Player Matchup

Yemoja
Yemoja
AESilentSniper
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
ExtraPaleZombie
Ah Puch
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
Kirland
Cthulhu
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
28W - 27L
1,551 Elo+
Solo
He Bo
He Bo
War monger3414
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
chaser1jzed
Athena
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,464 Elo+
Solo
Team Averages
Level 38
1,511 SR
1,537 Elo+

VS

Team Averages
Level 122
1,470 SR
1,511 Elo+
Yemoja
Yemoja
GooieGui
Yemoja
Level 154
God Stats
1W - 1L
1,221 SR
Queue Stats
94W - 93L
1,546 Elo+
Party 1
Poseidon
Poseidon
Polimerjones
Poseidon
Level 123
God Stats
2W - 5L
1,660 SR
Queue Stats
121W - 126L
1,533 Elo+
Party 1
Merlin
Merlin
UltraDeathwing
Merlin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,439 Elo+
Solo
Ullr
Ullr
mattdevin
Ullr
Level 160
God Stats
5W - 9L
1,209 SR
Queue Stats
1,226W - 1,268L
1,496 Elo+
Solo
Skadi
Skadi
zchoklad
Skadi
Level 131
God Stats
5W - 5L
1,760 SR
Queue Stats
197W - 204L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,801
709
3,334
12,209
11,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 3
9,349
850
19,253
11,048
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kirland
Cthulhu
15
1 / 3 / 7
8,413
765
13,235
14,486
16,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 7 / 3
6,656
605
3,279
9,008
3,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
15
3 / 3 / 5
9,123
829
8,473
15,591
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GooieGui
Yemoja
15
2 / 1 / 11
9,274
843
3,789
10,420
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Polimerjones
Poseidon
15
2 / 2 / 8
8,640
785
10,217
8,874
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 10
9,029
821
13,658
9,959
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
5 / 5 / 10
9,542
867
9,159
15,555
16,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
zchoklad
Skadi
17
6 / 1 / 10
9,598
873
15,957
10,742
6,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
11
Kills
17
17
Deaths
11
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
5
2
3
3.25
W
Yemoja
GooieGui
Yemoja
2
1
11
7.5
L
Cthulhu
Kirland
Cthulhu
1
3
7
1.5
W
Poseidon
Polimerjones
Poseidon
2
2
8
3
W
2
2
10
3.5
L
1
7
3
0.36
L
Athena
3
3
5
1.83
W
Ullr
5
5
10
2
W
Skadi
zchoklad
Skadi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
52,780
62,342
Taken
55,550
50,316
Mitigated
43,970
33,666
Healing
31,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
947
12,930
5,101
12,209
11,381
0
6,380
5,675
7,359
0
L
19,253
726
2,639
1,589
11,048
4,631
561
5,838
5,074
42,734
0
W
Yemoja
GooieGui
Yemoja
3,789
1,203
16,350
4,763
10,420
11,117
520
7,597
2,823
8,151
0
L
Cthulhu
Kirland
Cthulhu
13,235
251
2,693
2,632
14,486
16,808
0
5,497
8,989
30,958
0
W
Poseidon
Polimerjones
Poseidon
10,217
718
1,380
1,386
8,874
4,646
407
8,364
510
20,099
0
W
13,658
1,313
928
1,095
9,959
5,335
838
9,288
671
27,763
0
L
3,279
49
651
779
9,008
3,030
0
4,178
4,830
5,853
0
L
Athena
8,473
1,035
1,463
3,189
15,591
14,466
133
5,481
10,110
12,020
0
W
Ullr
9,159
3,064
1,496
1,285
15,555
16,156
884
13,155
2,400
0
16,390
W
Skadi
zchoklad
Skadi
15,957
7,361
1,732
1,138
10,742
6,716
785
9,170
1,572
0
33,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
46,083
120
Minions Killed
147
0
Camps Cleared
0
1,029,919
Distance Traveled
1,051,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,801
709
11
1
0
195,053
0
L
Ah Puch
9,349
850
58
5
0
222,451
1
W
Yemoja
9,274
843
11
1
0
201,848
0
L
Cthulhu
8,413
765
42
4
0
236,146
0
W
Poseidon
8,640
785
22
2
0
236,068
0
W
Merlin
9,029
821
47
4
0
196,215
1
L
He Bo
6,656
605
2
0
0
147,544
0
L
Athena
9,123
829
7
1
0
228,725
2
W
Ullr
9,542
867
7
1
0
208,557
0
W
Skadi
9,598
873
60
5
0
208,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role