Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
SteIioKontoz
Bakasura
Level 12
God Stats
8W - 5L
1,670 SR
Queue Stats
15W - 11L
1,574 Elo+
Solo
Eset
Eset
refrescante_1979
Eset
Level 160
God Stats
67W - 42L
1,635 SR
Queue Stats
424W - 385L
1,525 Elo+
Party 1
Team Averages
Level 111
1,602 SR
1,533 Elo+

VS

Team Averages
Level 7
1,606 SR
1,445 Elo+
Kukulkan
Kukulkan
Airkoda
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Yurdadzcat
Gilgamesh
Level 8
God Stats
1W - 3L
1,682 SR
Queue Stats
27W - 29L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
snazzy-laugh2
Danzaburou
Level 5
God Stats
5W - 3L
1,636 SR
Queue Stats
6W - 10L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 5 / 7
10,321
737
6,149
18,007
14,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SteIioKontoz
Bakasura
14
4 / 4 / 6
10,371
741
5,845
9,157
4,312
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 3 / 7
11,557
826
15,309
10,886
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Airkoda
Kukulkan
8
1 / 3 / 1
7,850
561
2,665
4,024
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yurdadzcat
Gilgamesh
14
6 / 7 / 2
10,239
731
8,967
13,136
10,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
snazzy-laugh2
Danzaburou
14
3 / 10 / 3
10,107
722
7,625
14,829
5,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
10
12
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
5
7
1.7
L
Kukulkan
Airkoda
Kukulkan
1
3
1
0.5
W
Bakasura
SteIioKontoz
Bakasura
4
4
6
1.75
L
Gilgamesh
Yurdadzcat
Gilgamesh
6
7
2
1
W
11
3
7
4.83
L
Danzaburou
snazzy-laugh2
Danzaburou
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
19,257
38,050
Taken
31,989
23,569
Mitigated
17,420
5,837
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,149
429
258
1,210
18,007
14,402
126
1,326
16,337
23,375
0
L
Kukulkan
Airkoda
Kukulkan
2,665
286
161
259
4,024
1,417
0
3,491
533
10,756
0
W
Bakasura
SteIioKontoz
Bakasura
5,845
3,592
0
1,157
9,157
4,312
168
869
8,152
0
16,029
L
Gilgamesh
Yurdadzcat
Gilgamesh
8,967
2,042
0
986
13,136
10,853
477
7,739
4,406
0
20,264
W
15,309
804
266
2,946
10,886
4,855
719
886
9,757
45,095
0
L
Danzaburou
snazzy-laugh2
Danzaburou
7,625
2,587
166
2,180
14,829
5,150
888
10,682
3,538
0
37,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
28,196
152
Minions Killed
111
6
Camps Cleared
4
726,124
Distance Traveled
538,434
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,321
737
37
3
0
265,953
3
L
Kukulkan
7,850
561
15
1
0
105,307
1
W
Bakasura
10,371
741
49
4
5
245,203
0
L
Gilgamesh
10,239
731
27
2
0
239,560
3
W
Eset
11,557
826
66
5
1
214,968
2
L
Danzaburou
10,107
722
69
5
4
193,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role