Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Eurekaor
Cernunnos
Level 157
God Stats
2W - 7L
1,728 SR
Queue Stats
49W - 49L
1,478 Elo+
Solo
Nemesis
Nemesis
QuatraHunter
Nemesis
Level 129
God Stats
10W - 7L
1,490 SR
Queue Stats
320W - 300L
1,489 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,493 Elo+

VS

Team Averages
Level 104
1,427 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Carlcifu
Merlin
Level 114
God Stats
2W - 2L
1,416 SR
Queue Stats
108W - 95L
1,507 Elo+
Solo
Hachiman
Hachiman
DoTrouble
Hachiman
Level 84
God Stats
10W - 8L
1,609 SR
Queue Stats
161W - 163L
1,473 Elo+
Solo
Thor
Thor
MagusPowah
Thor
Level 85
God Stats
25W - 28L
1,489 SR
Queue Stats
571W - 564L
1,505 Elo+
Solo
Geb
Geb
dansoloo
Geb
Level 106
God Stats
2W - 9L
1,120 SR
Queue Stats
226W - 206L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 0 / 4
10,062
592
9,545
11,465
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
14
4 / 3 / 6
9,045
532
6,520
12,742
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
 
Khepri
12
1 / 2 / 7
8,170
481
4,502
9,772
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Eurekaor
Cernunnos
16
8 / 5 / 3
10,035
590
10,723
13,248
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
QuatraHunter
Nemesis
17
7 / 0 / 8
9,935
584
9,558
12,544
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 0
7,722
454
4,096
11,465
5,260
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Carlcifu
Merlin
12
2 / 4 / 2
8,007
471
9,433
8,732
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DoTrouble
Hachiman
12
2 / 6 / 3
7,586
446
8,642
11,195
3,298
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 0
7,196
423
4,392
11,405
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 6
7,318
430
7,615
10,785
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
8
10
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Gilgamesh
 
Gilgamesh
4
3
6
2.33
W
Khepri
 
Khepri
1
2
7
2.25
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Merlin
Carlcifu
Merlin
2
4
2
0.75
L
Hachiman
DoTrouble
Hachiman
2
6
3
0.58
W
Cernunnos
Eurekaor
Cernunnos
8
5
3
1.9
L
2
6
0
0.33
W
Nemesis
QuatraHunter
Nemesis
7
0
8
11
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
34,178
59,771
Taken
53,582
31,010
Mitigated
25,390
24,935
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,545
1,403
2,548
9,718
11,465
4,900
133
4,621
6,796
73,525
0
W
Gilgamesh
 
Gilgamesh
6,520
2,116
0
1,564
12,742
4,988
445
6,048
6,459
0
52,471
W
Khepri
 
Khepri
4,502
401
0
1,160
9,772
9,735
0
3,796
5,830
28,044
0
L
Aphrodite
 
Aphrodite
4,096
759
151
6,818
11,465
5,260
0
7,709
3,756
46,827
0
L
Merlin
Carlcifu
Merlin
9,433
1,070
63
1,009
8,732
3,177
0
1,305
7,427
49,663
0
L
Hachiman
DoTrouble
Hachiman
8,642
5,065
0
2,620
11,195
3,298
0
2,037
9,158
0
46,262
W
Cernunnos
Eurekaor
Cernunnos
10,723
5,412
0
5,591
13,248
4,992
3,211
2,557
10,625
0
75,149
L
4,392
814
0
1,375
11,405
3,502
0
1,344
10,061
0
37,986
W
Nemesis
QuatraHunter
Nemesis
9,558
3,874
0
4,354
12,544
6,395
1,120
3,432
8,917
0
69,273
L
7,615
502
0
886
10,785
10,153
0
1,652
9,133
18,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
37,829
524
Minions Killed
378
0
Camps Cleared
0
1,663,738
Distance Traveled
1,399,284
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,062
592
151
9
0
300,110
4
W
Gilgamesh
9,045
532
86
5
0
331,849
8
W
Khepri
8,170
481
33
2
0
336,155
3
L
Aphrodite
7,722
454
111
7
0
260,087
4
L
Merlin
8,007
471
96
6
0
303,451
3
L
Hachiman
7,586
446
73
4
0
260,776
3
W
Cernunnos
10,035
590
138
8
0
305,518
5
L
Thor
7,196
423
75
4
0
265,794
2
W
Nemesis
9,935
584
116
7
0
390,106
0
L
Geb
7,318
430
23
1
0
309,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role