Player Matchup

Ra
Ra
KirkleJuice
Ra
Level 16
God Stats
1W - 4L
1,421 SR
Queue Stats
28W - 31L
1,321 Elo+
Party 2
Fafnir
Fafnir
Shir00000
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,626 Elo+
Solo
Medusa
Medusa
enesque
Medusa
Level 12
God Stats
4W - 5L
1,434 SR
Queue Stats
10W - 10L
1,252 Elo+
Party 2
Ymir
Ymir
oribil
Ymir
Level 19
God Stats
1W - 6L
1,340 SR
Queue Stats
2W - 10L
1,188 Elo+
Party 2
Bastet
Bastet
zaebalismurf
Bastet
Level 8
God Stats
2W - 1L
1,906 SR
Queue Stats
10W - 8L
1,749 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,427 Elo+

VS

Team Averages
Level 28
1,603 SR
1,597 Elo+
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Grimmorum
Sun Wukong
Level 17
God Stats
3W - 3L
1,293 SR
Queue Stats
73W - 71L
1,386 Elo+
Party 1
Scylla
Scylla
Hedglly
Scylla
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
85W - 79L
1,456 Elo+
Party 1
Charybdis
Charybdis
SoulTroll
Charybdis
Level 68
God Stats
2W - 0L
1,842 SR
Queue Stats
8W - 3L
1,833 Elo+
Party 3
Aphrodite
Aphrodite
TammyTheHammy
Aphrodite
Level 10
God Stats
5W - 1L
2,107 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,104
510
1,431
4,652
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shir00000
Fafnir
2
0 / 0 / 0
3,612
361
0
522
247
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
enesque
Medusa
7
0 / 2 / 0
4,370
437
2,482
3,846
742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
oribil
Ymir
7
0 / 3 / 0
4,633
463
759
5,200
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
10
3 / 1 / 0
5,885
589
6,045
7,169
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 1 / 0
5,098
510
2,325
5,653
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Grimmorum
Sun Wukong
10
2 / 0 / 2
5,878
588
1,081
3,096
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Hedglly
Scylla
9
1 / 2 / 1
5,256
526
2,383
4,201
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SoulTroll
Charybdis
9
3 / 0 / 2
5,744
574
5,554
5,878
1,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TammyTheHammy
Aphrodite
8
1 / 0 / 2
5,486
549
1,339
4,479
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
9
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
0
2
W
Sun Wukong
Grimmorum
Sun Wukong
2
0
2
3
W
Scylla
Hedglly
Scylla
1
2
1
0.75
L
0
3
0
0
L
Fafnir
Shir00000
Fafnir
0
0
0
0
W
Charybdis
SoulTroll
Charybdis
3
0
2
4
W
Aphrodite
TammyTheHammy
Aphrodite
1
0
2
2
L
Medusa
enesque
Medusa
0
2
0
0
L
Ymir
oribil
Ymir
0
3
0
0
L
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
12,682
21,389
Taken
23,307
7,084
Mitigated
8,428
5,848
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,325
1,195
0
2,772
5,653
2,150
0
895
4,734
0
20,587
W
Sun Wukong
Grimmorum
Sun Wukong
1,081
45
0
470
3,096
2,359
0
276
2,820
0
22,699
W
Scylla
Hedglly
Scylla
2,383
494
0
220
4,201
873
0
408
3,689
21,718
0
L
1,431
550
52
1,534
4,652
1,362
800
2,217
2,435
18,781
0
L
Fafnir
Shir00000
Fafnir
0
0
0
281
522
247
0
0
522
1,055
0
W
Charybdis
SoulTroll
Charybdis
5,554
3,716
0
1,194
5,878
1,331
1,262
363
5,515
0
29,851
W
Aphrodite
TammyTheHammy
Aphrodite
1,339
270
1,344
2,114
4,479
1,715
286
183
4,296
12,574
0
L
Medusa
enesque
Medusa
2,482
1,228
0
761
3,846
742
664
403
3,358
0
20,784
L
Ymir
oribil
Ymir
759
109
0
565
5,200
2,846
252
546
4,616
7,843
0
L
Bastet
6,045
1,545
0
2,655
7,169
1,887
0
556
6,568
0
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
27,462
179
Minions Killed
229
0
Camps Cleared
0
760,103
Distance Traveled
1,013,111
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,098
510
39
4
0
206,371
0
W
Sun Wukong
5,878
588
60
6
0
205,231
4
W
Scylla
5,256
526
42
4
0
195,911
1
L
Ra
5,104
510
53
5
0
173,416
0
L
Fafnir
3,612
361
3
0
0
16,228
0
W
Charybdis
5,744
574
68
7
0
187,902
0
W
Aphrodite
5,486
549
20
2
0
217,696
2
L
Medusa
4,370
437
37
4
0
181,713
1
L
Ymir
4,633
463
20
2
0
179,292
4
L
Bastet
5,885
589
66
7
0
209,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role