Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Barbarianzzz
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Da Ji
Da Ji
FrnchyShortcake
Da Ji
Level 20
God Stats
1W - 2L
1,227 SR
Queue Stats
43W - 37L
1,501 Elo+
Solo
Yemoja
Yemoja
SmuggestBoi
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ultraplague21
Ah Muzen Cab
Level 27
God Stats
21W - 15L
1,291 SR
Queue Stats
238W - 235L
1,477 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,407 Elo+

VS

Team Averages
Level 22
1,509 SR
1,428 Elo+
Sylvanus
Sylvanus
BarbarChoi
Sylvanus
Level 27
God Stats
1W - 2L
1,296 SR
Queue Stats
63W - 71L
1,450 Elo+
Party 1
Izanami
Izanami
CarlosPrincess2
Izanami
Level 28
God Stats
14W - 10L
1,623 SR
Queue Stats
72W - 87L
1,436 Elo+
Party 1
Susano
Susano
FIlxkz
Susano
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
22W - 23L
1,460 Elo+
Solo
Cthulhu
Cthulhu
PeepoRage
Cthulhu
Level 9
God Stats
3W - 8L
1,301 SR
Queue Stats
9W - 19L
1,399 Elo+
Solo
Vulcan
Vulcan
kcarlinhos
Vulcan
Level 18
God Stats
2W - 4L
1,635 SR
Queue Stats
21W - 33L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
8,204
328
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 8 / 8
12,454
498
15,117
15,130
5,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
21 / 1 / 5
17,498
700
27,854
22,126
11,042
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
1 / 6 / 24
12,768
511
5,287
18,904
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ultraplague21
Ah Muzen Cab
20
26 / 7 / 7
16,594
664
37,894
29,704
12,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BarbarChoi
Sylvanus
17
6 / 9 / 9
11,621
465
9,805
20,944
14,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 9 / 2
12,272
491
8,810
21,293
6,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
FIlxkz
Susano
16
1 / 12 / 8
10,719
429
11,227
22,998
8,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PeepoRage
Cthulhu
16
6 / 9 / 6
10,957
438
14,646
27,309
22,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
kcarlinhos
Vulcan
17
4 / 11 / 4
11,757
470
10,345
17,185
4,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
50
Kills
21
22
Deaths
50
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
L
Sylvanus
BarbarChoi
Sylvanus
6
9
9
1.17
W
2
8
8
0.75
L
4
9
2
0.56
L
Susano
FIlxkz
Susano
1
12
8
0.42
W
21
1
5
23.5
L
Cthulhu
PeepoRage
Cthulhu
6
9
6
1
W
Yemoja
1
6
24
2.17
L
Vulcan
kcarlinhos
Vulcan
4
11
4
0.55
W
Ah Muzen Cab
ultraplague21
Ah Muzen Cab
26
7
7
4.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,152
Damage
54,833
85,864
Taken
109,729
46,953
Mitigated
56,939
33,677
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
BarbarChoi
Sylvanus
9,805
2,814
1,081
3,180
20,944
14,369
577
1,892
19,052
21,983
3,474
W
15,117
10,199
0
2,536
15,130
5,401
2,617
9,017
5,418
0
65,027
L
8,810
6,773
0
4,371
21,293
6,735
4,039
835
20,458
0
100,120
L
Susano
FIlxkz
Susano
11,227
2,995
94
2,286
22,998
8,665
337
1,279
21,719
0
72,886
W
27,854
9,027
0
8,841
22,126
11,042
4,095
5,888
15,832
0
165,840
L
Cthulhu
PeepoRage
Cthulhu
14,646
824
336
2,158
27,309
22,841
396
1,104
26,205
46,302
0
W
Yemoja
5,287
1,218
1,317
4,073
18,904
17,893
906
8,748
9,971
15,341
0
L
Vulcan
kcarlinhos
Vulcan
10,345
1,015
0
1,044
17,185
4,329
1,159
374
16,811
63,367
0
W
Ah Muzen Cab
ultraplague21
Ah Muzen Cab
37,894
29,903
0
16,910
29,704
12,617
7,623
9,930
19,536
0
143,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,518
Gold Earned
57,326
527
Minions Killed
499
0
Camps Cleared
0
1,795,338
Distance Traveled
2,040,999
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,204
328
0
0
0
4,212
0
L
Sylvanus
11,621
465
35
1
0
401,797
0
W
Rama
12,454
498
109
4
0
383,935
0
L
Izanami
12,272
491
177
7
0
374,448
0
L
Susano
10,719
429
102
4
0
426,526
0
W
Da Ji
17,498
700
217
9
0
515,536
7
L
Cthulhu
10,957
438
65
3
0
416,370
2
W
Yemoja
12,768
511
18
1
0
466,579
1
L
Vulcan
11,757
470
120
5
0
421,858
0
W
Ah Muzen Cab
16,594
664
183
7
0
425,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role