Player Matchup

Aphrodite
Aphrodite
DehBigPurp
Aphrodite
Level 29
God Stats
43W - 34L
1,559 SR
Queue Stats
123W - 113L
1,476 Elo+
Party 2
Bastet
Bastet
TerraIncendia
Bastet
Level 29
God Stats
3W - 4L
1,393 SR
Queue Stats
78W - 75L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
cdubb989
Jormungandr
Level 31
God Stats
7W - 5L
1,473 SR
Queue Stats
17W - 15L
1,444 Elo+
Solo
Sol
Sol
chickenman00
Sol
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 110L
1,710 Elo+
Party 3
Awilix
Awilix
oscar99880
Awilix
Level 14
God Stats
7W - 0L
1,330 SR
Queue Stats
45W - 43L
1,674 Elo+
Party 3
Team Averages
Level 24
1,451 SR
1,556 Elo+

VS

Team Averages
Level 21
1,480 SR
1,515 Elo+
Agni
Agni
Bufopunctatus
Agni
Level 21
God Stats
13W - 25L
1,397 SR
Queue Stats
94W - 127L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
DyslexicSiant
Baron Samedi
Level 28
God Stats
7W - 9L
1,529 SR
Queue Stats
77W - 66L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Prylo
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 107L
1,507 Elo+
Party 1
Tiamat
Tiamat
StupidThiccness
Tiamat
Level 18
God Stats
4W - 7L
1,482 SR
Queue Stats
77W - 63L
1,554 Elo+
Party 1
Neith
Neith
gabox28160996
Neith
Level 22
God Stats
25W - 28L
1,494 SR
Queue Stats
161W - 135L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DehBigPurp
Aphrodite
17
4 / 0 / 7
10,257
1,026
4,146
4,149
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 13
10,926
1,093
13,223
11,457
4,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
cdubb989
Jormungandr
19
3 / 2 / 23
11,384
1,138
16,188
16,542
22,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 3 / 11
11,957
1,196
21,521
14,006
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
oscar99880
Awilix
18
10 / 5 / 12
11,238
1,124
19,547
14,632
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

264

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,216
1,022
9,192
10,290
3,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DyslexicSiant
Baron Samedi
16
2 / 8 / 10
10,025
1,003
12,354
18,334
9,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Prylo
Ne Zha
15
2 / 9 / 5
9,296
930
6,642
14,437
5,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 8 / 7
10,132
1,013
13,621
19,244
11,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 9
9,418
942
12,740
16,565
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
32
Kills
12
12
Deaths
32
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Aphrodite
DehBigPurp
Aphrodite
4
0
7
7.5
L
Baron Samedi
DyslexicSiant
Baron Samedi
2
8
10
0.88
L
Ne Zha
Prylo
Ne Zha
2
9
5
0.5
L
3
8
7
0.81
W
5
2
13
5.75
W
Jormungandr
cdubb989
Jormungandr
3
2
23
7.25
W
10
3
11
5.17
L
1
5
9
1.1
W
Awilix
oscar99880
Awilix
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,625
Damage
54,549
60,786
Taken
78,870
41,432
Mitigated
36,706
16,591
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,192
431
0
446
10,290
3,619
0
5,958
4,332
24,492
0
W
Aphrodite
DehBigPurp
Aphrodite
4,146
763
7,187
2,706
4,149
2,726
0
3,185
964
19,465
0
L
Baron Samedi
DyslexicSiant
Baron Samedi
12,354
1,168
1,662
2,387
18,334
9,357
0
9,387
8,947
28,657
0
L
Ne Zha
Prylo
Ne Zha
6,642
3,168
0
691
14,437
5,558
0
7,023
7,414
0
16,948
L
13,621
1,593
93
2,042
19,244
11,373
0
10,006
9,238
25,969
0
W
13,223
2,252
0
0
11,457
4,404
0
7,789
3,668
0
25,469
W
Jormungandr
cdubb989
Jormungandr
16,188
2,566
0
0
16,542
22,029
0
7,843
8,699
40,299
0
W
21,521
7,536
0
4,899
14,006
6,049
0
8,859
5,147
46,541
4,379
L
12,740
6,826
0
2,011
16,565
6,799
0
8,106
8,459
0
29,460
W
Awilix
oscar99880
Awilix
19,547
9,938
122
1,677
14,632
6,224
0
7,491
7,141
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
49,087
216
Minions Killed
164
9
Camps Cleared
6
948,395
Distance Traveled
882,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,216
1,022
43
4
1
176,007
0
W
Aphrodite
10,257
1,026
48
5
0
194,574
0
L
Baron Samedi
10,025
1,003
42
4
0
157,694
0
L
Ne Zha
9,296
930
19
2
2
171,920
0
L
Tiamat
10,132
1,013
41
4
2
188,823
1
W
Bastet
10,926
1,093
38
4
1
194,132
0
W
Jormungandr
11,384
1,138
55
6
0
192,323
0
W
Sol
11,957
1,196
64
6
6
162,928
1
L
Neith
9,418
942
19
2
1
188,063
1
W
Awilix
11,238
1,124
11
1
2
204,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role