Player Matchup

Ymir
Ymir
Bloomer2424
Ymir
Level 28
God Stats
4W - 5L
1,185 SR
Queue Stats
100W - 112L
1,397 Elo+
Solo
Hachiman
Hachiman
FrozenCinder
Hachiman
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
86W - 96L
1,215 Elo+
Party 1
Chiron
Chiron
Insanetiums
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
meatshaft321
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
yvng_azar
Arachne
Level 6
God Stats
21W - 22L
1,500 SR
Queue Stats
54W - 77L
1,094 Elo+
Party 1
Team Averages
Level 11
1,437 SR
1,341 Elo+

VS

Team Averages
Level 18
1,315 SR
1,362 Elo+
Hercules
Hercules
Austdog902
Hercules
Level 48
God Stats
7W - 9L
1,373 SR
Queue Stats
48W - 58L
1,353 Elo+
Party 2
Zeus
Zeus
Bednarski9007
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Skyyyylaaa
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
trem-chuvoso
Sol
Level 28
God Stats
0W - 1L
1,061 SR
Queue Stats
32W - 75L
1,220 Elo+
Solo
Kukulkan
Kukulkan
īàğâķ
Kukulkan
Level 8
God Stats
1W - 9L
1,139 SR
Queue Stats
40W - 50L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 5
14,430
534
9,923
23,498
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
FrozenCinder
Hachiman
18
8 / 13 / 8
14,075
521
20,269
24,571
7,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
19
8 / 8 / 2
13,721
508
16,263
23,347
8,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 14 / 2
9,788
363
3,142
12,442
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Arachne
yvng_azar
Arachne
18
15 / 8 / 4
14,156
524
19,328
28,851
13,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Austdog902
Hercules
18
5 / 6 / 8
11,996
444
11,770
24,813
10,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 10 / 8
10,880
403
5,837
13,583
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Skyyyylaaa
Fenrir
20
34 / 3 / 2
17,370
643
36,495
32,342
17,826
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 9 / 6
11,483
425
2,405
14,952
4,572
Kukulkan
īàğâķ
Kukulkan
17
4 / 7 / 15
11,675
432
4,409
20,496
8,554
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
35
Kills
49
50
Deaths
35
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Austdog902
Hercules
5
6
8
1.5
L
4
10
8
0.8
W
3
7
5
0.79
W
Hachiman
FrozenCinder
Hachiman
8
13
8
0.92
W
Chiron
8
8
2
1.13
L
Fenrir
Skyyyylaaa
Fenrir
34
3
2
11.67
W
1
14
2
0.14
L
2
9
6
0.56
W
Arachne
yvng_azar
Arachne
15
8
4
2.13
L
Kukulkan
īàğâķ
Kukulkan
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
60,916
112,709
Taken
106,186
46,843
Mitigated
45,993
27,155
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Austdog902
Hercules
11,770
3,036
377
6,086
24,813
10,032
1,638
6,463
18,308
0
65,773
L
5,837
1,454
0
1,627
13,583
5,009
1,049
755
12,748
32,599
0
W
9,923
3,584
0
4,647
23,498
14,678
5,119
1,992
21,506
76,311
4,983
W
Hachiman
FrozenCinder
Hachiman
20,269
13,330
0
5,317
24,571
7,849
3,917
3,327
21,244
0
68,698
W
Chiron
16,263
7,859
0
9,989
23,347
8,978
5,968
2,759
20,588
0
99,671
L
Fenrir
Skyyyylaaa
Fenrir
36,495
9,550
891
12,084
32,342
17,826
1,505
5,915
26,265
0
145,031
W
3,142
1,038
0
0
12,442
1,911
845
2,148
10,294
11,833
0
L
2,405
639
0
995
14,952
4,572
1,085
2,042
12,830
27,229
0
W
Arachne
yvng_azar
Arachne
19,328
14,084
0
7,202
28,851
13,427
336
2,950
25,787
0
110,103
L
Kukulkan
īàğâķ
Kukulkan
4,409
1,376
0
0
20,496
8,554
786
737
19,677
25,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,170
Gold Earned
63,404
509
Minions Killed
387
0
Camps Cleared
0
2,110,032
Distance Traveled
2,126,145
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,996
444
67
2
0
496,841
0
L
Zeus
10,880
403
60
2
0
278,416
0
W
Ymir
14,430
534
162
6
0
439,109
0
W
Hachiman
14,075
521
94
3
0
398,787
0
W
Chiron
13,721
508
143
5
0
405,291
1
L
Fenrir
17,370
643
165
6
0
531,660
0
W
Janus
9,788
363
20
1
0
318,277
0
L
Sol
11,483
425
53
2
0
438,442
0
W
Arachne
14,156
524
90
3
0
548,568
0
L
Kukulkan
11,675
432
42
2
0
380,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role