Player Matchup

Mulan
Mulan
ACCRB
Mulan
Level 157
God Stats
6W - 2L
1,599 SR
Queue Stats
138W - 129L
1,684 Elo+
Party 2
Zeus
Zeus
MSand114
Zeus
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
119W - 114L
1,572 Elo+
Party 2
Skadi
Skadi
Ptsgpbk
Skadi
Level 108
God Stats
0W - 1L
1,874 SR
Queue Stats
24W - 8L
1,662 Elo+
Party 2
Raijin
Raijin
VonyDabs
Raijin
Level 148
God Stats
2W - 6L
1,528 SR
Queue Stats
149W - 131L
1,667 Elo+
Party 2
Kali
Kali
Wardenspet
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,725 Elo+
Party 2
Team Averages
Level 118
1,642 SR
1,662 Elo+

VS

Team Averages
Level 50
1,481 SR
1,570 Elo+
Fenrir
Fenrir
JTingZ
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Solo
Raijin
Raijin
Rangerdanger552
Raijin
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
129W - 73L
1,694 Elo+
Solo
Bellona
Bellona
TacosGoBoom
Bellona
Level 99
God Stats
8W - 5L
1,634 SR
Queue Stats
462W - 478L
1,517 Elo+
Solo
Hercules
Hercules
WowThatsLameAF
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,730 Elo+
Party 1
Nu Wa
Nu Wa
terminalnovice
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ACCRB
Mulan
16
4 / 3 / 8
9,178
834
12,169
19,145
19,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
8 / 7 / 2
9,816
892
11,108
11,525
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Ptsgpbk
Skadi
16
3 / 4 / 10
9,765
888
8,958
13,197
5,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
VonyDabs
Raijin
13
2 / 8 / 7
8,137
740
10,001
11,846
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 8
8,070
734
3,628
10,951
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JTingZ
Fenrir
15
5 / 5 / 19
9,617
874
8,503
14,284
14,188
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
14 / 3 / 6
10,922
993
17,153
8,265
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TacosGoBoom
Bellona
13
0 / 5 / 18
8,633
785
7,876
13,720
14,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
17
7 / 2 / 15
10,374
943
9,156
22,739
23,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 22
9,117
829
15,768
7,839
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
18
Kills
27
27
Deaths
18
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Mulan
ACCRB
Mulan
4
3
8
2.67
W
Fenrir
JTingZ
Fenrir
5
5
19
2.9
L
Zeus
8
7
2
1.29
L
Skadi
Ptsgpbk
Skadi
3
4
10
2
W
14
3
6
5.67
W
Bellona
TacosGoBoom
Bellona
0
5
18
1.8
L
Raijin
VonyDabs
Raijin
2
8
7
0.69
L
1
5
8
1
W
Hercules
7
2
15
7.25
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
58,456
66,664
Taken
66,847
38,930
Mitigated
58,306
16,451
Healing
32,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ACCRB
Mulan
12,169
745
1,707
5,646
19,145
19,926
156
9,547
9,176
0
20,093
W
Fenrir
JTingZ
Fenrir
8,503
2,646
697
2,472
14,284
14,188
849
4,452
9,620
0
15,387
L
Zeus
11,108
1,909
1,356
898
11,525
4,694
851
5,623
5,778
40,138
0
L
Skadi
Ptsgpbk
Skadi
8,958
3,916
402
3,419
13,197
5,127
219
6,264
6,505
0
22,054
W
17,153
1,885
2,654
1,951
8,265
3,541
1,239
2,401
5,746
33,264
0
W
Bellona
TacosGoBoom
Bellona
7,876
1,011
3,270
1,961
13,720
14,070
82
5,145
8,323
7,588
9,511
L
Raijin
VonyDabs
Raijin
10,001
859
674
241
11,846
4,294
315
7,893
3,806
25,241
0
L
3,628
1,350
119
1,989
10,951
4,889
262
6,553
4,264
0
8,022
W
Hercules
9,156
2,282
1,372
12,852
22,739
23,121
738
5,183
17,302
233
14,457
W
15,768
6,143
2,207
2,584
7,839
3,386
1,542
2,938
4,747
29,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
48,663
141
Minions Killed
98
0
Camps Cleared
0
987,539
Distance Traveled
1,048,498
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,178
834
14
1
0
212,607
0
W
Fenrir
9,617
874
6
1
0
224,600
0
L
Zeus
9,816
892
60
5
0
166,930
2
L
Skadi
9,765
888
24
2
0
202,129
0
W
Raijin
10,922
993
42
4
0
174,588
2
W
Bellona
8,633
785
14
1
0
209,187
2
L
Raijin
8,137
740
34
3
0
190,524
0
L
Kali
8,070
734
9
1
0
215,349
0
W
Hercules
10,374
943
13
1
0
209,726
1
W
Nu Wa
9,117
829
23
2
0
230,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role