Player Matchup

Mercury
Mercury
EujogoLolsorry
Mercury
Level 160
God Stats
2W - 1L
1,797 SR
Queue Stats
17W - 6L
1,803 Elo+
Solo
Cabrakan
Cabrakan
PedroGranucci
Cabrakan
Level 122
God Stats
50W - 39L
1,563 SR
Queue Stats
385W - 342L
1,490 Elo+
Solo
Hou Yi
Hou Yi
RazCacielos
Hou Yi
Level 123
God Stats
4W - 4L
1,650 SR
Queue Stats
271W - 278L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
tece12
Nu Wa
Level 128
God Stats
8W - 4L
1,529 SR
Queue Stats
116W - 64L
1,609 Elo+
Solo
Achilles
Achilles
xkmobu
Achilles
Level 109
God Stats
13W - 13L
1,636 SR
Queue Stats
334W - 342L
1,551 Elo+
Party 2
Team Averages
Level 128
1,635 SR
1,594 Elo+

VS

Team Averages
Level 147
1,631 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bloodzkiller
Discordia
Level 159
God Stats
9W - 2L
1,890 SR
Queue Stats
330W - 337L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
Gastyy
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Fenrir
Fenrir
Xavierr99
Fenrir
Level 147
God Stats
5W - 4L
1,696 SR
Queue Stats
175W - 133L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
acback
Hou Yi
Level 156
God Stats
1W - 1L
1,567 SR
Queue Stats
791W - 629L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 7
6,527
593
4,730
7,380
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
PedroGranucci
Cabrakan
10
1 / 3 / 2
6,285
571
6,329
7,811
7,158
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
12
5 / 2 / 1
7,245
659
6,292
7,847
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
tece12
Nu Wa
12
4 / 2 / 3
7,116
647
7,252
4,386
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xkmobu
Achilles
10
2 / 3 / 3
5,921
538
3,162
7,184
2,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 2 / 5
5,599
509
3,356
9,381
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Bloodzkiller
Discordia
7
0 / 2 / 3
5,209
474
3,511
4,048
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Gastyy
Sun Wukong
10
1 / 2 / 1
5,211
474
2,551
7,786
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Xavierr99
Fenrir
11
9 / 4 / 2
7,159
651
7,086
8,156
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
acback
Hou Yi
9
1 / 5 / 2
5,505
500
5,493
9,380
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
13
13
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
5
2.25
L
Discordia
Bloodzkiller
Discordia
0
2
3
0.75
W
3
3
7
2.17
L
Sun Wukong
Gastyy
Sun Wukong
1
2
1
0.75
W
Cabrakan
PedroGranucci
Cabrakan
1
3
2
0.67
W
Hou Yi
5
2
1
2.75
L
Fenrir
Xavierr99
Fenrir
9
4
2
2.5
L
Hou Yi
acback
Hou Yi
1
5
2
0.4
W
Nu Wa
tece12
Nu Wa
4
2
3
2.75
W
Achilles
xkmobu
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,765
Damage
21,997
34,608
Taken
38,751
16,056
Mitigated
15,842
8,566
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,356
787
0
2,666
9,381
4,232
0
4,138
5,099
17,547
0
L
Discordia
Bloodzkiller
Discordia
3,511
275
0
580
4,048
1,118
0
2,026
1,820
24,789
0
W
4,730
2,405
0
1,274
7,380
2,884
0
1,289
6,011
0
30,509
L
Sun Wukong
Gastyy
Sun Wukong
2,551
194
0
2,196
7,786
5,425
0
4,032
3,754
728
24,449
W
Cabrakan
PedroGranucci
Cabrakan
6,329
1,125
0
1,363
7,811
7,158
0
799
6,548
36,169
0
W
Hou Yi
6,292
3,463
0
1,939
7,847
2,197
0
580
7,267
0
43,714
L
Fenrir
Xavierr99
Fenrir
7,086
2,650
0
2,272
8,156
2,866
0
2,927
5,117
0
33,643
L
Hou Yi
acback
Hou Yi
5,493
2,720
0
2,715
9,380
2,201
0
0
9,380
0
24,442
W
Nu Wa
tece12
Nu Wa
7,252
2,478
51
1,937
4,386
1,201
94
2,259
2,127
42,175
0
W
Achilles
xkmobu
Achilles
3,162
1,284
258
1,744
7,184
2,616
0
2,385
4,799
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
28,683
326
Minions Killed
229
0
Camps Cleared
0
1,096,663
Distance Traveled
968,306
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,599
509
41
4
0
197,651
0
L
Discordia
5,209
474
49
4
0
133,776
1
W
Mercury
6,527
593
51
5
0
261,485
1
L
Sun Wukong
5,211
474
38
3
0
204,827
1
W
Cabrakan
6,285
571
74
7
0
172,199
6
W
Hou Yi
7,245
659
92
8
0
204,264
1
L
Fenrir
7,159
651
51
5
0
241,105
4
L
Hou Yi
5,505
500
50
5
0
190,947
2
W
Nu Wa
7,116
647
88
8
0
212,959
4
W
Achilles
5,921
538
21
2
0
245,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role