Player Matchup

Baron Samedi
Baron Samedi
Agaheart97
Baron Samedi
Level 124
God Stats
4W - 0L
1,711 SR
Queue Stats
101W - 103L
1,572 Elo+
Party 2
Bakasura
Bakasura
Gooobtser
Bakasura
Level 89
God Stats
13W - 13L
1,493 SR
Queue Stats
236W - 208L
1,538 Elo+
Party 1
Ganesha
Ganesha
UncleFrankiie
Ganesha
Level 63
God Stats
14W - 11L
1,662 SR
Queue Stats
172W - 142L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
claudiodz21
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Rama
Rama
tguti
Rama
Level 87
God Stats
8W - 6L
1,655 SR
Queue Stats
277W - 243L
1,581 Elo+
Party 2
Team Averages
Level 86
1,604 SR
1,539 Elo+

VS

Team Averages
Level 118
1,589 SR
1,617 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BoreHarD
Vamana
Level 158
God Stats
3W - 4L
1,522 SR
Queue Stats
368W - 435L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
ZzSleePyzZzz
Baron Samedi
Level 54
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 2L
1,925 Elo+
Solo
Ra
Ra
chuter
Ra
Level 126
God Stats
5W - 2L
1,710 SR
Queue Stats
353W - 320L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agaheart97
Baron Samedi
11
3 / 1 / 4
6,574
598
3,643
5,851
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Gooobtser
Bakasura
13
11 / 3 / 2
8,122
738
8,625
7,649
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
12
0 / 0 / 3
6,444
586
3,479
8,118
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
claudiodz21
Cu Chulainn
10
1 / 1 / 3
5,286
481
3,588
5,719
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
tguti
Rama
11
0 / 1 / 6
6,526
593
2,937
4,899
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 1
6,350
577
1,588
5,451
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
 
Ullr
10
0 / 3 / 2
5,759
524
2,363
6,529
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
BoreHarD
Vamana
10
0 / 3 / 1
6,144
559
3,484
8,656
3,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ZzSleePyzZzz
Baron Samedi
7
1 / 3 / 1
5,011
456
2,885
7,403
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
12
4 / 4 / 0
7,307
664
6,074
7,372
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
6
6
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
1
0.75
L
Ullr
 
Ullr
0
3
2
0.33
W
Baron Samedi
Agaheart97
Baron Samedi
3
1
4
5
L
Vamana
BoreHarD
Vamana
0
3
1
0.17
W
Bakasura
Gooobtser
Bakasura
11
3
2
4
W
Ganesha
0
0
3
1.5
L
Baron Samedi
ZzSleePyzZzz
Baron Samedi
1
3
1
0.5
L
Ra
4
4
0
1
W
Cu Chulainn
claudiodz21
Cu Chulainn
1
1
3
2.5
W
Rama
tguti
Rama
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
16,394
32,236
Taken
35,411
15,938
Mitigated
12,550
13,889
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,588
394
0
3,232
5,451
1,541
0
339
5,112
0
40,226
L
Ullr
 
Ullr
2,363
846
0
1,796
6,529
1,624
0
0
6,037
0
30,286
W
Baron Samedi
Agaheart97
Baron Samedi
3,643
453
635
2,316
5,851
2,354
0
2,732
2,945
32,584
0
L
Vamana
BoreHarD
Vamana
3,484
1,382
0
2,595
8,656
3,989
0
2,815
4,630
0
38,648
W
Bakasura
Gooobtser
Bakasura
8,625
5,648
0
3,301
7,649
3,734
42
1,797
5,800
0
44,173
W
Ganesha
3,479
431
0
4,087
8,118
6,063
0
954
7,128
35,412
0
L
Baron Samedi
ZzSleePyzZzz
Baron Samedi
2,885
547
191
2,613
7,403
3,378
0
1,741
5,362
15,568
0
L
Ra
6,074
1,275
64
2,018
7,372
2,018
0
1,563
5,275
44,606
0
W
Cu Chulainn
claudiodz21
Cu Chulainn
3,588
467
0
1,667
5,719
2,467
0
1,565
4,154
0
18,996
W
Rama
tguti
Rama
2,937
1,974
0
1,883
4,899
1,320
0
1,659
3,186
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
30,571
340
Minions Killed
364
0
Camps Cleared
0
1,138,262
Distance Traveled
1,120,043
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,350
577
86
8
0
269,478
4
L
Ullr
5,759
524
74
7
0
215,652
2
W
Baron Samedi
6,574
598
69
6
0
211,923
1
L
Vamana
6,144
559
79
7
0
223,460
4
W
Bakasura
8,122
738
89
8
0
286,647
0
W
Ganesha
6,444
586
62
6
0
215,240
3
L
Baron Samedi
5,011
456
19
2
0
182,151
3
L
Ra
7,307
664
106
10
0
229,302
2
W
Cu Chulainn
5,286
481
22
2
0
222,389
2
W
Rama
6,526
593
98
9
0
202,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role