Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BloodiAlisa
Chiron
Level 127
God Stats
3W - 6L
1,443 SR
Queue Stats
374W - 328L
1,579 Elo+
Party 2
Ares
Ares
DeeAnn13
Ares
Level 160
God Stats
11W - 14L
1,378 SR
Queue Stats
548W - 485L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Goblin2332
Hou Yi
Level 119
God Stats
0W - 3L
1,193 SR
Queue Stats
320W - 282L
1,575 Elo+
Party 2
Tyr
Tyr
ViRuZ4206
Tyr
Level 148
God Stats
4W - 3L
1,501 SR
Queue Stats
226W - 181L
1,583 Elo+
Party 1
Team Averages
Level 130
1,403 SR
1,559 Elo+

VS

Team Averages
Level 120
1,352 SR
1,548 Elo+
Hel
Hel
Arkontek
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,595 Elo+
Solo
Charybdis
Charybdis
JappaHK
Charybdis
Level 121
God Stats
1W - 0L
1,286 SR
Queue Stats
148W - 117L
1,578 Elo+
Solo
Amaterasu
Amaterasu
Zahid
Amaterasu
Level 67
God Stats
1W - 1L
1,266 SR
Queue Stats
426W - 409L
1,527 Elo+
Solo
Hera
Hera
ZockendesKarma
Hera
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 94L
1,521 Elo+
Solo
Persephone
Persephone
ÐατkΜαÐήεss
Persephone
Level 159
God Stats
3W - 9L
1,210 SR
Queue Stats
594W - 617L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 5 / 9
10,393
742
9,273
21,775
21,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
2 / 6 / 6
10,698
764
15,849
14,052
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
4 / 4 / 10
10,711
765
19,768
21,725
22,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Goblin2332
Hou Yi
14
1 / 6 / 4
9,086
649
8,577
12,897
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 8
11,155
797
13,514
23,503
26,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
11,324
809
12,368
16,482
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
JappaHK
Charybdis
16
2 / 3 / 15
9,910
708
24,200
14,038
6,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Zahid
Amaterasu
17
2 / 3 / 16
10,741
767
10,561
25,111
29,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 6
10,864
776
16,640
11,476
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 3 / 11
12,332
881
16,635
16,622
8,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
15
Kills
26
26
Deaths
14
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
9
1.5
W
6
2
13
6.25
L
Chiron
2
6
6
0.83
L
Ares
4
4
10
2.25
L
Hou Yi
Goblin2332
Hou Yi
1
6
4
0.5
W
Charybdis
JappaHK
Charybdis
2
3
15
3.17
L
5
5
8
1.8
W
Amaterasu
Zahid
Amaterasu
2
3
16
3.33
W
6
3
6
3
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,981
Damage
80,404
93,952
Taken
83,729
81,765
Mitigated
62,251
39,685
Healing
43,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,273
1,663
10,696
9,344
21,775
21,274
538
11,210
10,565
25,979
0
W
12,368
1,480
16,176
8,874
16,482
10,577
1,350
6,494
9,988
22,455
0
L
Chiron
15,849
2,363
1,097
1,792
14,052
6,386
1,776
8,664
5,388
0
34,972
L
Ares
19,768
533
1,257
3,188
21,725
22,360
637
8,455
13,270
25,704
0
L
Hou Yi
Goblin2332
Hou Yi
8,577
3,349
1,109
2,072
12,897
5,590
795
6,751
6,146
0
28,269
W
Charybdis
JappaHK
Charybdis
24,200
12,370
1,110
2,343
14,038
6,930
1,333
5,844
8,194
0
36,561
L
13,514
2,970
1,196
7,934
23,503
26,155
451
10,563
12,940
2,042
28,113
W
Amaterasu
Zahid
Amaterasu
10,561
3,190
3,769
6,117
25,111
29,898
48
8,647
16,464
0
14,699
W
16,640
3,159
0
1,698
11,476
6,214
738
2,909
8,567
34,987
0
W
16,635
1,754
1,197
1,959
16,622
8,632
1,979
6,020
10,599
44,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
55,171
136
Minions Killed
148
0
Camps Cleared
0
1,127,711
Distance Traveled
1,361,626
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,393
742
16
1
0
217,043
0
W
Hel
11,324
809
18
1
0
270,467
0
L
Chiron
10,698
764
41
3
0
225,034
0
L
Ares
10,711
765
11
1
0
233,352
0
L
Hou Yi
9,086
649
37
3
0
204,853
1
W
Charybdis
9,910
708
23
2
0
240,281
0
L
Tyr
11,155
797
31
2
0
247,429
0
W
Amaterasu
10,741
767
7
1
0
304,519
3
W
Hera
10,864
776
41
3
0
264,173
1
W
Persephone
12,332
881
59
4
0
282,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role