Player Matchup

Athena
Athena
 
Athena
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ArticStorm22
Amaterasu
Level 90
God Stats
6W - 4L
1,589 SR
Queue Stats
342W - 329L
1,472 Elo+
Solo
Ra
Ra
Chickenhawk57
Ra
Level 58
God Stats
1W - 1L
1,265 SR
Queue Stats
6W - 8L
1,362 Elo+
Solo
Anhur
Anhur
fexjn
Anhur
Level 129
God Stats
5W - 7L
1,346 SR
Queue Stats
289W - 274L
1,449 Elo+
Solo
Team Averages
Level 88
1,440 SR
1,456 Elo+

VS

Team Averages
Level 97
1,470 SR
1,420 Elo+
Thoth
Thoth
AlightChimp8120
Thoth
Level 127
God Stats
3W - 3L
1,331 SR
Queue Stats
188W - 177L
1,472 Elo+
Solo
Geb
Geb
ELRompeAno617
Geb
Level 101
God Stats
8W - 4L
1,689 SR
Queue Stats
248W - 231L
1,475 Elo+
Solo
Izanami
Izanami
EmanuelGC44
Izanami
Level 87
God Stats
14W - 11L
1,328 SR
Queue Stats
545W - 565L
1,339 Elo+
Party 1
Nemesis
Nemesis
Queen Meztli
Nemesis
Level 56
God Stats
10W - 14L
1,504 SR
Queue Stats
265W - 302L
1,377 Elo+
Party 1
King Arthur
King Arthur
zL Igoor
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 1 / 6
9,559
562
8,076
12,557
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
16
0 / 1 / 1
9,506
559
8,124
12,470
5,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ArticStorm22
Amaterasu
16
6 / 1 / 4
9,700
571
11,244
14,037
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 4 / 3
9,154
538
6,993
13,075
5,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
fexjn
Anhur
15
6 / 2 / 3
9,044
532
10,384
10,050
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 0
8,424
496
14,145
11,491
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 1 / 0
8,413
495
9,616
13,314
11,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
EmanuelGC44
Izanami
14
1 / 4 / 1
8,527
502
4,474
14,094
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Queen Meztli
Nemesis
11
0 / 4 / 1
6,916
407
2,702
11,427
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
zL Igoor
King Arthur
11
0 / 4 / 3
6,717
395
3,987
15,398
7,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
7
9
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
6
8
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
5
8
0
0.63
W
Amaterasu
ArticStorm22
Amaterasu
6
1
4
8
W
3
4
3
1.13
L
1
1
0
1
L
Izanami
EmanuelGC44
Izanami
1
4
1
0.38
L
Nemesis
Queen Meztli
Nemesis
0
4
1
0.13
W
Anhur
fexjn
Anhur
6
2
3
3.75
L
King Arthur
zL Igoor
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,821
Damage
34,924
62,189
Taken
65,724
37,722
Mitigated
30,950
15,146
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,076
1,942
426
2,820
12,557
14,979
24
2,871
9,556
35,944
0
W
Cu Chulainn
 
Cu Chulainn
8,124
3,039
0
3,193
12,470
5,917
0
7,554
4,916
0
67,914
L
14,145
1,368
0
1,342
11,491
3,847
948
6,262
5,229
49,606
0
W
Amaterasu
ArticStorm22
Amaterasu
11,244
5,573
0
3,127
14,037
8,040
486
2,679
11,226
0
67,522
W
6,993
772
395
4,050
13,075
5,021
826
9,344
3,169
56,465
0
L
9,616
1,129
0
3,920
13,314
11,001
0
699
12,615
53,363
0
L
Izanami
EmanuelGC44
Izanami
4,474
3,442
0
6,051
14,094
3,679
0
1,189
12,905
0
69,876
L
Nemesis
Queen Meztli
Nemesis
2,702
847
0
2,317
11,427
5,116
0
3,969
7,458
0
36,777
W
Anhur
fexjn
Anhur
10,384
3,406
0
1,135
10,050
3,765
1,272
561
9,489
0
65,266
L
King Arthur
zL Igoor
King Arthur
3,987
1,310
691
3,828
15,398
7,307
0
2,950
12,448
0
24,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
38,997
489
Minions Killed
446
0
Camps Cleared
0
1,600,582
Distance Traveled
1,523,669
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,559
562
39
2
0
373,008
1
W
Cu Chulainn
9,506
559
141
8
0
277,520
4
L
Thoth
8,424
496
84
5
0
246,885
4
W
Amaterasu
9,700
571
98
6
0
343,108
5
W
Ra
9,154
538
107
6
0
315,288
0
L
Geb
8,413
495
110
6
0
342,856
4
L
Izanami
8,527
502
140
8
0
271,809
3
L
Nemesis
6,916
407
68
4
0
352,069
1
W
Anhur
9,044
532
104
6
0
291,658
1
L
King Arthur
6,717
395
44
3
0
310,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role