Player Matchup

Ares
Ares
Bw12
Ares
Level 143
God Stats
9W - 7L
1,523 SR
Queue Stats
374W - 364L
1,525 Elo+
Party 3
Bellona
Bellona
PowerCosine1084
Bellona
Level 63
God Stats
14W - 15L
1,476 SR
Queue Stats
146W - 150L
1,484 Elo+
Party 1
Charybdis
Charybdis
TonyMoreno_1
Charybdis
Level 54
God Stats
7W - 21L
1,347 SR
Queue Stats
205W - 240L
1,438 Elo+
Solo
Thanatos
Thanatos
iuri350
Thanatos
Level 104
God Stats
8W - 8L
1,562 SR
Queue Stats
95W - 94L
1,468 Elo+
Party 3
Ra
Ra
vvolf22
Ra
Level 135
God Stats
8W - 6L
1,572 SR
Queue Stats
323W - 328L
1,513 Elo+
Party 1
Team Averages
Level 100
1,496 SR
1,485 Elo+

VS

Team Averages
Level 65
1,469 SR
1,450 Elo+
Jormungandr
Jormungandr
Aidanzkool
Jormungandr
Level 76
God Stats
0W - 3L
1,701 SR
Queue Stats
132W - 149L
1,456 Elo+
Party 2
Medusa
Medusa
BonJoor
Medusa
Level 59
God Stats
140W - 155L
1,504 SR
Queue Stats
247W - 299L
1,464 Elo+
Solo
Ravana
Ravana
DeadLivestock
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
MeHlAzLo
Nu Wa
Level 51
God Stats
1W - 6L
1,240 SR
Queue Stats
295W - 302L
1,468 Elo+
Solo
Fafnir
Fafnir
PanicAttack445
Fafnir
Level 80
God Stats
1W - 5L
1,398 SR
Queue Stats
247W - 317L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bw12
Ares
15
3 / 1 / 7
9,330
549
6,299
12,756
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 3 / 2
8,663
510
3,552
12,316
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TonyMoreno_1
Charybdis
15
5 / 3 / 3
9,570
563
6,174
12,373
4,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
iuri350
Thanatos
16
4 / 2 / 4
9,430
555
7,160
12,364
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 6
10,413
613
14,853
10,152
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aidanzkool
Jormungandr
14
1 / 3 / 4
8,849
521
8,146
11,803
10,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
BonJoor
Medusa
14
3 / 5 / 0
8,725
513
6,536
10,444
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 3
8,907
524
4,983
9,128
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
MeHlAzLo
Nu Wa
14
4 / 4 / 0
8,387
493
8,866
8,077
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 3
6,648
391
3,355
12,538
12,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
11
11
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aidanzkool
Jormungandr
1
3
4
1
L
Medusa
BonJoor
Medusa
3
5
0
0.6
W
Ares
Bw12
Ares
3
1
7
6.5
L
3
3
3
1.5
L
Nu Wa
MeHlAzLo
Nu Wa
4
4
0
1
L
0
5
3
0.3
W
1
3
2
0.67
W
Charybdis
TonyMoreno_1
Charybdis
5
3
3
2.17
W
Thanatos
iuri350
Thanatos
4
2
4
3
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,038
Damage
31,886
59,961
Taken
51,990
34,892
Mitigated
33,505
31,305
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aidanzkool
Jormungandr
8,146
1,933
0
1,288
11,803
10,952
0
4,580
7,003
53,997
0
L
Medusa
BonJoor
Medusa
6,536
3,329
0
2,438
10,444
3,237
0
5,053
5,301
0
61,812
W
Ares
Bw12
Ares
6,299
181
1,703
4,319
12,756
11,493
57
2,959
9,633
31,936
0
L
4,983
1,353
0
3,548
9,128
4,411
0
2,487
6,524
0
46,718
L
Nu Wa
MeHlAzLo
Nu Wa
8,866
1,364
0
471
8,077
2,788
0
3,174
4,795
47,715
0
L
3,355
1,020
75
1,702
12,538
12,117
0
5,147
7,215
13,875
0
W
3,552
1,106
0
4,058
12,316
11,031
174
6,281
5,907
0
46,245
W
Charybdis
TonyMoreno_1
Charybdis
6,174
4,416
0
4,615
12,373
4,397
1,491
3,075
9,142
0
65,682
W
Thanatos
iuri350
Thanatos
7,160
1,914
0
11,794
12,364
3,911
337
3,809
8,231
0
61,895
W
14,853
2,234
956
3,860
10,152
4,060
402
3,660
6,280
69,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
41,516
501
Minions Killed
422
0
Camps Cleared
0
1,669,317
Distance Traveled
1,560,170
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,849
521
113
7
0
289,684
3
L
Medusa
8,725
513
106
6
0
312,634
1
W
Ares
9,330
549
38
2
0
333,465
6
L
Ravana
8,907
524
86
5
0
358,896
7
L
Nu Wa
8,387
493
95
6
0
308,541
2
L
Fafnir
6,648
391
22
1
0
290,415
2
W
Bellona
8,663
510
105
6
0
335,559
4
W
Charybdis
9,570
563
123
7
0
284,895
2
W
Thanatos
9,430
555
88
5
0
369,688
4
W
Ra
10,413
613
147
9
0
345,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role