Player Matchup

Freya
Freya
Gold I
 
Freya
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
AlphaClaps
Chaac
Platinum III
Level 89
God Stats
1W - 1L
1,604 SR
Queue Stats
57W - 44L
1,866 MMR
Solo
Thor
Thor
Platinum I
Fevah
Thor
Platinum I
Level 138
God Stats
6W - 5L
1,880 SR
Queue Stats
149W - 143L
1,867 MMR
Party 2
Athena
Athena
Platinum III
Isaaclml
Athena
Platinum III
Level 144
God Stats
14W - 17L
1,573 SR
Queue Stats
240W - 239L
1,871 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Streyo
Zhong Kui
Platinum IV
Level 125
God Stats
4W - 3L
1,808 SR
Queue Stats
128W - 125L
1,771 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,673 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,691 SR
1,775 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Franky52
Hou Yi
Platinum II
Level 123
God Stats
2W - 1L
1,848 SR
Queue Stats
52W - 41L
1,941 MMR
Party 1
Hades
Hades
Platinum V
JokerMentality
Hades
Platinum V
Level 160
God Stats
1W - 1L
1,792 SR
Queue Stats
407W - 413L
1,773 MMR
Solo
Geb
Geb
Platinum III
VIIIDesrtFox
Geb
Platinum III
Level 64
God Stats
2W - 1L
1,679 SR
Queue Stats
82W - 75L
1,823 MMR
Solo
Awilix
Awilix
Platinum IV
Valkryr
Awilix
Platinum IV
Level 147
God Stats
10W - 10L
1,636 SR
Queue Stats
406W - 409L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 5 / 1
7,606
475
2,443
11,040
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
16
1 / 3 / 1
9,175
573
11,974
16,543
13,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Fevah
Thor
13
1 / 5 / 2
7,782
486
3,389
11,294
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Isaaclml
Athena
9
0 / 7 / 0
6,224
389
2,277
16,265
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Streyo
Zhong Kui
14
2 / 4 / 0
8,081
505
4,401
10,436
8,847
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshArtioMorgan Le FayTiamatPersephone

VS

Bans
SerqetCharybdisSobekArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 6
10,226
639
8,050
8,952
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Franky52
Hou Yi
18
10 / 0 / 4
11,762
735
13,937
7,402
2,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 2
10,118
632
7,292
15,622
14,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 0 / 15
9,430
589
3,822
14,081
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Valkryr
Awilix
16
6 / 0 / 11
10,377
649
13,719
7,645
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
24
24
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
1
0.1
W
Sol
 
Sol
4
2
6
3.5
L
Chaac
1
3
1
0.5
L
Thor
Fevah
Thor
1
5
2
0.4
W
Hou Yi
Franky52
Hou Yi
10
0
4
12
L
Athena
Isaaclml
Athena
0
7
0
0
W
2
2
2
1.5
L
Zhong Kui
Streyo
Zhong Kui
2
4
0
0.5
W
2
0
15
9.5
W
Awilix
Valkryr
Awilix
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
46,820
65,578
Taken
53,702
38,693
Mitigated
42,838
21,029
Healing
28,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,443
606
0
3,356
11,040
3,362
728
1,438
9,602
46,663
0
W
Sol
 
Sol
8,050
2,607
0
4,060
8,952
4,153
2,382
2,293
6,659
76,529
0
L
Chaac
11,974
3,145
0
8,900
16,543
13,395
673
8,065
8,478
0
75,014
L
Thor
Fevah
Thor
3,389
679
0
3,496
11,294
3,333
0
1,759
9,535
0
49,838
W
Hou Yi
Franky52
Hou Yi
13,937
7,946
0
5,163
7,402
2,877
4,892
1,673
5,729
0
93,830
L
Athena
Isaaclml
Athena
2,277
554
0
1,545
16,265
9,756
0
4,040
12,225
18,921
0
W
7,292
1,890
132
11,030
15,622
14,356
311
647
14,975
64,351
0
L
Zhong Kui
Streyo
Zhong Kui
4,401
289
0
3,732
10,436
8,847
0
3,862
6,574
50,127
0
W
3,822
481
0
3,568
14,081
17,999
394
4,192
9,889
10,980
0
W
Awilix
Valkryr
Awilix
13,719
5,017
0
4,142
7,645
3,453
667
1,577
6,068
0
69,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
51,913
484
Minions Killed
542
0
Camps Cleared
0
1,533,616
Distance Traveled
1,656,781
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,606
475
89
6
0
281,806
4
W
Sol
10,226
639
130
8
0
305,166
4
L
Chaac
9,175
573
158
10
0
303,919
5
L
Thor
7,782
486
98
6
0
324,484
6
W
Hou Yi
11,762
735
150
9
0
302,029
4
L
Athena
6,224
389
32
2
0
311,527
6
W
Hades
10,118
632
136
9
0
276,376
4
L
Zhong Kui
8,081
505
107
7
0
311,880
5
W
Geb
9,430
589
14
1
0
350,617
7
W
Awilix
10,377
649
112
7
0
422,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role