Player Matchup

Gilgamesh
Gilgamesh
Ahabaion
Gilgamesh
Level 5
God Stats
4W - 9L
1,031 SR
Queue Stats
9W - 12L
1,048 Elo+
Solo
Discordia
Discordia
Big_Iri
Discordia
Level 18
God Stats
3W - 2L
1,395 SR
Queue Stats
14W - 17L
1,341 Elo+
Solo
Ymir
Ymir
Ryan12134
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Anhur
Anhur
TuteRv
Anhur
Level 16
God Stats
18W - 20L
1,474 SR
Queue Stats
36W - 31L
1,463 Elo+
Solo
Loki
Loki
filidrop
Loki
Level 29
God Stats
6W - 8L
1,521 SR
Queue Stats
48W - 49L
1,497 Elo+
Solo
Team Averages
Level 14
1,384 SR
1,361 Elo+

VS

Team Averages
Level 29
1,478 SR
1,410 Elo+
Izanami
Izanami
BATGOL333
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 1
Baba Yaga
Baba Yaga
Buck21
Baba Yaga
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mirous
Morgan Le Fay
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
RayZT
Kukulkan
Level 24
God Stats
12W - 21L
1,392 SR
Queue Stats
142W - 168L
1,413 Elo+
Solo
Nemesis
Nemesis
SrtaQueen
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahabaion
Gilgamesh
17
5 / 3 / 15
10,846
1,085
9,291
12,964
14,186
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Big_Iri
Discordia
18
3 / 0 / 15
10,865
1,087
13,711
8,412
3,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
17
0 / 6 / 12
9,402
940
5,992
14,538
14,397
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
TuteRv
Anhur
18
7 / 0 / 13
11,577
1,158
12,116
11,403
4,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
10 / 0 / 6
11,748
1,175
15,448
9,359
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

253

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BATGOL333
Izanami
15
2 / 6 / 3
9,242
924
4,285
10,866
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Buck21
Baba Yaga
16
3 / 4 / 6
9,948
995
13,380
13,162
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mirous
Morgan Le Fay
15
1 / 3 / 7
9,285
929
15,703
9,771
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
RayZT
Kukulkan
16
2 / 5 / 6
9,666
967
11,807
12,256
3,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SrtaQueen
Nemesis
15
1 / 7 / 3
8,664
866
4,757
14,938
4,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
25
Kills
9
9
Deaths
25
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ahabaion
Gilgamesh
5
3
15
4.17
L
Izanami
BATGOL333
Izanami
2
6
3
0.58
W
Discordia
Big_Iri
Discordia
3
0
15
10.5
L
Baba Yaga
Buck21
Baba Yaga
3
4
6
1.5
L
Morgan Le Fay
Mirous
Morgan Le Fay
1
3
7
1.5
L
Kukulkan
RayZT
Kukulkan
2
5
6
1
W
Ymir
0
6
12
1
L
Nemesis
SrtaQueen
Nemesis
1
7
3
0.36
W
Anhur
TuteRv
Anhur
7
0
13
13.5
W
Loki
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,558
Damage
49,932
56,676
Taken
60,993
40,219
Mitigated
19,515
5,618
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ahabaion
Gilgamesh
9,291
1,788
0
571
12,964
14,186
0
8,984
3,980
0
16,321
L
Izanami
BATGOL333
Izanami
4,285
3,169
0
1,037
10,866
3,272
0
3,574
7,292
0
22,315
W
Discordia
Big_Iri
Discordia
13,711
361
76
2,617
8,412
3,460
0
7,179
1,233
44,700
0
L
Baba Yaga
Buck21
Baba Yaga
13,380
2,134
0
1,929
13,162
4,393
0
3,419
9,743
37,006
0
L
Morgan Le Fay
Mirous
Morgan Le Fay
15,703
2,711
0
1,295
9,771
3,435
0
3,086
6,685
33,933
0
L
Kukulkan
RayZT
Kukulkan
11,807
821
0
40
12,256
3,925
0
5,860
6,396
29,441
0
W
Ymir
5,992
913
0
544
14,538
14,397
0
10,574
3,964
8,533
0
L
Nemesis
SrtaQueen
Nemesis
4,757
1,383
0
456
14,938
4,490
0
3,764
11,174
0
12,269
W
Anhur
TuteRv
Anhur
12,116
8,874
0
1,810
11,403
4,436
0
8,705
2,698
0
33,877
W
Loki
15,448
7,784
0
0
9,359
3,740
0
5,448
3,911
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
46,805
190
Minions Killed
174
8
Camps Cleared
6
1,010,608
Distance Traveled
938,211
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,846
1,085
8
1
0
211,737
1
L
Izanami
9,242
924
47
5
2
135,352
0
W
Discordia
10,865
1,087
77
8
2
190,318
4
L
Baba Yaga
9,948
995
50
5
0
190,464
0
L
Morgan Le Fay
9,285
929
30
3
4
194,944
0
L
Kukulkan
9,666
967
34
3
0
196,217
0
W
Ymir
9,402
940
4
0
0
174,798
0
L
Nemesis
8,664
866
13
1
0
221,234
0
W
Anhur
11,577
1,158
61
6
0
210,623
0
W
Loki
11,748
1,175
40
4
6
223,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role