Player Matchup

Achilles
Achilles
Monchiiito
Achilles
Level 145
God Stats
11W - 1L
1,576 SR
Queue Stats
425W - 283L
1,645 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Paiadidaisada
Tsukuyomi
Level 159
God Stats
4W - 2L
1,847 SR
Queue Stats
271W - 118L
1,793 Elo+
Party 2
Hades
Hades
Paiadidaisado
Hades
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 2
Team Averages
Level 119
1,641 SR
1,715 Elo+

VS

Team Averages
Level 157
1,579 SR
1,573 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TutelarOx
Gilgamesh
Level 155
God Stats
34W - 15L
1,736 SR
Queue Stats
279W - 197L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Monchiiito
Achilles
13
3 / 1 / 14
8,459
769
7,094
11,526
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Paiadidaisada
Tsukuyomi
12
6 / 3 / 9
8,759
796
12,928
10,798
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
10 / 1 / 7
9,570
870
14,079
14,907
7,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 5 / 3
7,668
697
9,333
11,659
9,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
 
Danzaburou
8
0 / 9 / 4
6,801
618
7,374
10,758
3,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TutelarOx
Gilgamesh
11
3 / 5 / 0
6,721
611
8,547
15,554
13,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
3
0.7
L
Danzaburou
 
Danzaburou
0
9
4
0.22
W
Achilles
Monchiiito
Achilles
3
1
14
10
W
Tsukuyomi
Paiadidaisada
Tsukuyomi
6
3
9
3.5
W
10
1
7
13.5
L
Gilgamesh
TutelarOx
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
25,254
37,231
Taken
37,971
25,749
Mitigated
25,824
14,067
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,333
1,362
795
3,845
11,659
9,163
0
5,533
5,304
22,950
0
L
Danzaburou
 
Danzaburou
7,374
1,841
0
1,079
10,758
3,153
0
4,146
5,931
0
16,476
W
Achilles
Monchiiito
Achilles
7,094
1,456
0
2,037
11,526
10,472
459
3,484
8,042
1,417
14,329
W
Tsukuyomi
Paiadidaisada
Tsukuyomi
12,928
2,762
0
1,963
10,798
7,515
1,161
2,222
8,576
0
22,576
W
14,079
1,954
1,665
8,402
14,907
7,762
657
3,896
11,011
46,352
0
L
Gilgamesh
TutelarOx
Gilgamesh
8,547
1,861
364
2,908
15,554
13,508
0
4,693
9,445
0
17,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
21,190
135
Minions Killed
84
7
Camps Cleared
2
632,370
Distance Traveled
526,556
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,668
697
43
4
1
168,238
1
L
Danzaburou
6,801
618
24
2
0
167,709
2
W
Achilles
8,459
769
26
2
1
211,594
0
W
Tsukuyomi
8,759
796
21
2
0
231,073
1
W
Hades
9,570
870
88
8
6
189,703
4
L
Gilgamesh
6,721
611
17
2
1
190,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role