Player Matchup

Mulan
Mulan
Andylion11
Mulan
Level 26
God Stats
42W - 35L
1,712 SR
Queue Stats
426W - 412L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
Friday4200
Erlang Shen
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
JcGreen_
Jormungandr
Level 27
God Stats
42W - 42L
1,482 SR
Queue Stats
437W - 416L
1,521 Elo+
Party 3
Medusa
Medusa
bybye6724
Medusa
Level 22
God Stats
0W - 1L
1,533 SR
Queue Stats
17W - 23L
1,404 Elo+
Party 2
Susano
Susano
notnotdzoni
Susano
Level 21
God Stats
31W - 23L
1,342 SR
Queue Stats
182W - 157L
1,526 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,491 Elo+

VS

Team Averages
Level 21
1,549 SR
1,529 Elo+
Danzaburou
Danzaburou
Lettuce Tray
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
Relatri
Ao Kuang
Level 25
God Stats
51W - 42L
1,506 SR
Queue Stats
158W - 139L
1,470 Elo+
Party 1
Tyr
Tyr
TobyMaz
Tyr
Level 28
God Stats
1W - 0L
1,719 SR
Queue Stats
70W - 33L
1,623 Elo+
Solo
Khepri
Khepri
Waterstar04
Khepri
Level 16
God Stats
19W - 16L
1,509 SR
Queue Stats
161W - 170L
1,502 Elo+
Party 1
Cerberus
Cerberus
marvellkiller24
Cerberus
Level 29
God Stats
7W - 6L
1,509 SR
Queue Stats
196W - 189L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 7 / 3
10,594
963
9,323
24,072
26,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Friday4200
Erlang Shen
15
4 / 5 / 3
10,711
974
5,512
7,444
3,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
JcGreen_
Jormungandr
16
2 / 7 / 2
11,283
1,026
11,070
27,829
30,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
bybye6724
Medusa
15
0 / 7 / 4
9,505
864
5,940
9,870
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Susano
15
1 / 5 / 5
9,849
895
5,945
6,569
2,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lettuce Tray
Danzaburou
18
5 / 2 / 14
11,877
1,080
10,602
5,926
2,429
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Relatri
Ao Kuang
19
11 / 3 / 11
13,267
1,206
20,008
14,325
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
19
7 / 1 / 16
12,484
1,135
17,741
14,857
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
18
2 / 1 / 17
11,083
1,008
6,014
6,560
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
18
6 / 2 / 15
12,025
1,093
14,897
14,250
8,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
9
Kills
31
31
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
7
3
0.5
L
Erlang Shen
Friday4200
Erlang Shen
4
5
3
1.1
L
Jormungandr
JcGreen_
Jormungandr
2
7
2
0.43
W
Danzaburou
Lettuce Tray
Danzaburou
5
2
14
6
W
Ao Kuang
Relatri
Ao Kuang
11
3
11
5.5
W
Tyr
7
1
16
15
W
Khepri
2
1
17
10.5
L
Medusa
bybye6724
Medusa
0
7
4
0.29
W
Cerberus
6
2
15
6.75
L
Susano
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
69,262
75,784
Taken
55,918
64,862
Mitigated
39,982
5,262
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
9,323
1,754
0
604
24,072
26,334
0
12,445
11,192
0
21,735
L
Erlang Shen
Friday4200
Erlang Shen
5,512
3,531
196
993
7,444
3,203
0
2,120
5,122
0
12,544
L
Jormungandr
JcGreen_
Jormungandr
11,070
2,108
308
2,542
27,829
30,409
0
17,077
10,252
42,260
0
W
Danzaburou
Lettuce Tray
Danzaburou
10,602
5,769
279
1,495
5,926
2,429
0
1,603
4,323
0
38,678
W
Ao Kuang
Relatri
Ao Kuang
20,008
6,286
0
6,882
14,325
7,543
0
2,947
11,378
46,852
0
W
Tyr
17,741
4,500
0
6,884
14,857
17,166
0
3,086
9,956
0
30,495
W
Khepri
6,014
556
0
0
6,560
4,249
0
1,170
5,390
9,564
0
L
Medusa
bybye6724
Medusa
5,940
1,780
0
429
9,870
2,860
0
6,360
3,234
0
12,747
W
Cerberus
14,897
2,389
141
5,539
14,250
8,595
0
2,264
10,231
35,081
0
L
Susano
5,945
1,219
0
190
6,569
2,056
0
2,917
3,409
0
10,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
60,736
137
Minions Killed
242
3
Camps Cleared
15
661,918
Distance Traveled
1,042,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,594
963
46
4
0
186,327
0
L
Erlang Shen
10,711
974
20
2
2
86,783
0
L
Jormungandr
11,283
1,026
44
4
0
182,955
0
W
Danzaburou
11,877
1,080
67
6
0
190,268
0
W
Ao Kuang
13,267
1,206
55
5
14
213,815
0
W
Tyr
12,484
1,135
42
4
1
231,107
0
W
Khepri
11,083
1,008
12
1
0
234,059
0
L
Medusa
9,505
864
17
2
1
120,323
1
W
Cerberus
12,025
1,093
66
6
0
172,823
2
L
Susano
9,849
895
10
1
0
85,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role