Player Matchup

Chaac
Chaac
XvL Qx
Chaac
Level 64
God Stats
9W - 16L
1,495 SR
Queue Stats
43W - 64L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
gagnes5
Baron Samedi
Level 16
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Thor
Thor
josephho2
Thor
Level 21
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Team Averages
Level 34
1,335 SR
1,296 Elo+

VS

Team Averages
Level 71
1,481 SR
1,356 Elo+
Hachiman
Hachiman
I9bash
Hachiman
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 35L
1,242 Elo+
Solo
Khepri
Khepri
Skizmondo007
Khepri
Level 122
God Stats
17W - 10L
1,566 SR
Queue Stats
379W - 416L
1,501 Elo+
Solo
Scylla
Scylla
damUmad
Scylla
Level 67
God Stats
56W - 91L
1,378 SR
Queue Stats
1,072W - 1,670L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
XvL Qx
Chaac
15
3 / 3 / 4
12,083
636
16,036
26,315
27,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
gagnes5
Baron Samedi
14
2 / 6 / 4
11,732
617
11,368
22,742
10,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
13
3 / 16 / 2
11,910
627
6,533
22,804
8,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I9bash
Hachiman
18
14 / 4 / 8
14,387
757
41,397
14,659
6,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
17
6 / 4 / 16
13,923
733
8,873
25,531
39,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
damUmad
Scylla
12
4 / 0 / 10
11,503
605
2,099
1,446
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
24
25
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
I9bash
Hachiman
14
4
8
4.5
W
Khepri
6
4
16
3.5
L
Chaac
XvL Qx
Chaac
3
3
4
1.67
W
Scylla
damUmad
Scylla
4
0
10
9
L
Baron Samedi
gagnes5
Baron Samedi
2
6
4
0.67
L
Thor
3
16
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
52,369
71,861
Taken
41,636
46,574
Mitigated
47,007
22,710
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
I9bash
Hachiman
41,397
21,752
0
1,918
14,659
6,505
2,488
2,078
12,581
0
91,411
W
Khepri
8,873
1,852
0
4,505
25,531
39,956
204
9,601
15,930
28,899
0
L
Chaac
XvL Qx
Chaac
16,036
4,058
305
10,656
26,315
27,574
842
3,797
22,484
404
53,784
W
Scylla
damUmad
Scylla
2,099
520
0
452
1,446
546
0
828
618
17,466
0
L
Baron Samedi
gagnes5
Baron Samedi
11,368
2,604
2,409
9,016
22,742
10,560
0
4,338
18,404
36,991
0
L
Thor
6,533
1,645
0
324
22,804
8,440
0
4,057
18,587
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
39,813
142
Minions Killed
172
3
Camps Cleared
9
927,608
Distance Traveled
716,414
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,387
757
114
6
1
278,526
3
W
Khepri
13,923
733
32
2
2
323,291
10
L
Chaac
12,083
636
73
4
2
338,157
0
W
Scylla
11,503
605
26
1
6
114,597
0
L
Baron Samedi
11,732
617
52
3
1
306,195
2
L
Thor
11,910
627
17
1
0
283,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role