Player Matchup

Chernobog
Chernobog
Derpy_Diinosaurs
Chernobog
Level 126
God Stats
23W - 19L
1,584 SR
Queue Stats
158W - 216L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsukuyomi-Yagi
Tsukuyomi
Level 148
God Stats
51W - 55L
1,505 SR
Queue Stats
846W - 1,019L
1,557 Elo+
Party 1
Sol
Sol
cjmyers
Sol
Level 44
God Stats
21W - 16L
1,555 SR
Queue Stats
28W - 28L
1,409 Elo+
Solo
Team Averages
Level 106
1,548 SR
1,473 Elo+

VS

Team Averages
Level 118
1,493 SR
1,447 Elo+
Zhong Kui
Zhong Kui
PatientBandit
Zhong Kui
Level 91
God Stats
0W - 4L
1,314 SR
Queue Stats
27W - 36L
1,325 Elo+
Solo
Rama
Rama
big keon
Rama
Level 148
God Stats
0W - 1L
1,659 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 2
Osiris
Osiris
xHoodBooger
Osiris
Level 115
God Stats
0W - 1L
1,506 SR
Queue Stats
13W - 15L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
1 / 1 / 8
7,477
748
5,548
4,494
1,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Tsukuyomi-Yagi
Tsukuyomi
12
7 / 4 / 2
8,065
807
8,807
8,329
4,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
12
4 / 2 / 6
7,748
775
8,193
6,579
2,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PatientBandit
Zhong Kui
10
3 / 5 / 3
7,439
744
5,761
10,212
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
3 / 4 / 4
7,455
746
4,368
8,630
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
10
1 / 3 / 5
6,866
687
4,254
8,712
6,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
7
7
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
1
1
8
5
L
Zhong Kui
PatientBandit
Zhong Kui
3
5
3
0.9
W
Tsukuyomi
Tsukuyomi-Yagi
Tsukuyomi
7
4
2
2
L
Rama
3
4
4
1.25
W
Sol
4
2
6
3.5
L
Osiris
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
14,383
19,402
Taken
27,554
8,081
Mitigated
15,691
3,181
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
5,548
2,022
0
10
4,494
1,537
746
1,441
3,053
0
28,735
L
Zhong Kui
PatientBandit
Zhong Kui
5,761
387
358
3,124
10,212
6,045
0
3,103
6,684
17,112
0
W
Tsukuyomi
Tsukuyomi-Yagi
Tsukuyomi
8,807
2,555
0
792
8,329
4,331
198
2,421
5,908
0
18,665
L
Rama
4,368
3,591
0
2,147
8,630
2,702
0
2,926
5,483
0
19,930
W
Sol
8,193
2,518
270
2,109
6,579
2,213
1,214
2,246
4,333
22,092
0
L
Osiris
4,254
1,240
0
1,686
8,712
6,944
0
2,454
5,966
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
21,760
118
Minions Killed
93
7
Camps Cleared
3
554,088
Distance Traveled
544,192
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,477
748
71
7
3
185,600
3
L
Zhong Kui
7,439
744
39
4
1
170,308
1
W
Tsukuyomi
8,065
807
15
2
2
185,037
3
L
Rama
7,455
746
40
4
2
176,082
4
W
Sol
7,748
775
32
3
2
183,451
3
L
Osiris
6,866
687
14
1
0
197,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role