Player Matchup

Thanatos
Thanatos
Calamitxy
Thanatos
Level 55
God Stats
11W - 5L
1,043 SR
Queue Stats
58W - 41L
1,463 Elo+
Party 1
Janus
Janus
Dr Iolius
Janus
Level 18
God Stats
8W - 4L
1,434 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jxnyor
Morgan Le Fay
Level 9
God Stats
7W - 3L
1,673 SR
Queue Stats
18W - 7L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Sn3akytiki
Cthulhu
Level 7
God Stats
5W - 2L
1,621 SR
Queue Stats
6W - 12L
1,345 Elo+
Solo
Nemesis
Nemesis
wokeizo
Nemesis
Level 29
God Stats
1W - 3L
1,158 SR
Queue Stats
113W - 117L
1,450 Elo+
Solo
Team Averages
Level 24
1,386 SR
1,461 Elo+

VS

Team Averages
Level 19
1,421 SR
1,430 Elo+
Yemoja
Yemoja
KiiMOSABE
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,256 Elo+
Solo
Thor
Thor
Kill3rSte4lthy
Thor
Level 28
God Stats
16W - 22L
1,240 SR
Queue Stats
224W - 277L
1,441 Elo+
Solo
Kukulkan
Kukulkan
MrBamboo420
Kukulkan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,632 Elo+
Solo
He Bo
He Bo
Wa_Amadou97
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
frostbullets
Rama
Level 29
God Stats
1W - 1L
1,366 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Calamitxy
Thanatos
20
18 / 4 / 5
16,529
1,181
29,129
14,798
7,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Janus
Dr Iolius
Janus
20
2 / 5 / 16
13,958
997
21,351
14,085
5,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jxnyor
Morgan Le Fay
20
3 / 4 / 13
12,978
927
12,038
14,278
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sn3akytiki
Cthulhu
20
2 / 3 / 14
13,796
985
8,601
23,104
17,182
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
wokeizo
Nemesis
20
6 / 5 / 13
13,743
982
16,488
28,827
16,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KiiMOSABE
Yemoja
20
1 / 15 / 12
13,349
954
6,166
29,284
11,453
20
4 / 4 / 13
14,198
1,014
14,040
21,477
7,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MrBamboo420
Kukulkan
20
8 / 4 / 9
15,526
1,109
34,464
18,438
7,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 1
10,596
757
781
3,930
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
8 / 5 / 5
15,540
1,110
32,654
18,121
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
61
31
Kills
21
21
Deaths
31
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Calamitxy
Thanatos
18
4
5
5.13
W
Janus
Dr Iolius
Janus
2
5
16
2
W
Morgan Le Fay
Jxnyor
Morgan Le Fay
3
4
13
2.38
L
Yemoja
KiiMOSABE
Yemoja
1
15
12
0.47
L
4
4
13
2.63
L
Kukulkan
MrBamboo420
Kukulkan
8
4
9
3.13
W
Cthulhu
Sn3akytiki
Cthulhu
2
3
14
3
L
0
3
1
0.17
L
8
5
5
2.1
W
Nemesis
wokeizo
Nemesis
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,607
Damage
88,105
95,092
Taken
91,250
52,029
Mitigated
32,868
19,371
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Calamitxy
Thanatos
29,129
7,147
0
12,816
14,798
7,727
0
2,532
12,266
0
43,508
W
Janus
Dr Iolius
Janus
21,351
658
404
1,353
14,085
5,178
0
6,383
7,702
54,128
0
W
Morgan Le Fay
Jxnyor
Morgan Le Fay
12,038
2,304
0
378
14,278
5,029
0
9,628
4,650
35,219
0
L
Yemoja
KiiMOSABE
Yemoja
6,166
1,221
823
51
29,284
11,453
0
16,461
12,637
20,125
0
L
14,040
1,938
0
0
21,477
7,342
0
11,439
9,698
0
28,405
L
Kukulkan
MrBamboo420
Kukulkan
34,464
634
0
138
18,438
7,455
0
4,612
13,762
76,845
0
W
Cthulhu
Sn3akytiki
Cthulhu
8,601
375
176
2,026
23,104
17,182
0
12,839
10,265
40,155
0
L
781
261
0
0
3,930
925
0
2,250
1,668
1,237
0
L
32,654
23,210
753
2,131
18,121
5,693
0
6,443
11,495
0
70,019
W
Nemesis
wokeizo
Nemesis
16,488
5,309
0
2,218
28,827
16,913
0
10,029
18,798
0
30,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,004
Gold Earned
69,209
284
Minions Killed
251
8
Camps Cleared
5
1,289,137
Distance Traveled
1,041,267
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,529
1,181
33
2
3
288,911
0
W
Janus
13,958
997
95
7
1
241,193
1
W
Morgan Le Fay
12,978
927
52
4
0
228,036
0
L
Yemoja
13,349
954
9
1
0
204,201
0
L
Thor
14,198
1,014
29
2
1
290,153
2
L
Kukulkan
15,526
1,109
137
10
2
277,044
0
W
Cthulhu
13,796
985
81
6
1
251,193
2
L
He Bo
10,596
757
1
0
0
45,514
0
L
Rama
15,540
1,110
75
5
2
224,355
5
W
Nemesis
13,743
982
23
2
3
279,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role