Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BigboiKromper
Aphrodite
Level 26
God Stats
11W - 4L
1,577 SR
Queue Stats
130W - 119L
1,654 Elo+
Solo
Neith
Neith
CheapScrub
Neith
Level 28
God Stats
4W - 3L
1,292 SR
Queue Stats
180W - 151L
1,611 Elo+
Solo
Hercules
Hercules
Observing
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,583 Elo+
Solo
Ymir
Ymir
TheDozerotho
Ymir
Level 26
God Stats
18W - 17L
1,554 SR
Queue Stats
133W - 122L
1,618 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,593 Elo+

VS

Team Averages
Level 19
1,453 SR
1,600 Elo+
Artemis
Artemis
DemiFae22
Artemis
Level 25
God Stats
6W - 6L
1,498 SR
Queue Stats
117W - 126L
1,575 Elo+
Solo
Bastet
Bastet
PeacefulDie
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,613 Elo+
Party 1
Ra
Ra
SoulsOfTheWin
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Solo
Geb
Geb
SἁmwέisGἁmdschiέ
Geb
Level 22
God Stats
2W - 8L
1,448 SR
Queue Stats
58W - 57L
1,644 Elo+
Party 1
Ganesha
Ganesha
TylenolTM
Ganesha
Level 19
God Stats
0W - 2L
1,317 SR
Queue Stats
55W - 52L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 5 / 4
8,753
486
6,439
15,876
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
BigboiKromper
Aphrodite
14
6 / 4 / 6
9,783
544
10,279
14,693
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
18
5 / 1 / 8
10,883
605
13,578
12,078
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Observing
Hercules
15
5 / 4 / 4
9,500
528
7,592
15,823
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 13
9,181
510
8,185
14,107
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemiFae22
Artemis
13
0 / 5 / 1
7,938
441
7,905
10,355
2,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
17
6 / 4 / 5
10,302
572
13,267
11,996
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 1
8,625
479
5,722
10,075
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 7
9,398
522
14,265
14,243
10,570
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
TylenolTM
Ganesha
12
0 / 6 / 4
7,044
391
8,965
15,653
11,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
22
Kills
14
14
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
5
4
1
W
Aphrodite
BigboiKromper
Aphrodite
6
4
6
2.25
W
Neith
5
1
8
9
L
Artemis
DemiFae22
Artemis
0
5
1
0.1
W
Hercules
Observing
Hercules
5
4
4
1.75
L
Bastet
6
4
5
2.13
L
3
6
1
0.58
L
5
1
7
8.5
W
3
0
13
9.5
L
Ganesha
TylenolTM
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,073
Damage
50,124
72,577
Taken
62,322
45,589
Mitigated
34,378
30,353
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,439
1,152
0
5,160
15,876
14,621
168
5,786
10,074
0
38,989
W
Aphrodite
BigboiKromper
Aphrodite
10,279
977
3,806
6,692
14,693
6,024
0
7,980
6,487
51,243
0
W
Neith
13,578
7,094
0
7,129
12,078
4,030
1,118
1,627
10,355
0
89,052
L
Artemis
DemiFae22
Artemis
7,905
2,331
0
2,033
10,355
2,906
0
2,068
8,193
0
51,179
W
Hercules
Observing
Hercules
7,592
2,843
0
4,635
15,823
6,450
145
5,737
9,745
0
55,645
L
Bastet
13,267
3,291
0
2,028
11,996
5,618
0
871
11,081
0
71,470
L
5,722
188
1,960
1,848
10,075
3,448
525
4,580
5,495
53,366
0
L
14,265
2,234
0
4,982
14,243
10,570
0
4,495
8,946
55,455
0
W
8,185
1,569
0
2,931
14,107
14,464
96
6,895
6,964
33,375
0
L
Ganesha
TylenolTM
Ganesha
8,965
703
327
2,104
15,653
11,836
53
6,450
8,967
26,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
43,307
436
Minions Killed
454
0
Camps Cleared
0
1,674,097
Distance Traveled
1,704,182
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,753
486
71
4
0
323,213
4
W
Aphrodite
9,783
544
94
5
0
301,850
2
W
Neith
10,883
605
139
8
0
343,258
3
L
Artemis
7,938
441
95
5
0
314,749
3
W
Hercules
9,500
528
110
6
0
349,655
3
L
Bastet
10,302
572
117
7
0
394,950
0
L
Ra
8,625
479
134
7
0
307,132
3
L
Geb
9,398
522
97
5
0
369,730
7
W
Ymir
9,181
510
22
1
0
356,121
8
L
Ganesha
7,044
391
11
1
0
317,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role