Player Matchup

Sobek
Sobek
BilledHarp46153
Sobek
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
22W - 28L
1,269 Elo+
Solo
Artemis
Artemis
leonel3454526
Artemis
Level 64
God Stats
1W - 4L
1,412 SR
Queue Stats
165W - 356L
1,296 Elo+
Solo
Skadi
Skadi
turbosnail476
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 95L
1,245 Elo+
Solo
Team Averages
Level 40
1,392 SR
1,270 Elo+

VS

Team Averages
Level 71
1,379 SR
1,288 Elo+
Fenrir
Fenrir
AWES0MEGRANDPA
Fenrir
Level 62
God Stats
1W - 1L
1,399 SR
Queue Stats
92W - 235L
1,166 Elo+
Solo
Yemoja
Yemoja
DHJ2468
Yemoja
Level 126
God Stats
2W - 2L
1,382 SR
Queue Stats
83W - 101L
1,414 Elo+
Party 1
Olorun
Olorun
RJCLEMENT1
Olorun
Level 26
God Stats
15W - 26L
1,357 SR
Queue Stats
65W - 91L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,952
568
3,997
23,335
9,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
12
2 / 7 / 3
8,939
639
8,164
12,272
3,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 3
9,533
681
11,535
12,188
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 11
9,721
694
7,069
14,278
9,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
DHJ2468
Yemoja
14
5 / 0 / 15
11,516
823
12,091
10,710
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
RJCLEMENT1
Olorun
15
12 / 2 / 8
11,661
833
18,383
11,979
4,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
1
7
2
0.29
W
Yemoja
DHJ2468
Yemoja
5
0
15
12.5
W
Olorun
RJCLEMENT1
Olorun
12
2
8
8
L
Artemis
2
7
3
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
37,543
47,795
Taken
36,967
16,482
Mitigated
21,482
4,350
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,069
1,140
0
452
14,278
9,064
400
1,580
12,698
0
19,395
L
3,997
314
0
3,435
23,335
9,056
0
16,121
7,214
13,371
0
W
Yemoja
DHJ2468
Yemoja
12,091
2,075
2,686
4,119
10,710
7,510
970
1,206
9,504
33,305
0
W
Olorun
RJCLEMENT1
Olorun
18,383
11,656
1,045
4,544
11,979
4,908
1,651
1,273
10,706
40,982
0
L
Artemis
8,164
2,067
0
915
12,272
3,986
0
7,414
4,858
0
25,542
L
11,535
2,777
0
0
12,188
3,440
0
7,543
4,645
0
36,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
32,898
97
Minions Killed
119
5
Camps Cleared
3
657,836
Distance Traveled
668,472
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,721
694
32
2
2
265,456
0
L
Sobek
7,952
568
12
1
0
236,156
4
W
Yemoja
11,516
823
32
2
1
202,071
3
W
Olorun
11,661
833
55
4
0
200,945
0
L
Artemis
8,939
639
34
2
3
211,628
1
L
Skadi
9,533
681
51
4
2
210,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role