Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AnonymousAzura
Geb
Level 108
God Stats
2W - 1L
1,664 SR
Queue Stats
18W - 12L
1,645 Elo+
Solo
Janus
Janus
MeTz GAMES
Janus
Level 86
God Stats
10W - 2L
1,760 SR
Queue Stats
366W - 326L
1,468 Elo+
Party 2
Anhur
Anhur
SunshineBr93
Anhur
Level 159
God Stats
4W - 3L
1,304 SR
Queue Stats
463W - 527L
1,376 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,498 Elo+

VS

Team Averages
Level 115
1,438 SR
1,403 Elo+
Nu Wa
Nu Wa
AlfaLink_
Nu Wa
Level 109
God Stats
27W - 24L
1,549 SR
Queue Stats
114W - 129L
1,424 Elo+
Solo
King Arthur
King Arthur
GuaraCamp
King Arthur
Level 128
God Stats
2W - 8L
1,303 SR
Queue Stats
767W - 779L
1,411 Elo+
Solo
Hercules
Hercules
Thiago84rj
Hercules
Level 157
God Stats
10W - 14L
1,475 SR
Queue Stats
660W - 707L
1,452 Elo+
Solo
Pele
Pele
fernando93vieira
Pele
Level 116
God Stats
57W - 55L
1,475 SR
Queue Stats
731W - 751L
1,398 Elo+
Solo
Anhur
Anhur
patovich_l
Anhur
Level 65
God Stats
5W - 8L
1,391 SR
Queue Stats
253W - 390L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
9 / 1 / 3
7,294
729
7,451
7,680
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
11
2 / 0 / 6
6,305
631
4,463
5,334
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,032
503
2,802
6,689
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
11
4 / 1 / 3
7,025
703
4,479
4,891
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 2
5,489
549
4,510
5,459
1,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlfaLink_
Nu Wa
9
0 / 3 / 1
5,195
520
5,783
5,250
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GuaraCamp
King Arthur
8
0 / 5 / 0
4,653
465
1,601
7,334
3,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Thiago84rj
Hercules
7
0 / 1 / 2
4,523
452
2,302
7,672
3,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 1
5,485
549
4,065
8,328
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
9
2 / 3 / 1
5,496
550
3,724
6,573
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
4
4
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
1
3
10.5
W
The Morrigan
 
The Morrigan
2
0
6
5
L
Nu Wa
AlfaLink_
Nu Wa
0
3
1
0.17
W
0
1
2
1
L
King Arthur
GuaraCamp
King Arthur
0
5
0
0
W
Janus
4
1
3
5.5
W
1
1
2
2
L
Hercules
Thiago84rj
Hercules
0
1
2
1
L
2
4
1
0.63
L
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
17,475
30,053
Taken
35,157
11,319
Mitigated
12,502
13,181
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,451
3,127
1,157
3,538
7,680
3,992
1,500
1,036
6,644
29,142
9,995
W
The Morrigan
 
The Morrigan
4,463
908
72
2,798
5,334
1,410
252
2,549
2,785
39,822
0
L
Nu Wa
AlfaLink_
Nu Wa
5,783
2,211
0
625
5,250
1,363
126
3,722
1,528
38,589
0
W
2,802
813
0
1,785
6,689
3,615
0
1,689
5,000
12,212
0
L
King Arthur
GuaraCamp
King Arthur
1,601
250
0
910
7,334
3,753
0
3,774
3,326
0
20,812
W
Janus
4,479
531
39
1,897
4,891
1,253
1,606
307
4,584
34,842
0
W
4,510
2,243
0
1,895
5,459
1,049
0
411
5,048
0
22,966
L
Hercules
Thiago84rj
Hercules
2,302
950
210
3,631
7,672
3,920
90
3,876
3,796
1,319
11,715
L
4,065
1,145
0
1,085
8,328
2,346
0
4,959
3,168
0
28,425
L
Anhur
3,724
1,870
0
1,994
6,573
1,120
312
1,239
5,334
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
25,352
289
Minions Killed
210
0
Camps Cleared
0
939,419
Distance Traveled
948,866
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,294
729
72
7
0
184,536
0
W
The Morrigan
6,305
631
59
6
0
176,163
5
L
Nu Wa
5,195
520
50
5
0
177,841
4
W
Geb
5,032
503
16
2
0
218,393
1
L
King Arthur
4,653
465
40
4
0
192,046
1
W
Janus
7,025
703
84
8
0
175,954
4
W
Anhur
5,489
549
58
6
0
184,373
4
L
Hercules
4,523
452
22
2
0
213,538
4
L
Pele
5,485
549
50
5
0
202,411
3
L
Anhur
5,496
550
48
5
0
163,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role