Player Matchup

Vamana
Vamana
Diamond IV
 
Vamana
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Dunedaín
Ullr
Diamond V
Level 106
God Stats
25W - 20L
1,673 SR
Queue Stats
135W - 108L
2,142 MMR
Party 2
Thanatos
Thanatos
Platinum III
GoingParabolic
Thanatos
Platinum III
Level 41
God Stats
3W - 1L
1,778 SR
Queue Stats
48W - 38L
1,953 MMR
Solo
Zeus
Zeus
Diamond II
I3aileyy
Zeus
Diamond II
Level 159
God Stats
7W - 3L
1,646 SR
Queue Stats
216W - 202L
2,259 MMR
Party 2
Sylvanus
Sylvanus
Diamond III
Picklephobia
Sylvanus
Diamond III
Level 107
God Stats
9W - 4L
1,573 SR
Queue Stats
171W - 156L
2,024 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,634 SR
1,976 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,496 SR
1,929 MMR
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum II
GradlewLose
Anhur
Platinum II
Level 88
God Stats
2W - 1L
1,819 SR
Queue Stats
136W - 128L
1,925 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Kithros
Cabrakan
Diamond IV
Level 160
God Stats
4W - 7L
1,495 SR
Queue Stats
183W - 155L
2,253 MMR
Party 1
Nemesis
Nemesis
Platinum V
MrJuliiuss
Nemesis
Platinum V
Level 114
God Stats
1W - 3L
1,399 SR
Queue Stats
64W - 58L
1,896 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Paincy
Kumbhakarna
Platinum I
Level 160
God Stats
1W - 8L
1,266 SR
Queue Stats
359W - 383L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 2 / 4
8,731
582
6,788
13,074
10,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
16
5 / 0 / 9
9,168
611
11,860
7,507
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
15
8 / 2 / 6
9,085
606
8,810
8,379
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
15
6 / 1 / 5
9,075
605
13,011
5,669
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Picklephobia
Sylvanus
12
0 / 0 / 12
7,740
516
4,290
8,133
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayPersephoneArtioTiamatOdin

VS

Bans
AthenaGebFenrirSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 4 / 3
7,716
514
4,160
9,764
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
6,816
454
3,384
10,374
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Kithros
Cabrakan
13
1 / 3 / 1
7,821
521
6,854
10,949
14,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
MrJuliiuss
Nemesis
13
2 / 4 / 1
7,438
496
7,673
14,435
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Paincy
Kumbhakarna
10
0 / 4 / 1
6,249
417
2,222
13,576
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
4
5
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
4
2
L
Raijin
 
Raijin
1
4
3
0.63
W
Ullr
5
0
9
9.5
W
Thanatos
8
2
6
5.5
L
0
6
0
0
W
Zeus
6
1
5
8.5
L
Cabrakan
Kithros
Cabrakan
1
3
1
0.5
L
Nemesis
MrJuliiuss
Nemesis
2
4
1
0.63
L
Kumbhakarna
Paincy
Kumbhakarna
0
4
1
0.13
W
Sylvanus
Picklephobia
Sylvanus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
24,293
42,762
Taken
59,098
25,853
Mitigated
35,796
24,903
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,788
2,566
0
6,564
13,074
10,342
0
6,492
6,550
420
54,728
L
Raijin
 
Raijin
4,160
259
0
2,161
9,764
3,421
0
5,057
4,707
52,754
0
W
Ullr
11,860
4,175
0
748
7,507
3,296
0
1,314
6,161
0
80,477
W
Thanatos
8,810
3,013
0
9,235
8,379
3,443
358
1,163
7,196
0
53,150
L
3,384
1,458
0
2,355
10,374
2,488
0
685
9,689
0
45,134
W
Zeus
13,011
1,915
0
2,802
5,669
2,244
683
2,465
3,112
63,340
0
L
Cabrakan
Kithros
Cabrakan
6,854
1,075
0
2,469
10,949
14,762
0
729
10,220
51,508
0
L
Nemesis
MrJuliiuss
Nemesis
7,673
3,032
0
4,946
14,435
5,617
0
5,329
9,106
0
49,084
L
Kumbhakarna
Paincy
Kumbhakarna
2,222
61
0
1,911
13,576
9,508
0
5,876
7,700
16,013
0
W
Sylvanus
Picklephobia
Sylvanus
4,290
950
1,305
4,249
8,133
6,528
169
1,639
6,442
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
36,040
481
Minions Killed
468
0
Camps Cleared
0
1,494,070
Distance Traveled
1,400,056
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,731
582
116
8
0
303,435
4
L
Raijin
7,716
514
126
8
0
263,801
6
W
Ullr
9,168
611
123
8
0
281,884
5
W
Thanatos
9,085
606
76
5
0
337,712
5
L
Anhur
6,816
454
95
6
0
248,666
4
W
Zeus
9,075
605
126
8
0
293,075
6
L
Cabrakan
7,821
521
110
7
0
271,952
2
L
Nemesis
7,438
496
111
7
0
313,588
2
L
Kumbhakarna
6,249
417
26
2
0
302,049
4
W
Sylvanus
7,740
516
40
3
0
277,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role