Player Matchup

Ra
Ra
DiDo丶
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,345 Elo+
Party 1
Apollo
Apollo
GoFraT丶
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,345 Elo+
Party 1
Thanatos
Thanatos
HIVinator
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Reacthorn
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,633 Elo+
Solo
Loki
Loki
TNT69TNT
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,465 Elo+

VS

Team Averages
Level 16
1,425 SR
1,456 Elo+
Chang'e
Chang'e
DonBosto
Chang'e
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 43L
1,611 Elo+
Solo
Chaac
Chaac
OPREQ1
Chaac
Level 16
God Stats
5W - 5L
1,539 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TERPEzz
Tsukuyomi
Level 16
God Stats
10W - 9L
1,510 SR
Queue Stats
20W - 20L
1,398 Elo+
Party 3
Yemoja
Yemoja
kasandritus
Yemoja
Level 18
God Stats
2W - 1L
1,239 SR
Queue Stats
7W - 11L
1,476 Elo+
Solo
Ullr
Ullr
yorkshireteababy
Ullr
Level 7
God Stats
2W - 2L
1,339 SR
Queue Stats
33W - 19L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 2
4,807
534
1,397
5,061
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GoFraT丶
Apollo
6
0 / 4 / 0
4,225
469
1,292
5,193
941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HIVinator
Thanatos
6
1 / 3 / 1
4,472
497
1,384
4,563
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
4
0 / 0 / 1
3,871
430
471
2,563
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
6
1 / 4 / 0
4,135
459
360
4,464
922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonBosto
Chang'e
11
9 / 0 / 0
6,961
773
4,013
3,780
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OPREQ1
Chaac
9
3 / 2 / 3
5,670
630
4,999
4,537
2,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TERPEzz
Tsukuyomi
9
4 / 1 / 3
5,836
648
2,703
5,226
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
0 / 1 / 3
5,158
573
0
1,972
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 0 / 3
5,173
575
1,373
3,030
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Chang'e
DonBosto
Chang'e
9
0
0
9
L
Apollo
GoFraT丶
Apollo
0
4
0
0
L
Thanatos
HIVinator
Thanatos
1
3
1
0.5
W
Chaac
OPREQ1
Chaac
3
2
3
2.25
L
Ares
0
0
1
0.5
W
Tsukuyomi
TERPEzz
Tsukuyomi
4
1
3
5.5
L
Loki
1
4
0
0.25
W
Yemoja
0
1
3
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,904
Damage
13,088
21,844
Taken
18,545
5,992
Mitigated
8,692
4,428
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,397
145
0
402
5,061
1,270
75
1,516
3,433
13,863
0
W
Chang'e
DonBosto
Chang'e
4,013
690
0
2,168
3,780
1,052
1,090
742
2,900
31,860
0
L
Apollo
GoFraT丶
Apollo
1,292
552
0
620
5,193
941
0
314
4,879
0
16,542
L
Thanatos
HIVinator
Thanatos
1,384
324
0
2,205
4,563
1,491
0
1,080
3,417
0
16,940
W
Chaac
OPREQ1
Chaac
4,999
196
107
953
4,537
2,707
8
588
3,883
0
22,750
L
Ares
471
186
0
231
2,563
1,368
0
0
2,563
1,841
0
W
Tsukuyomi
TERPEzz
Tsukuyomi
2,703
359
0
1,276
5,226
2,001
192
87
5,139
0
26,251
L
Loki
360
109
0
970
4,464
922
0
1,165
3,225
0
7,875
W
Yemoja
0
0
367
98
1,972
2,132
703
212
1,760
9,353
0
W
1,373
679
0
1,748
3,030
800
0
35
2,995
0
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
28,798
116
Minions Killed
262
0
Camps Cleared
0
719,103
Distance Traveled
809,648
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,807
534
27
3
0
122,967
0
W
Chang'e
6,961
773
79
9
0
157,488
2
L
Apollo
4,225
469
37
4
0
169,182
1
L
Thanatos
4,472
497
32
4
0
159,159
1
W
Chaac
5,670
630
47
5
0
164,165
0
L
Ares
3,871
430
4
0
0
91,874
0
W
Tsukuyomi
5,836
648
56
6
0
188,285
1
L
Loki
4,135
459
16
2
0
175,921
1
W
Yemoja
5,158
573
28
3
0
126,998
0
W
Ullr
5,173
575
52
6
0
172,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role