Player Matchup

Apollo
Apollo
Chubby-Willard
Apollo
Level 103
God Stats
1W - 1L
1,535 SR
Queue Stats
43W - 39L
1,414 Elo+
Party 3
Bastet
Bastet
NoSenpaiYamete
Bastet
Level 149
God Stats
2W - 2L
1,522 SR
Queue Stats
216W - 188L
1,560 Elo+
Party 2
Artio
Artio
joker-dark73
Artio
Level 104
God Stats
13W - 10L
1,052 SR
Queue Stats
297W - 300L
1,412 Elo+
Party 3
Vulcan
Vulcan
xUrWaifuIsTrash
Vulcan
Level 119
God Stats
0W - 2L
1,283 SR
Queue Stats
137W - 122L
1,540 Elo+
Party 2
Fenrir
Fenrir
yumibeer_UWU
Fenrir
Level 64
God Stats
10W - 11L
1,372 SR
Queue Stats
207W - 223L
1,404 Elo+
Party 2
Team Averages
Level 108
1,353 SR
1,466 Elo+

VS

Team Averages
Level 91
1,531 SR
1,600 Elo+
Chaac
Chaac
Ali1yy
Chaac
Level 127
God Stats
13W - 9L
1,619 SR
Queue Stats
326W - 263L
1,538 Elo+
Party 1
Artio
Artio
Get Tilted Bruh
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Solo
Danzaburou
Danzaburou
H3_RT1
Danzaburou
Level 17
God Stats
4W - 4L
1,647 SR
Queue Stats
44W - 30L
1,493 Elo+
Party 1
Nox
Nox
Mfk3jl
Nox
Level 129
God Stats
2W - 5L
1,315 SR
Queue Stats
567W - 425L
1,561 Elo+
Party 1
Nemesis
Nemesis
NikLo_4
Nemesis
Level 132
God Stats
5W - 0L
1,574 SR
Queue Stats
407W - 199L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 3
11,165
485
12,432
25,315
7,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 2
11,139
484
16,573
22,795
9,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 8 / 10
9,927
432
8,000
34,361
31,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 7 / 4
11,473
499
12,594
15,835
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
0 / 9 / 3
9,318
405
7,210
20,492
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ali1yy
Chaac
19
4 / 0 / 18
13,329
580
14,952
26,857
33,782
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 5 / 13
13,437
584
21,308
19,999
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
H3_RT1
Danzaburou
17
2 / 6 / 11
11,949
520
12,551
13,567
4,811
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
Mfk3jl
Nox
18
8 / 2 / 16
12,624
549
16,826
11,157
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NikLo_4
Nemesis
20
20 / 2 / 5
16,161
703
23,018
19,543
11,756
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
15
Kills
43
43
Deaths
15
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ali1yy
Chaac
4
0
18
13
L
8
10
3
0.95
W
9
5
13
3.1
W
Danzaburou
H3_RT1
Danzaburou
2
6
11
1.25
W
Nox
Mfk3jl
Nox
8
2
16
8
W
Nemesis
NikLo_4
Nemesis
20
2
5
11.25
L
2
9
2
0.33
L
2
8
10
0.88
L
3
7
4
0.71
L
Fenrir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
88,655
118,798
Taken
91,123
64,549
Mitigated
77,520
27,242
Healing
36,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ali1yy
Chaac
14,952
4,024
0
14,051
26,857
33,782
832
3,079
23,778
0
85,476
L
12,432
7,307
509
7,536
25,315
7,049
3,293
8,516
16,625
0
69,426
W
21,308
2,975
1,516
6,602
19,999
22,755
524
6,531
13,468
56,552
0
W
Danzaburou
H3_RT1
Danzaburou
12,551
5,828
0
3,318
13,567
4,811
1,832
3,798
9,769
0
71,862
W
Nox
Mfk3jl
Nox
16,826
767
0
4,222
11,157
4,416
806
4,484
6,673
67,928
0
W
Nemesis
NikLo_4
Nemesis
23,018
9,962
0
6,912
19,543
11,756
3,520
5,404
14,139
0
150,653
L
16,573
5,674
0
2,927
22,795
9,738
163
5,357
17,284
0
72,351
L
8,000
443
2,067
9,235
34,361
31,609
100
11,901
22,128
41,130
0
L
12,594
3,491
0
1,763
15,835
5,031
94
6,989
8,741
85,330
0
L
Fenrir
7,210
1,670
0
3,205
20,492
11,122
0
4,492
15,714
0
62,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
67,500
510
Minions Killed
630
0
Camps Cleared
0
2,070,842
Distance Traveled
2,307,302
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,329
580
156
7
0
441,138
2
L
Apollo
11,165
485
100
4
0
405,215
0
W
Artio
13,437
584
63
3
0
449,385
5
W
Danzaburou
11,949
520
114
5
0
398,900
4
W
Nox
12,624
549
106
5
0
468,982
8
W
Nemesis
16,161
703
191
8
0
548,897
5
L
Bastet
11,139
484
120
5
0
443,515
3
L
Artio
9,927
432
52
2
0
402,926
1
L
Vulcan
11,473
499
148
6
0
415,493
4
L
Fenrir
9,318
405
90
4
0
403,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role