Player Matchup

Hun Batz
Hun Batz
AbyssalTyrant
Hun Batz
Level 149
God Stats
10W - 1L
1,725 SR
Queue Stats
533W - 381L
1,576 Elo+
Solo
Chang'e
Chang'e
Im_Perfect_EL
Chang'e
Level 159
God Stats
35W - 19L
1,794 SR
Queue Stats
784W - 469L
1,644 Elo+
Party 1
Nike
Nike
l-SorrowNut-l
Nike
Level 160
God Stats
2W - 2L
1,348 SR
Queue Stats
398W - 260L
1,693 Elo+
Party 1
Team Averages
Level 156
1,623 SR
1,638 Elo+

VS

Team Averages
Level 68
1,758 SR
1,575 Elo+
Loki
Loki
JakeTheGamer520
Loki
Level 145
God Stats
478W - 187L
1,756 SR
Queue Stats
694W - 338L
1,759 Elo+
Solo
Sobek
Sobek
ShinryuNova
Sobek
Level 13
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nox
Nox
stravinski000
Nox
Level 45
God Stats
5W - 1L
1,799 SR
Queue Stats
347W - 355L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AbyssalTyrant
Hun Batz
12
10 / 3 / 7
9,196
920
10,190
10,264
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
8 / 1 / 8
8,982
898
8,528
7,979
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 15
8,198
820
5,231
12,153
6,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,926
793
7,571
8,573
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 3
6,675
668
4,544
11,310
10,324
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 3
7,133
713
5,413
8,190
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AbyssalTyrant
Hun Batz
10
3
7
4.5
W
Chang'e
8
1
8
12
L
4
7
0
0.57
L
0
7
3
0.21
W
1
1
15
8.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
17,528
30,396
Taken
28,073
13,944
Mitigated
16,506
12,170
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AbyssalTyrant
Hun Batz
10,190
3,157
0
555
10,264
4,507
34
2,397
7,867
0
25,886
W
Chang'e
8,528
124
2,289
5,448
7,979
2,998
598
3,034
4,945
37,728
0
L
7,571
2,502
0
271
8,573
3,295
0
2,959
5,614
0
18,377
L
4,544
444
0
1,121
11,310
10,324
0
4,082
7,228
12,200
0
W
5,231
1,485
424
3,454
12,153
6,439
1,186
4,885
7,268
0
17,469
L
5,413
672
0
572
8,190
2,887
0
1,610
6,580
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
21,734
124
Minions Killed
72
8
Camps Cleared
1
606,955
Distance Traveled
513,610
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,196
920
42
4
2
197,186
3
W
Chang'e
8,982
898
55
6
4
209,602
5
L
Loki
7,926
793
21
2
1
176,741
2
L
Sobek
6,675
668
17
2
0
166,498
1
W
Nike
8,198
820
27
3
2
200,167
2
L
Nox
7,133
713
34
3
0
170,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role