Player Matchup

Sol
Sol
bushbushy
Sol
Level 100
God Stats
1W - 0L
1,777 SR
Queue Stats
348W - 471L
1,266 Elo+
Solo
Ymir
Ymir
cLoUtMuNcHeR420
Ymir
Level 58
God Stats
6W - 8L
1,369 SR
Queue Stats
55W - 77L
1,311 Elo+
Solo
Discordia
Discordia
dani_awas_turbia
Discordia
Level 23
God Stats
2W - 3L
1,201 SR
Queue Stats
3W - 6L
1,104 Elo+
Solo
Team Averages
Level 60
1,449 SR
1,227 Elo+

VS

Team Averages
Level 38
1,364 SR
1,254 Elo+
Apollo
Apollo
BorysTheBear
Apollo
Level 56
God Stats
3W - 3L
1,547 SR
Queue Stats
12W - 18L
1,401 Elo+
Solo
Arachne
Arachne
HomespunAxis80
Arachne
Level 33
God Stats
1W - 3L
1,285 SR
Queue Stats
20W - 55L
1,209 Elo+
Solo
Hel
Hel
VantablackEffect
Hel
Level 25
God Stats
1W - 3L
1,261 SR
Queue Stats
103W - 22L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
6,661
833
3,210
3,992
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 5
6,314
789
833
5,101
2,573
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
10
4 / 1 / 7
6,656
832
5,165
2,762
867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 3 / 0
5,751
719
4,247
6,606
2,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 0 / 0
4,470
559
0
0
0
8
1 / 8 / 0
5,187
648
455
6,361
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
2
2
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
0
0.33
L
0
0
0
0
L
1
8
0
0.13
W
4
0
6
7
W
3
1
5
5.5
W
Discordia
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,208
Damage
4,702
11,855
Taken
12,967
4,998
Mitigated
4,690
548
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,247
1,468
0
1,298
6,606
2,293
0
4,451
2,155
0
24,473
L
0
0
0
0
0
0
0
0
0
0
0
L
455
273
0
140
6,361
2,397
0
4,785
1,576
1,597
0
W
3,210
1,743
0
215
3,992
1,558
387
207
3,785
13,384
2,297
W
833
66
0
0
5,101
2,573
264
688
4,413
6,859
0
W
Discordia
5,165
272
0
333
2,762
867
208
248
2,514
20,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,631
Gold Earned
15,408
85
Minions Killed
43
4
Camps Cleared
3
403,413
Distance Traveled
239,564
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,751
719
42
5
3
135,234
0
L
Arachne
4,470
559
0
0
0
0
0
L
Hel
5,187
648
1
0
0
104,330
0
W
Sol
6,661
833
41
5
0
136,320
0
W
Ymir
6,314
789
12
2
3
139,163
1
W
Discordia
6,656
832
32
4
1
127,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role