,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role