Player Matchup

Thor
Thor
GoatLikeTryHard
Thor
Level 18
God Stats
11W - 16L
1,414 SR
Queue Stats
25W - 37L
1,312 Elo+
Solo
Chang'e
Chang'e
GreivinM28
Chang'e
Level 29
God Stats
8W - 14L
1,404 SR
Queue Stats
296W - 319L
1,366 Elo+
Solo
Jing Wei
Jing Wei
JORK84D
Jing Wei
Level 28
God Stats
30W - 38L
1,542 SR
Queue Stats
41W - 54L
1,328 Elo+
Solo
Olorun
Olorun
TuFinality
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
switch956844
Amaterasu
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,337 Elo+

VS

Team Averages
Level 16
1,416 SR
1,307 Elo+
Bakasura
Bakasura
Dragon20064
Bakasura
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 22L
1,158 Elo+
Party 1
Cthulhu
Cthulhu
FeennekinTheFox
Cthulhu
Level 12
God Stats
25W - 15L
1,771 SR
Queue Stats
28W - 21L
1,374 Elo+
Party 2
Susano
Susano
Verzanize
Susano
Level 12
God Stats
14W - 13L
1,225 SR
Queue Stats
47W - 33L
1,342 Elo+
Solo
Janus
Janus
WhyLokiWhy
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,374 Elo+
Party 2
Horus
Horus
Wolfspirit979
Horus
Level 18
God Stats
5W - 10L
1,086 SR
Queue Stats
43W - 60L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,333
491
4,171
16,811
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
GreivinM28
Chang'e
14
3 / 5 / 7
9,135
481
8,107
13,518
10,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
JORK84D
Jing Wei
15
8 / 3 / 0
9,390
494
12,289
9,126
3,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
TuFinality
Olorun
13
2 / 8 / 1
8,169
430
6,455
16,314
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
switch956844
Amaterasu
10
0 / 4 / 3
7,019
369
1,746
12,376
3,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dragon20064
Bakasura
13
2 / 6 / 0
8,044
423
4,328
14,236
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 3 / 6
8,754
461
6,559
13,502
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Verzanize
Susano
20
13 / 2 / 5
12,037
634
21,223
12,132
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
16
8 / 1 / 2
10,614
559
15,873
10,243
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,577
451
6,013
12,756
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
16
Kills
26
26
Deaths
17
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dragon20064
Bakasura
2
6
0
0.33
W
2
3
6
1.67
L
3
6
0
0.5
L
Chang'e
GreivinM28
Chang'e
3
5
7
1.3
L
Jing Wei
JORK84D
Jing Wei
8
3
0
2.67
L
Olorun
TuFinality
Olorun
2
8
1
0.31
W
Susano
Verzanize
Susano
13
2
5
7.75
W
Janus
8
1
2
9
W
1
5
4
0.6
L
Amaterasu
switch956844
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
53,996
68,145
Taken
62,869
28,780
Mitigated
34,281
21,494
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dragon20064
Bakasura
4,328
3,119
0
2,118
14,236
6,376
920
2,706
11,530
0
28,279
W
6,559
588
178
1,616
13,502
13,292
1,240
3,592
9,910
29,399
0
L
4,171
695
0
4,671
16,811
6,146
0
3,602
13,209
0
58,766
L
Chang'e
GreivinM28
Chang'e
8,107
1,819
1,763
5,691
13,518
10,957
1,602
2,514
10,836
44,373
0
L
Jing Wei
JORK84D
Jing Wei
12,289
8,068
0
1,929
9,126
3,045
2,035
499
8,577
0
50,025
L
Olorun
TuFinality
Olorun
6,455
3,380
63
4,803
16,314
4,888
778
9,480
6,834
32,805
0
W
Susano
Verzanize
Susano
21,223
7,652
0
6,836
12,132
5,314
0
2,438
9,694
0
105,084
W
Janus
15,873
658
211
4,026
10,243
4,242
3,774
3,522
6,721
71,875
0
W
6,013
3,485
1,309
2,991
12,756
5,057
1,096
3,086
9,670
0
36,759
L
Amaterasu
switch956844
Amaterasu
1,746
454
0
2,574
12,376
3,744
0
6,337
6,039
0
15,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
48,026
379
Minions Killed
453
0
Camps Cleared
0
1,611,115
Distance Traveled
1,862,046
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,044
423
73
4
0
360,738
0
W
Cthulhu
8,754
461
25
1
0
374,148
2
L
Thor
9,333
491
115
6
0
334,327
0
L
Chang'e
9,135
481
85
4
0
329,991
3
L
Jing Wei
9,390
494
82
4
0
288,495
1
L
Olorun
8,169
430
69
4
0
310,537
1
W
Susano
12,037
634
152
8
0
441,034
0
W
Janus
10,614
559
134
7
0
344,285
0
W
Horus
8,577
451
69
4
0
341,841
0
L
Amaterasu
7,019
369
28
1
0
347,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role