Player Matchup

Discordia
Discordia
Flappy-the-Fish
Discordia
Level 104
God Stats
15W - 32L
1,533 SR
Queue Stats
111W - 141L
1,351 Elo+
Party 2
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 59
God Stats
22W - 42L
1,493 SR
Queue Stats
93W - 135L
1,369 Elo+
Party 2
Rama
Rama
Kuuhnt
Rama
Level 63
God Stats
5W - 3L
1,697 SR
Queue Stats
69W - 82L
1,386 Elo+
Party 2
Kali
Kali
Lost-Impa
Kali
Level 103
God Stats
1W - 3L
1,578 SR
Queue Stats
228W - 267L
1,364 Elo+
Party 2
Chaac
Chaac
ihaveahemroi
Chaac
Level 93
God Stats
9W - 12L
1,514 SR
Queue Stats
97W - 125L
1,371 Elo+
Party 2
Team Averages
Level 84
1,563 SR
1,368 Elo+

VS

Team Averages
Level 142
1,584 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Grizzli Bob
Sun Wukong
Level 156
God Stats
28W - 14L
1,655 SR
Queue Stats
357W - 363L
1,482 Elo+
Solo
Arachne
Arachne
MaDmAsHeR1
Arachne
Level 153
God Stats
5W - 2L
1,679 SR
Queue Stats
443W - 427L
1,543 Elo+
Party 1
Izanami
Izanami
MeowMcGee
Izanami
Level 102
God Stats
1W - 2L
1,227 SR
Queue Stats
48W - 45L
1,552 Elo+
Solo
Kukulkan
Kukulkan
MoneyMikesss
Kukulkan
Level 142
God Stats
4W - 0L
1,667 SR
Queue Stats
62W - 50L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lFrenzy
Morgan Le Fay
Level 158
God Stats
8W - 10L
1,691 SR
Queue Stats
116W - 116L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flappy-the-Fish
Discordia
19
9 / 4 / 7
13,069
871
19,523
10,950
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
GLAS_TIGER
Bacchus
15
1 / 5 / 10
9,396
626
6,074
19,911
22,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kuuhnt
Rama
17
5 / 5 / 6
11,253
750
7,749
12,555
4,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
4 / 6 / 7
11,300
753
8,517
18,052
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 7
11,199
747
15,515
20,875
21,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grizzli Bob
Sun Wukong
17
7 / 3 / 11
12,526
835
10,290
16,375
24,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
MaDmAsHeR1
Arachne
18
3 / 3 / 13
11,591
773
12,038
10,635
4,200
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
MeowMcGee
Izanami
20
11 / 3 / 9
15,023
1,002
21,566
12,707
4,858
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
MoneyMikesss
Kukulkan
16
4 / 8 / 5
11,119
741
10,630
11,409
4,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
lFrenzy
Morgan Le Fay
16
1 / 8 / 14
11,086
739
14,141
15,569
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
25
Kills
26
26
Deaths
25
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
Flappy-the-Fish
Discordia
9
4
7
3.13
L
Bacchus
GLAS_TIGER
Bacchus
1
5
10
1.2
W
Sun Wukong
Grizzli Bob
Sun Wukong
7
3
11
4.17
L
Rama
Kuuhnt
Rama
5
5
6
1.6
L
Kali
4
6
7
1.25
W
Arachne
MaDmAsHeR1
Arachne
3
3
13
3.17
W
Izanami
MeowMcGee
Izanami
11
3
9
5.17
W
Kukulkan
MoneyMikesss
Kukulkan
4
8
5
0.81
L
6
6
7
1.58
W
Morgan Le Fay
lFrenzy
Morgan Le Fay
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
68,665
82,343
Taken
66,695
63,821
Mitigated
44,511
18,576
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Flappy-the-Fish
Discordia
19,523
557
0
2,938
10,950
4,674
208
2,483
8,196
56,332
0
L
Bacchus
GLAS_TIGER
Bacchus
6,074
353
0
4,174
19,911
22,857
174
5,896
13,518
15,561
0
W
Sun Wukong
Grizzli Bob
Sun Wukong
10,290
1,286
0
5,146
16,375
24,742
747
5,634
9,986
0
17,454
L
Rama
Kuuhnt
Rama
7,749
4,885
0
1,002
12,555
4,983
748
5,544
6,708
0
30,322
L
Kali
8,517
3,011
0
3,908
18,052
9,335
0
5,069
12,519
0
34,795
W
Arachne
MaDmAsHeR1
Arachne
12,038
9,376
0
2,382
10,635
4,200
552
3,016
7,156
0
42,233
W
Izanami
MeowMcGee
Izanami
21,566
16,475
0
2,363
12,707
4,858
4,064
5,187
7,196
0
63,833
W
Kukulkan
MoneyMikesss
Kukulkan
10,630
1,229
0
282
11,409
4,613
1,328
4,851
6,119
33,409
0
L
15,515
1,315
0
6,554
20,875
21,972
0
4,742
15,195
0
42,669
W
Morgan Le Fay
lFrenzy
Morgan Le Fay
14,141
1,002
0
1,443
15,569
6,098
570
6,114
8,825
28,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,217
Gold Earned
61,345
301
Minions Killed
297
4
Camps Cleared
10
1,358,365
Distance Traveled
1,348,027
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,069
871
96
6
0
275,544
3
L
Bacchus
9,396
626
8
1
0
296,878
0
W
Sun Wukong
12,526
835
16
1
1
280,003
6
L
Rama
11,253
750
58
4
0
244,059
3
L
Kali
11,300
753
63
4
4
262,182
1
W
Arachne
11,591
773
73
5
5
293,083
3
W
Izanami
15,023
1,002
104
7
4
279,505
0
W
Kukulkan
11,119
741
61
4
0
224,752
3
L
Chaac
11,199
747
76
5
0
279,702
0
W
Morgan Le Fay
11,086
739
43
3
0
270,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role