Player Matchup

Baron Samedi
Baron Samedi
AliasNastyPR
Baron Samedi
Level 27
God Stats
2W - 2L
1,221 SR
Queue Stats
250W - 276L
1,354 Elo+
Solo
Osiris
Osiris
Fleur96
Osiris
Level 159
God Stats
7W - 5L
1,588 SR
Queue Stats
827W - 884L
1,381 Elo+
Solo
Ares
Ares
LostHoneybun
Ares
Level 73
God Stats
5W - 2L
1,409 SR
Queue Stats
125W - 130L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Riely Reid7230
Kukulkan
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
38W - 36L
1,435 Elo+
Solo
Achilles
Achilles
earthchick42
Achilles
Level 104
God Stats
6W - 5L
1,503 SR
Queue Stats
461W - 493L
1,458 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,409 Elo+

VS

Team Averages
Level 66
1,407 SR
1,318 Elo+
Kuzenbo
Kuzenbo
Iamsouthwest
Kuzenbo
Level 77
God Stats
0W - 1L
1,498 SR
Queue Stats
6W - 14L
1,238 Elo+
Party 1
Nemesis
Nemesis
ItsPernicious
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Cernunnos
Cernunnos
PlurrCifer
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
goatcheesecobble
Artemis
Level 93
God Stats
0W - 1L
1,234 SR
Queue Stats
44W - 53L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
miza1718
Baron Samedi
Level 109
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 12L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AliasNastyPR
Baron Samedi
20
7 / 0 / 24
13,225
696
14,509
14,512
9,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Fleur96
Osiris
18
8 / 3 / 7
13,017
685
8,134
11,225
13,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

19
2 / 2 / 27
12,028
633
11,261
24,097
29,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
20
9 / 2 / 26
14,095
742
28,655
17,821
9,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
earthchick42
Achilles
20
16 / 4 / 25
14,423
759
28,772
31,744
33,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iamsouthwest
Kuzenbo
19
2 / 6 / 8
12,479
657
15,935
25,326
43,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
17
0 / 10 / 2
9,988
526
5,467
18,480
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
PlurrCifer
Cernunnos
15
1 / 10 / 3
9,743
513
10,005
16,672
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 8 / 2
10,858
571
15,513
18,633
7,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
miza1718
Baron Samedi
20
4 / 8 / 4
12,490
657
21,223
22,498
10,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
28
42
Kills
9
11
Deaths
42
109
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AliasNastyPR
Baron Samedi
7
0
24
19
W
Osiris
Fleur96
Osiris
8
3
7
3.83
L
Kuzenbo
Iamsouthwest
Kuzenbo
2
6
8
1
L
Nemesis
0
10
2
0.1
W
2
2
27
7.75
L
Cernunnos
PlurrCifer
Cernunnos
1
10
3
0.25
W
Kukulkan
9
2
26
11
W
Achilles
earthchick42
Achilles
16
4
25
7.13
L
2
8
2
0.38
L
Baron Samedi
miza1718
Baron Samedi
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,331
Damage
68,143
99,399
Taken
101,609
95,716
Mitigated
76,416
42,830
Healing
27,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AliasNastyPR
Baron Samedi
14,509
746
10,129
5,950
14,512
9,748
1,453
7,173
7,339
43,245
0
W
Osiris
Fleur96
Osiris
8,134
3,344
727
513
11,225
13,073
1,561
2,745
8,480
0
18,790
L
Kuzenbo
Iamsouthwest
Kuzenbo
15,935
6,188
782
4,104
25,326
43,206
388
10,864
13,858
32,422
0
L
Nemesis
5,467
1,245
745
1,630
18,480
8,463
59
10,493
7,698
0
12,028
W
11,261
283
2,505
5,808
24,097
29,210
798
9,343
14,754
20,827
0
L
Cernunnos
PlurrCifer
Cernunnos
10,005
4,907
36
1,476
16,672
6,670
0
8,704
7,667
0
23,285
W
Kukulkan
28,655
2,813
2,472
2,903
17,821
9,901
1,361
7,905
9,916
77,732
0
W
Achilles
earthchick42
Achilles
28,772
6,371
1,526
10,297
31,744
33,784
1,126
9,992
21,752
0
36,124
L
15,513
4,345
1,162
4,517
18,633
7,244
598
11,658
6,706
0
34,144
L
Baron Samedi
miza1718
Baron Samedi
21,223
1,901
6,870
6,175
22,498
10,833
580
12,706
9,198
48,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,788
Gold Earned
55,558
207
Minions Killed
164
0
Camps Cleared
0
1,654,953
Distance Traveled
1,524,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,225
696
54
3
0
369,069
0
W
Osiris
13,017
685
24
1
0
170,127
0
L
Kuzenbo
12,479
657
19
1
0
352,177
1
L
Nemesis
9,988
526
15
1
0
337,928
3
W
Ares
12,028
633
16
1
0
366,312
2
L
Cernunnos
9,743
513
29
2
0
246,006
0
W
Kukulkan
14,095
742
91
5
0
366,987
1
W
Achilles
14,423
759
22
1
0
382,458
0
L
Artemis
10,858
571
54
3
0
287,080
0
L
Baron Samedi
12,490
657
47
2
0
301,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role