Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KnockOutNinja
Ra
Level 154
God Stats
6W - 13L
1,369 SR
Queue Stats
141W - 147L
1,403 Elo+
Party 2
Loki
Loki
MajorCrass
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,340 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,414 Elo+

VS

Team Averages
Level 74
1,437 SR
1,307 Elo+
Izanami
Izanami
HotDaddy2
Izanami
Level 68
God Stats
1W - 1L
1,305 SR
Queue Stats
186W - 236L
1,368 Elo+
Party 1
Xing Tian
Xing Tian
JChapo03
Xing Tian
Level 127
God Stats
18W - 16L
1,505 SR
Queue Stats
353W - 438L
1,389 Elo+
Party 1
Merlin
Merlin
ThaiBoyMike4685
Merlin
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 35L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 4 / 6
10,412
612
6,420
17,459
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 6 / 1
10,893
641
14,586
13,541
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
9,483
558
4,710
12,944
8,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HotDaddy2
Izanami
15
4 / 1 / 8
11,311
665
15,513
8,033
2,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
JChapo03
Xing Tian
16
9 / 4 / 5
12,360
727
13,544
21,500
25,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 4
10,340
608
9,357
7,341
2,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
14
14
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
6
0.75
W
Izanami
HotDaddy2
Izanami
4
1
8
8
W
Xing Tian
JChapo03
Xing Tian
9
4
5
2.88
L
5
6
1
0.92
L
1
4
4
0.75
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
38,414
43,944
Taken
36,874
28,388
Mitigated
31,161
10,811
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,420
1,138
3,203
3,638
17,459
14,980
0
8,564
8,895
12,583
0
W
Izanami
HotDaddy2
Izanami
15,513
8,692
536
1,152
8,033
2,876
2,106
6,123
1,910
0
50,848
W
Xing Tian
JChapo03
Xing Tian
13,544
362
0
964
21,500
25,727
272
9,158
12,342
29,469
0
L
14,586
616
1,206
2,737
13,541
5,333
0
7,421
6,120
59,304
0
L
4,710
2,028
0
27
12,944
8,075
0
7,511
5,433
0
18,971
W
9,357
449
0
2,240
7,341
2,558
684
5,907
1,434
40,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
34,011
156
Minions Killed
192
7
Camps Cleared
7
859,032
Distance Traveled
831,270
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,412
612
18
1
0
275,861
4
W
Izanami
11,311
665
107
6
4
249,964
3
W
Xing Tian
12,360
727
25
1
0
297,831
0
L
Ra
10,893
641
110
6
3
307,555
0
L
Loki
9,483
558
28
2
4
275,616
0
W
Merlin
10,340
608
60
4
3
283,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role