Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AlexSalad
Hercules
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 28L
1,613 Elo+
Party 1
Bastet
Bastet
ReverndNighthawk
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,538 Elo+

VS

Team Averages
Level 106
1,535 SR
1,524 Elo+
Xing Tian
Xing Tian
AMaskedAngel
Xing Tian
Level 116
God Stats
2W - 1L
1,568 SR
Queue Stats
82W - 76L
1,527 Elo+
Party 2
Artemis
Artemis
DeadShotKilla96
Artemis
Level 73
God Stats
22W - 21L
1,495 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 2
Ra
Ra
saveybaby1600
Ra
Level 129
God Stats
23W - 24L
1,541 SR
Queue Stats
218W - 238L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 5 / 2
8,859
591
6,858
11,363
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
AlexSalad
Hercules
13
2 / 6 / 1
9,607
640
10,223
22,333
23,461
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 16 / 1
7,817
521
4,995
18,222
6,408
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AMaskedAngel
Xing Tian
15
8 / 1 / 12
11,104
740
12,641
13,029
11,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 2 / 8
11,644
776
14,645
10,331
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 17
11,054
737
12,534
8,315
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
25
27
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
2
0.4
W
Xing Tian
AMaskedAngel
Xing Tian
8
1
12
14
L
Hercules
AlexSalad
Hercules
2
6
1
0.42
W
12
2
8
8
L
0
16
1
0.03
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
39,820
51,918
Taken
31,675
33,186
Mitigated
20,371
6,699
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,858
244
0
1,663
11,363
3,317
0
7,990
3,373
31,195
0
W
Xing Tian
AMaskedAngel
Xing Tian
12,641
1,228
0
2,523
13,029
11,843
453
3,943
9,086
28,493
0
L
Hercules
AlexSalad
Hercules
10,223
2,320
0
5,036
22,333
23,461
0
10,337
11,996
138
28,719
W
14,645
9,541
0
3,508
10,331
4,270
1,980
1,986
8,345
0
52,363
L
4,995
1,302
0
0
18,222
6,408
0
7,636
10,586
0
21,192
W
12,534
662
2,535
5,178
8,315
4,258
890
2,098
6,217
49,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
33,802
119
Minions Killed
180
4
Camps Cleared
10
648,489
Distance Traveled
808,859
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,859
591
49
3
4
209,967
2
W
Xing Tian
11,104
740
37
2
2
271,690
2
L
Hercules
9,607
640
45
3
0
228,320
0
W
Artemis
11,644
776
54
4
4
246,933
2
L
Bastet
7,817
521
25
2
0
210,202
0
W
Ra
11,054
737
89
6
4
290,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role