Player Matchup

Khepri
Khepri
Grovvl
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo
Set
Set
Sant09
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,459 Elo+
Solo
Chiron
Chiron
TMTHTLMNTYLR
Chiron
Level 108
God Stats
1W - 4L
1,298 SR
Queue Stats
122W - 128L
1,459 Elo+
Solo
Thanatos
Thanatos
TheSpartan1379
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Solo
Olorun
Olorun
raheemcamp92886
Olorun
Level 129
God Stats
14W - 11L
1,504 SR
Queue Stats
1,041W - 1,144L
1,432 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,427 Elo+

VS

Team Averages
Level 90
1,487 SR
1,478 Elo+
Vulcan
Vulcan
InSaNeXCOrruptX
Vulcan
Level 104
God Stats
4W - 1L
1,480 SR
Queue Stats
172W - 158L
1,588 Elo+
Party 1
Achilles
Achilles
MrCheezel
Achilles
Level 109
God Stats
1W - 2L
1,146 SR
Queue Stats
44W - 53L
1,424 Elo+
Solo
Cupid
Cupid
Waxykinkajou9
Cupid
Level 117
God Stats
6W - 1L
1,731 SR
Queue Stats
275W - 237L
1,579 Elo+
Party 1
Medusa
Medusa
onoitssleepy
Medusa
Level 93
God Stats
2W - 1L
1,578 SR
Queue Stats
42W - 42L
1,397 Elo+
Solo
Heimdallr
Heimdallr
sls2489
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grovvl
Khepri
17
2 / 8 / 3
8,932
687
4,829
15,346
13,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Sant09
Set
16
2 / 7 / 6
9,412
724
6,819
14,405
6,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
17
4 / 9 / 6
10,234
787
16,178
15,151
5,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
1 / 7 / 8
9,265
713
4,758
8,309
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 8 / 4
10,181
783
12,659
16,188
7,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 23
10,942
842
14,069
6,604
2,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MrCheezel
Achilles
18
10 / 4 / 15
12,063
928
10,849
17,951
20,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 4 / 15
11,671
898
13,175
12,164
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
20
10 / 2 / 18
12,458
958
14,075
11,800
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
sls2489
Heimdallr
17
4 / 4 / 21
10,822
832
9,463
13,492
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
130
16
Kills
38
39
Deaths
16
27
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Khepri
Grovvl
Khepri
2
8
3
0.44
W
5
2
23
8.25
W
Achilles
MrCheezel
Achilles
10
4
15
4.38
L
Set
Sant09
Set
2
7
6
0.71
L
Chiron
4
9
6
0.78
L
Thanatos
1
7
8
0.71
W
9
4
15
4.13
W
Medusa
10
2
18
9.5
L
7
8
4
1.13
W
Heimdallr
sls2489
Heimdallr
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,243
Damage
61,631
69,399
Taken
62,011
35,795
Mitigated
38,459
14,688
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Grovvl
Khepri
4,829
415
369
680
15,346
13,048
0
5,642
9,704
16,060
0
W
14,069
5,383
2,638
2,026
6,604
2,582
1,231
2,817
3,787
24,220
0
W
Achilles
MrCheezel
Achilles
10,849
2,660
1,485
3,419
17,951
20,505
509
4,038
13,913
0
18,388
L
Set
Sant09
Set
6,819
3,485
319
2,709
14,405
6,548
0
1,035
13,370
0
25,459
L
Chiron
16,178
4,603
1,173
2,032
15,151
5,548
0
2,322
12,769
0
25,754
L
Thanatos
4,758
1,163
0
1,772
8,309
3,555
0
1,572
6,737
0
10,993
W
13,175
8,398
3,053
3,096
12,164
5,523
1,334
3,731
8,433
0
29,595
W
Medusa
14,075
6,338
1,863
3,087
11,800
4,726
1,540
2,224
9,576
0
33,919
L
12,659
6,957
1,719
3,915
16,188
7,096
0
3,498
12,690
28,536
0
W
Heimdallr
sls2489
Heimdallr
9,463
5,217
1,761
3,261
13,492
5,123
528
4,678
8,814
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
57,956
112
Minions Killed
134
0
Camps Cleared
0
862,222
Distance Traveled
1,198,250
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,932
687
22
2
0
203,673
0
W
Vulcan
10,942
842
18
1
0
265,353
1
W
Achilles
12,063
928
5
0
0
214,572
0
L
Set
9,412
724
20
2
0
202,367
3
L
Chiron
10,234
787
18
1
0
166,149
0
L
Thanatos
9,265
713
16
1
0
124,928
0
W
Cupid
11,671
898
39
3
0
214,607
0
W
Medusa
12,458
958
35
3
0
270,778
0
L
Olorun
10,181
783
36
3
0
165,105
0
W
Heimdallr
10,822
832
37
3
0
232,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role