Player Matchup

Danzaburou
Danzaburou
NotoriousAisac
Danzaburou
Level 144
God Stats
2W - 1L
1,454 SR
Queue Stats
6W - 10L
1,322 Elo+
Solo
Izanami
Izanami
Tony1Savage24
Izanami
Level 66
God Stats
62W - 49L
1,617 SR
Queue Stats
217W - 193L
1,465 Elo+
Solo
Medusa
Medusa
ethan789456
Medusa
Level 85
God Stats
9W - 12L
1,441 SR
Queue Stats
266W - 297L
1,477 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,421 Elo+

VS

Team Averages
Level 84
1,586 SR
1,471 Elo+
Izanami
Izanami
I psychic7006
Izanami
Level 14
God Stats
2W - 0L
1,438 SR
Queue Stats
5W - 5L
1,396 Elo+
Solo
Discordia
Discordia
Minero445
Discordia
Level 109
God Stats
17W - 13L
1,597 SR
Queue Stats
420W - 382L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
VIPER1174102
Cthulhu
Level 129
God Stats
17W - 4L
1,722 SR
Queue Stats
613W - 560L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotoriousAisac
Danzaburou
4
0 / 2 / 1
4,376
625
851
2,236
591
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
9
3 / 1 / 1
5,693
813
2,014
4,608
1,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
9
1 / 3 / 3
5,269
753
4,695
5,626
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 1 / 5
5,404
772
2,434
3,597
965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Minero445
Discordia
9
3 / 1 / 3
5,853
836
4,384
4,147
2,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
VIPER1174102
Cthulhu
8
2 / 2 / 3
5,757
822
2,888
4,529
4,827
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
6
6
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
1
5
3.5
W
Discordia
Minero445
Discordia
3
1
3
4.5
L
Danzaburou
NotoriousAisac
Danzaburou
0
2
1
0.25
L
Izanami
3
1
1
3.5
W
Cthulhu
VIPER1174102
Cthulhu
2
2
3
1.75
L
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,560
Damage
9,706
12,470
Taken
12,273
3,955
Mitigated
7,860
2,671
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,434
1,918
0
1,043
3,597
965
1,031
504
3,093
0
12,372
W
Discordia
Minero445
Discordia
4,384
188
0
707
4,147
2,068
120
0
4,147
14,535
0
L
Danzaburou
NotoriousAisac
Danzaburou
851
305
0
663
2,236
591
0
1,338
898
0
2,167
L
Izanami
2,014
1,429
0
990
4,608
1,507
0
2,433
2,175
0
12,092
W
Cthulhu
VIPER1174102
Cthulhu
2,888
240
214
360
4,529
4,827
0
0
4,529
9,253
0
L
Medusa
4,695
1,733
47
971
5,626
1,857
0
3,681
1,945
0
14,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,338
Gold Earned
17,014
45
Minions Killed
68
2
Camps Cleared
3
297,423
Distance Traveled
358,493
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,404
772
30
4
2
129,964
0
W
Discordia
5,853
836
19
3
1
125,772
1
L
Danzaburou
4,376
625
3
0
0
34,113
1
L
Izanami
5,693
813
29
4
1
131,708
1
W
Cthulhu
5,757
822
19
3
0
102,757
0
L
Medusa
5,269
753
13
2
1
131,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role